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Active: 5890 users

CS 1.6 issues (LCD monitor and recoil)

Blogs > Kanin
Post a Reply
Kanin
Profile Blog Joined February 2010
75 Posts
September 11 2010 19:41 GMT
#1
I've been playing this game for years and years since 1.0. Never had any problems at all.

That was, until I got an LCD monitor last year.

For some reason, my recoil became very very bad once I switched from my CRT. It got to the point where I had to quit because even my USP bullets would be ridiculously off target after the 2nd bullet. I couldn't do 2-3 bullet M4 bursts and I most certainly couldn't do any AK bursts. I had to resort to tap tap play, which as you can imagine, is not ideal.

I was wondering if anyone switched from a CRT to an LCD and encountered this problem? Watching professional tournaments, I see that they have no trouble with bursts and pistols and I have no idea why.

This is most definitely not a skill difference issue (although I am nowhere near pro level obviously ) Before my monitor switch, I could use burst perfectly fine and my pistols were actually on target.

Anyone with any ideas? I'd love to start playing properly again

*squeak* ^-^
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
Last Edited: 2010-09-11 19:51:54
September 11 2010 19:51 GMT
#2
Possibly ghosting is your problem. LCDs create visual artifacts when a pixel's color changes rapidly between frames. This is because the liquid crystal's shape, which determines what color that pixel is, is controlled by an electric signal. If you change the color drastically (from pure red to pure blue, for example), the crystal will actually change shape away from red and towards blue so fast that it will overshoot blue, then bounce back to blue. This causes "ghosts" of the previous image remaining on the LCD (just the outline, in a different color).

Many good LCDs these days have methods for dealing with ghosting, but most of them aren't perfect (perhaps all of them). If you're seeing the ghosting, even if you don't consciously recognize it, you may be reacting to and shooting at targets with information from several frames ago.

(It's not the recoil that changed. It's your aim.)
Compilers are like boyfriends, you miss a period and they go crazy on you.
Urnhardt
Profile Joined August 2010
United States110 Posts
September 11 2010 19:51 GMT
#3
hmm.. are you running the same resolution and/or connection (VGA/DVI) as before? try using your monitors auto-adjust setting, perhaps your screen dimensions are messed up after starting CS, because i seriously doubt a monitor change would do anything to change the recoil.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
Last Edited: 2010-09-11 19:56:26
September 11 2010 19:53 GMT
#4
Do you have a camera or can borrow one? Higher shutter speed would be better.

Connect both the LCD and CRT at the same time and clone the images so both are displaying the same thing. Then run something like this counter, and take several pictures with your camera of the LCD and CRT.

If the LCD shows a time later than what's on the CRT, then you've got input (display) lag. Different LCDs behave wildly differently at this, while all CRTs are the same. If the difference is significant, that would explain accuracy issues in any FPS--if what your monitor is displaying is behind the actual state of the game, then of course there is a problem.

edit: ghosting can make the problem slightly worse, but it's the display processing time for LCDs that is the real difference. i.e. for all LCDs, there is a measurable time between when it gets an image and when it displays the image, that if significant will impact performance
sob3k
Profile Blog Joined August 2009
United States7572 Posts
September 11 2010 20:02 GMT
#5
How old a LCD are you using? Older LCD's had serious problems with response time and ghosting, modern ones generally don't.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Kanin
Profile Blog Joined February 2010
75 Posts
September 11 2010 20:08 GMT
#6
Thank you guys <3

I'll look into what you said and see if it they're the problem.
*squeak* ^-^
ReTrooper
Profile Joined February 2003
Germany526 Posts
September 11 2010 20:12 GMT
#7
To solve your problem you should play StarCraft!
De omnibus dubitandum.
Jenbu
Profile Joined October 2009
United States115 Posts
September 11 2010 20:18 GMT
#8
I had the same issue. The reason may be the refresh rate on your lcd. I went from playing on a 120hz crt monitor to a 60hz lcd monitor and the difference is NOTICEABLE. My recoil on the lcd monitor was terrible. The only solution i came up with was switch to a 75hz monitor, but even that felt slightly gimped. I also tried playing on a 120hz lcd screen and it felt just like the crt monitor, but those monitors are expensive.
vanskater
Profile Joined March 2010
United States146 Posts
September 11 2010 20:20 GMT
#9
On September 12 2010 05:18 Jenbu wrote:
I had the same issue. The reason may be the refresh rate on your lcd. I went from playing on a 120hz crt monitor to a 60hz lcd monitor and the difference is NOTICEABLE. My recoil on the lcd monitor was terrible. The only solution i came up with was switch to a 75hz monitor, but even that felt slightly gimped. I also tried playing on a 120hz lcd screen and it felt just like the crt monitor, but those monitors are expensive.


but o so totally worth it.

i love my acer
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
September 11 2010 20:38 GMT
#10
120 Hz displays are not necessarily better for this. In fact, depending on the implementation, they may be worse. A display with low response time may also have bad latency.

This is a visual demonstration of a typical LCD vs. CRT in real time:


See this thread:
http://www.avsforum.com/avs-vb/showthread.php?t=1131464
Looms
Profile Joined May 2010
United States4624 Posts
September 11 2010 21:36 GMT
#11
On September 12 2010 05:18 Jenbu wrote:
I had the same issue. The reason may be the refresh rate on your lcd. I went from playing on a 120hz crt monitor to a 60hz lcd monitor and the difference is NOTICEABLE. My recoil on the lcd monitor was terrible. The only solution i came up with was switch to a 75hz monitor, but even that felt slightly gimped. I also tried playing on a 120hz lcd screen and it felt just like the crt monitor, but those monitors are expensive.


This is almost certainly the issue. I've experienced similar issues with several LCDs while playing 1.6 due to the lower refresh rate. In fact, I kept my current CRT monitor only for the purpose of playing CS at a high refresh rate and without widescreen. As Jenbu noted, high refresh rate LCDs are very $$$.
Zealotdriver
Profile Blog Joined December 2009
United States1557 Posts
September 11 2010 22:08 GMT
#12
I play CS 1.6 on a 60 hz LCD LG Flatron 1680x1050 with GTG response time of 2ms connected to my laptop via DVI->hdmi cable. It works great and I do well at the game.
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