• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:38
CET 01:38
KST 09:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup Sagi.gg Launcher Released BW General Discussion Starcraft player cRuZa Passed away.
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine R I P Patrick Stewart European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10130 users

[spoiler] The MSL winner should really thank...

Blogs > Random_0
Post a Reply
1 2 Next All
Random_0
Profile Blog Joined August 2008
United States1163 Posts
May 29 2010 17:22 GMT
#1
I didn't see anyone mention the real person Flash owes for his victory - Fantasy.

Look, in game 1, Flash did Fantasy's patented "build 1 of everything behind a wall-in" build. Jaedong has seen this before, has annihilated Fantasy doing the same build. It's just that Flash executed it a lot better, with better timing, and was able to blow up Jaedong's natural with his pushes.

Similarly, game 3 resembled very closely the recent Proleague Ace Match between Fantasy and Jaedong. In that game, Jaedong saw Fantasy go fast expand on Match Point. He went all-in 3 hatch hydra, and rolled him. Flash knew that Jaedong had played this game, and, instead of relying on crummy spider mines to delay the hydra push, researched siege mode. It finished just in time. Moreover, Flash doesn't take chances against the all-in. He had like 10 SCVs repairing where Fantasy tries to skimp and repair with 3. Combined with the siege mode, he just held off Jaedong, and won the game.

Anyways, my point is: some of the games very closely resembled Jaedong's recent matches with fantasy. Flash was able to predict Jaedong's reaction based on those games, and executed a little bit better to win.

***
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
May 29 2010 17:25 GMT
#2
I fully agree, Flash took fantasy's ideas and perfected them.
Snow - future of protoss! :) Nada = baller
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
May 29 2010 17:26 GMT
#3
Absolutely agree. People (and mainly Jaedong) should remember how the last three games in the Batoo OSL finals were played.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
May 29 2010 17:33 GMT
#4
Game 1's build wasnt the same build fantasy uses. Flash's build was a more SK Terran oriented strategy with the same thought, he skipped the wraith/valk, and he skipped on tanks/mines which makes the build way riskier. The build was also oriented towards SK terran rather than the build which fantasy used, which was a 8 tank 2 MnM group push before hive with 1 vessel, whileas Flash went for a standard SK terran push with faster vessels and upgrades to thwart mutas.

Game 3, that vulture that saw the hydras incoming was what saved flash imo, otherwise Flash would have no idea if JD went for mutas or hydras, he had 1 hydra on hold with 6 lings to deny vulture scouting.

You give fantasy credit but ignore game 2 , which I find hillarious, because that build is a fantasy trademark, the valkinoic 2 group MnM push which zergs never seem to be able to deal with if they open mutas.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
May 29 2010 17:34 GMT
#5
Well, it pays to have Fantasy as one of your butt buddies!
POGGERS
InTheFade
Profile Blog Joined May 2010
United States1721 Posts
Last Edited: 2010-05-29 17:51:17
May 29 2010 17:47 GMT
#6
It's not like fantasy is the first guy that ever walled off in TvZ. Additionally, fantasy's builds are horrible, and usually when Flash copied them, he got rolled. Last night, he combined the worst of two worlds: fantasy's "wall/1-of-everything/insta-mech" and 14cc; and it obliterated Jaedong. So maybe Flash should thank himself.
... Knowmsayin'?
konadora *
Profile Blog Joined February 2009
Singapore66366 Posts
May 29 2010 17:55 GMT
#7
On May 30 2010 02:47 InTheFade wrote:
It's not like fantasy is the first guy that ever walled off in TvZ. Additionally, fantasy's builds are horrible, and usually when Flash copied them, he got rolled. Last night, he combined the worst of two worlds: fantasy's "wall/1-of-everything/insta-mech" and 14cc; and it obliterated Jaedong. So maybe Flash should thank himself.

what
POGGERS
awu25
Profile Joined April 2010
United States2003 Posts
May 29 2010 18:00 GMT
#8
Flash should be thanking blizzard for creating the units he used to win the game...
KlaCkoN
Profile Blog Joined May 2007
Sweden1661 Posts
May 29 2010 18:13 GMT
#9
On May 30 2010 02:22 Random_0 wrote:
I didn't see anyone mention the real person Flash owes for his victory - Fantasy.

Look, in game 1, Flash did Fantasy's patented "build 1 of everything behind a wall-in" build. Jaedong has seen this before, has annihilated Fantasy doing the same build. It's just that Flash executed it a lot better, with better timing, and was able to blow up Jaedong's natural with his pushes.

Similarly, game 3 resembled very closely the recent Proleague Ace Match between Fantasy and Jaedong. In that game, Jaedong saw Fantasy go fast expand on Match Point. He went all-in 3 hatch hydra, and rolled him. Flash knew that Jaedong had played this game, and, instead of relying on crummy spider mines to delay the hydra push, researched siege mode. It finished just in time. Moreover, Flash doesn't take chances against the all-in. He had like 10 SCVs repairing where Fantasy tries to skimp and repair with 3. Combined with the siege mode, he just held off Jaedong, and won the game.

