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60 APM - Page 3

Blogs > qzmpwxno
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Lexpar
Profile Blog Joined March 2009
1813 Posts
June 10 2010 16:11 GMT
#41
Congrats... You can certainly win some game with low apm, but you're gonna need to speed up eventually.
Ghardo
Profile Blog Joined September 2004
Germany1685 Posts
June 10 2010 18:02 GMT
#42
with 60 apm you can still be the world's best player in WoW!
Chef
Profile Blog Joined August 2005
10810 Posts
June 10 2010 18:16 GMT
#43
I proxy hatch against D level players sometimes. It's not really that I'm using a superior strategy, it's just that D level players have no game-sense at all and can't smell when something is fishy.
LEGEND!! LEGEND!!
Impervious
Profile Blog Joined March 2009
Canada4218 Posts
June 10 2010 18:41 GMT
#44
APM doesn't live up to all the hype.....

EAPM is more important. Keep practicing, keep playing, keep finding ways to improve, and keep studying, and you'll do better. There is a correlation between APM and skill, and as you get better, your APM should also increase.

More importantly, remember that it is a game. Have fun!
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
June 10 2010 21:55 GMT
#45
Most times I play casually I'll be around 55-65 APM and do fine, high APM isn't necessary, just like Day[9]'s cast on the mental checklist. You dont' need the highest APM in the world to win games. My winning percentage in beta was around 65-70% and rarely was I against someone with lower APM than me. Smart playing can beat faster spam.
Follow me: www.twitter.com/zlasher
Chef
Profile Blog Joined August 2005
10810 Posts
June 10 2010 22:01 GMT
#46
EAPM won't help you win ZvZ Imprevious. That match-up requires a lot of repetitive clicking so that you can force your units to reassess their pathing, and EAPM considers that spam.
LEGEND!! LEGEND!!
Impervious
Profile Blog Joined March 2009
Canada4218 Posts
June 11 2010 16:42 GMT
#47
In ZvZ, I went something like 10-2 in the D/D+ levels using Hydralisks. I had a similar record using 9 hatch inbase into ling/scourge. This is simply because the D and D+ players don't know how to react to it, or they are simply terrible..... Both strats stopped working nearly that well at the C- level. And I doubt that I broke 100 apm in any of those games. And C- players can't snipe scourge very well either..... Those that can die to 2 lings killing all of their drones, cause they`re not paying attention anymore.....

EAPM for him is much more important right now. Splitting 12 lings into 2 groups of 6 and getting a better concave is better than spam-clicking a single group..... And splitting it into a group of 10 and a group of 2, dancing the 10 around until you get some help and sending the 2 behind enemy lines to kill all his drones is also a better move than spam-clicking 1 group.....

Better timing and multitask will be much more useful for him right now than spam clicking some zerglings..... And, if he could snipe scourge with reasonable success, he could be out of the D level pretty easily..... The truth is, he's got a lot of work before spam clicks actually become important. Watch the games and you`ll see.

Btw, I watched your rep vs NonY recently. That was freaking awesome, too bad it didn`t work
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
June 11 2010 17:38 GMT
#48
On June 09 2010 13:29 DarkwindHK wrote:
High APM can also mean doing the wrong things faster, which make you lose even faster. Its a double edge sword.

Its always more important to do the right thing, and then you worry about speed.


How does doing the wrong thing faster make you lose faster? An ill advised a-move into a tank clump, for instance, will lose you the game right there whether you do it in 1 second or 5 seconds
Trucy Wright is hot
ArvickHero
Profile Blog Joined October 2007
10387 Posts
June 11 2010 20:37 GMT
#49
On June 08 2010 11:58 blabber wrote:
Show nested quote +
On June 08 2010 11:51 illu wrote:
Isn't it a fact that Stork is a slow player with very low APM?

However, even for Stork, he has about 150-200 APM in every game (if I recall correctly).

Therefore, I think APM does not matter after a certain level. I believe this threshold to be around 150.

Stork is definitely higher. I know PJ's APM sometimes dips below 200

Stork said he has increased his apm, where his apm was like 250 before he said that. I think the absolute slowest progamer I've ever seen was Movie, who has apm like 230? His low apm really shows in his play too, as he doesn't react to things very quickly and sometimes things do WAAAAAAAY more damage than they should (Like when Bisu slipped in a DT and killed like 20 something odd probes on Triathalon, but the real fail was that a rallied obs saw the DT, but Movie failed to notice it himself).
Writerptrk
EPO
Profile Joined August 2009
Canada341 Posts
June 12 2010 00:31 GMT
#50
On June 08 2010 11:36 KwarK wrote:
His opponent was a solid D to be fair. They don't just give those Ds out to anyone.

fuckin' lool.
moderate fail blog.
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