Actually, I think I have the primus guide in a box somewhere, which is similarly hilarious. Always remember: a Zerg without Hydralisks is a Zerg that is losing.
Best Strats in the Official Starcraft Compendium - Page 3
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MangoTango
United States3670 Posts
Actually, I think I have the primus guide in a box somewhere, which is similarly hilarious. Always remember: a Zerg without Hydralisks is a Zerg that is losing. | ||
Mindcrime
United States6899 Posts
in that neither is used | ||
humblegar
Norway883 Posts
But if you ignore the weird "strategy", that site is actually really nice. There are plenty of posters on TL that don't know the basics this site covers: - Zerg stats - Terran stats - Protoss stats. I've seen people copy and paste those strategies you mentioned as their own by the way, quite hilarious :p | ||
Kyuukyuu
Canada6263 Posts
On June 22 2010 16:07 MangoTango wrote: 5* would read again. 1base 3port BC: new pro strat. The ULTIMATE strat. HOLY SHIT :o :o :o Actually, I think I have the primus guide in a box somewhere, which is similarly hilarious. Always remember: a Zerg without Hydralisks is a Zerg that is losing. And Firebats tear through those lightly-armoured Zealots like a HOT KNIFE THROUGH BUTTER | ||
Mortician
Bulgaria2332 Posts
Zerglings with Dark Swarm/Consume Use Dark Swarm over an enemy force or base and a group of Zerglings will be able to reign freely beneath the cloud. Produce masses of Zerglings to get the full benefit of the Dark Swarm and use multiple Dark Swarms to quickly cover an entire area. The Zerglings will be able to quickly move from target to target while remaining relatively protected from enemy fire. Also by keeping the Zerglings close at hand, Defilers can Consume them to rapidly recharge their energy stores so that they can continue to produce Dark Swarms for the Zergling attack force. well...kinda, lings alone die pretty fast even under swarm... | ||
Invictus
Singapore2697 Posts
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sob3k
United States7572 Posts
On June 16 2010 09:35 jgju wrote: Also, lest we forget the most gosu strat in the guide- surrounding your bunker with a bunch of shit: Don't laugh SO hard, people tend to forget how difficult it was to hold off early ling and zealot pressure when your main has no ramp and a choke as wide as 2 CC's....those old blizz maps were a lol. | ||
FragKrag
United States11538 Posts
On June 16 2010 09:35 jgju wrote: Also, lest we forget the most gosu strat in the guide- surrounding your bunker with a bunch of shit: whats wrong with that | ||
Bibbit
Canada5377 Posts
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liaf
Norway318 Posts
On June 16 2010 09:07 Bibbit wrote: "and once you have a fleet of Battlecruisers Mutalisks will quickly fall before you." Battlecruisers are clearly for Mutalisks. Finally a way to defend against 2-hatch muta | ||
Megalisk
United States6095 Posts
I can't wait to try these strats on this gosu map! | ||
writer22816
United States5775 Posts
The Bunker is completed and sits defenseless with no Marines in it, while the Marines walk the distance of the map to reach the Bunker. This gives the enemy ample time to detect the empty Bunker and destroy it. If the enemy is building Bunkers in your town, they almost assuredly do not have any protecting their own town. A small group of 4-6+ Zerglings sent to the enemy town should totally destroy it. Protoss and Terran players are also vulnerable to this strategy, to a lesser degree. Zerg players rely on Gas to build Hydralisks and advance up the Tech tree because Hydralisks in force are the best unit to destroy these Bunkers. Terrans, however can use Marines which require Minerals only. It is a lot harder for the enemy to build groups of Bunkers around the Minerals to cover them all, without you noticing them. The same is the case with the Protoss which need only Zealots which require Minerals only also. | ||
29 fps
United States5718 Posts
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Archaic
United States4024 Posts
On June 16 2010 09:35 jgju wrote: Also, lest we forget the most gosu strat in the guide- surrounding your bunker with a bunch of shit: This picture would be so much funnier if the bunker was filled with firebats. | ||
Bibbit
Canada5377 Posts
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Mortician
Bulgaria2332 Posts
On June 27 2010 11:26 Bibbit wrote: I just realized something in the picture of the bunker surrounded by shit. Is that a Physics Lab on the far left? Could this be one base, 3 Port Battlecruiser? Only see 2 ports in the shot but it looks like there might be another one on the minimap. But sadly, that looks like a second base at the top left its two base, terran only has 11 and 1 ^^ | ||
ironchef
Canada1350 Posts
But is 11 a base or barrack(s) he flew there so marines can secure that area?? | ||
Mortician
Bulgaria2332 Posts
On June 28 2010 04:31 ironchef wrote: But is 11 a base or barrack(s) he flew there so marines can secure that area?? I think the freen stuff next to the minerals is a refinery, not sure tho, haven't played Hunters for ages | ||
Wargizmo
Australia1237 Posts
The guy who wrote this guide, Geoff Fraizer (aka Shlonglor/Nebu) was a top Warcraft 2 player before Starcraft came out. He had a pretty legendary War2 strategy page which actually landed him the job he still holds at Blizzard; a lot of the strategies he developed for War2 have become bread and butter for most RTS games. Back in the day he was an incredible writer and tactician, it's great to see his stuff still out there getting views 10 years on. Also remember is a lot of this was written before Broodwar came out, so a lot of these strats were pretty decent if you weren't facing lurkers/corsairs/valks etc | ||
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