Anyways, my point is: some of the games very closely resembled Jaedong's recent matches with fantasy. Flash was able to predict Jaedong's reaction based on those games, and executed a little bit better to win.

Um the first game felt more like a throwback to Nada's build vs savior in the first game of the OSL finals to me.
Doesn't fantasy's build generally involve a vulture and a wraith as well? And with the factory before the cc?
"Voice or no voice the people can always be brought to the bidding of their leaders ... All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger."
Random_0
Profile Blog Joined August 2008
United States1163 Posts
May 29 2010 18:22 GMT
#10
On May 30 2010 02:33 samachking wrote:
Game 1's build wasnt the same build fantasy uses. Flash's build was a more SK Terran oriented strategy with the same thought, he skipped the wraith/valk, and he skipped on tanks/mines which makes the build way riskier. The build was also oriented towards SK terran rather than the build which fantasy used, which was a 8 tank 2 MnM group push before hive with 1 vessel, whileas Flash went for a standard SK terran push with faster vessels and upgrades to thwart mutas.

Game 3, that vulture that saw the hydras incoming was what saved flash imo, otherwise Flash would have no idea if JD went for mutas or hydras, he had 1 hydra on hold with 6 lings to deny vulture scouting.

You give fantasy credit but ignore game 2 , which I find hillarious, because that build is a fantasy trademark, the valkinoic 2 group MnM push which zergs never seem to be able to deal with if they open mutas.


Do you remember any games where Fantasy did this? I thought Flash's game 2 was highly original.

Maybe I don't remember Fantasy being this dominating because Flash controlled his units perfectly.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
May 29 2010 18:31 GMT
#11
On May 30 2010 03:22 Random_0 wrote:
Show nested quote +
On May 30 2010 02:33 samachking wrote:
Game 1's build wasnt the same build fantasy uses. Flash's build was a more SK Terran oriented strategy with the same thought, he skipped the wraith/valk, and he skipped on tanks/mines which makes the build way riskier. The build was also oriented towards SK terran rather than the build which fantasy used, which was a 8 tank 2 MnM group push before hive with 1 vessel, whileas Flash went for a standard SK terran push with faster vessels and upgrades to thwart mutas.

Game 3, that vulture that saw the hydras incoming was what saved flash imo, otherwise Flash would have no idea if JD went for mutas or hydras, he had 1 hydra on hold with 6 lings to deny vulture scouting.

You give fantasy credit but ignore game 2 , which I find hillarious, because that build is a fantasy trademark, the valkinoic 2 group MnM push which zergs never seem to be able to deal with if they open mutas.


Do you remember any games where Fantasy did this? I thought Flash's game 2 was highly original.

Maybe I don't remember Fantasy being this dominating because Flash controlled his units perfectly.


These are two games I can recall off the top of my head, I'm sure he used it more though:



On May 30 2010 03:13 KlaCkoN wrote:
Show nested quote +
On May 30 2010 02:22 Random_0 wrote:
I didn't see anyone mention the real person Flash owes for his victory - Fantasy.

Look, in game 1, Flash did Fantasy's patented "build 1 of everything behind a wall-in" build. Jaedong has seen this before, has annihilated Fantasy doing the same build. It's just that Flash executed it a lot better, with better timing, and was able to blow up Jaedong's natural with his pushes.

Similarly, game 3 resembled very closely the recent Proleague Ace Match between Fantasy and Jaedong. In that game, Jaedong saw Fantasy go fast expand on Match Point. He went all-in 3 hatch hydra, and rolled him. Flash knew that Jaedong had played this game, and, instead of relying on crummy spider mines to delay the hydra push, researched siege mode. It finished just in time. Moreover, Flash doesn't take chances against the all-in. He had like 10 SCVs repairing where Fantasy tries to skimp and repair with 3. Combined with the siege mode, he just held off Jaedong, and won the game.

Anyways, my point is: some of the games very closely resembled Jaedong's recent matches with fantasy. Flash was able to predict Jaedong's reaction based on those games, and executed a little bit better to win.

Um the first game felt more like a throwback to Nada's build vs savior in the first game of the OSL finals to me.
Doesn't fantasy's build generally involve a vulture and a wraith as well? And with the factory before the cc?


I agree with you there, the build looked more like an old school extremely fast vessel to defend vs 3hat muta build rather than a variation of Fantasy's build which is more brilliant imo. I dont remember how Fantasy executed the build, but I recall both him and Canata and light using it on HBr, it focused on mass tanks while getting vessel, versus Flash's build which was extremely fast tech to defend vs 3hat muta, I recall Bratok using this build alot during the days of TSL 1 too.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Emon_
Profile Blog Joined November 2009
3925 Posts
May 29 2010 18:32 GMT
#12
Fantasy's TvZ isn't anywhere near Flash's level. I guess since he's so stubborn with going mech Flash gets ideas from watching him play.
"I know that human beings and fish can coexist peacefully" -GWB ||
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
May 29 2010 18:36 GMT
#13
Remember that the late game tech switch to tanks/vultures that (T)Flash has used on several occasions was also pioneered by (T)fantasy.

It's funny, because terran are switching it up so rapidly nowadays, and while Flash is the poster boy for this, it's fantasy who's still doing the experimenting.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
ArvickHero
Profile Blog Joined October 2007
10387 Posts
May 29 2010 18:37 GMT
#14
not sure where the fast vessel build originates from, but Midas uses it vs Savior before Nada did in the finals
Writerptrk
omninmo
Profile Blog Joined April 2008
2349 Posts
May 29 2010 18:37 GMT
#15
aw fuck. flash won? oh well. the circle was left uncomplete.
hyst.eric.al
Profile Blog Joined June 2009
United States2332 Posts
May 29 2010 18:57 GMT
#16
pretty good post; flash does have the mechanics to pull off just about anything.

first game was a big mindgame; jaedong expected valks because a lot of zergs mass mutalisks on triathalon since the hatcheries are essentially islands. flash used the build much more effectively on a more appropriate map, and the timing of his push allowed him to secure map control despite not completely killing jaedong.
Leta , BeSt, Calm fan forever! 김정우, I am sorry I ever lost faith in you.
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
May 29 2010 19:02 GMT
#17
fantasy builds = BOXER plus Oov designed builds.. soo flash is the real heir of the bonwjas..
in The Kong line forever
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2010-05-29 19:12:36
May 29 2010 19:12 GMT
#18
Flash pulling his scvs (and pretty much all of his expo ones) long before they were needed in game 3 was really smart. He knew Jaedong was going all in, so he knew he just had to live, and he wasn't going to lose that bunker no matter what.

At first I thought he was overreacting a bit- but I suppose this is why I always lose to stupid stuff like that.
EntertainMe
Profile Blog Joined April 2004
864 Posts
May 29 2010 19:17 GMT
#19
On May 30 2010 03:31 samachking wrote:
Show nested quote +
On May 30 2010 03:22 Random_0 wrote:
On May 30 2010 02:33 samachking wrote:
Game 1's build wasnt the same build fantasy uses. Flash's build was a more SK Terran oriented strategy with the same thought, he skipped the wraith/valk, and he skipped on tanks/mines which makes the build way riskier. The build was also oriented towards SK terran rather than the build which fantasy used, which was a 8 tank 2 MnM group push before hive with 1 vessel, whileas Flash went for a standard SK terran push with faster vessels and upgrades to thwart mutas.

Game 3, that vulture that saw the hydras incoming was what saved flash imo, otherwise Flash would have no idea if JD went for mutas or hydras, he had 1 hydra on hold with 6 lings to deny vulture scouting.

You give fantasy credit but ignore game 2 , which I find hillarious, because that build is a fantasy trademark, the valkinoic 2 group MnM push which zergs never seem to be able to deal with if they open mutas.


Do you remember any games where Fantasy did this? I thought Flash's game 2 was highly original.

Maybe I don't remember Fantasy being this dominating because Flash controlled his units perfectly.


These are two games I can recall off the top of my head, I'm sure he used it more though:
http://www.youtube.com/watch?v=AEvu1iiYm5o&feature=player_embedded
http://www.youtube.com/watch?v=Kx1p764bFrQ&feature=player_embedded

Show nested quote +
On May 30 2010 03:13 KlaCkoN wrote:
On May 30 2010 02:22 Random_0 wrote:
I didn't see anyone mention the real person Flash owes for his victory - Fantasy.

Look, in game 1, Flash did Fantasy's patented "build 1 of everything behind a wall-in" build. Jaedong has seen this before, has annihilated Fantasy doing the same build. It's just that Flash executed it a lot better, with better timing, and was able to blow up Jaedong's natural with his pushes.

Similarly, game 3 resembled very closely the recent Proleague Ace Match between Fantasy and Jaedong. In that game, Jaedong saw Fantasy go fast expand on Match Point. He went all-in 3 hatch hydra, and rolled him. Flash knew that Jaedong had played this game, and, instead of relying on crummy spider mines to delay the hydra push, researched siege mode. It finished just in time. Moreover, Flash doesn't take chances against the all-in. He had like 10 SCVs repairing where Fantasy tries to skimp and repair with 3. Combined with the siege mode, he just held off Jaedong, and won the game.

Anyways, my point is: some of the games very closely resembled Jaedong's recent matches with fantasy. Flash was able to predict Jaedong's reaction based on those games, and executed a little bit better to win.

Um the first game felt more like a throwback to Nada's build vs savior in the first game of the OSL finals to me.
Doesn't fantasy's build generally involve a vulture and a wraith as well? And with the factory before the cc?


I agree with you there, the build looked more like an old school extremely fast vessel to defend vs 3hat muta build rather than a variation of Fantasy's build which is more brilliant imo. I dont remember how Fantasy executed the build, but I recall both him and Canata and light using it on HBr, it focused on mass tanks while getting vessel, versus Flash's build which was extremely fast tech to defend vs 3hat muta, I recall Bratok using this build alot during the days of TSL 1 too.


Agreed, and not to mention Fantasy is not only a player who used it alot but also the one who initially started anti muta, valk, build. (Well, boxer started in savior vs boxer superfight, but thats just Boxer being Boxer, millions years ahead of his own time)
shinjin
Profile Joined January 2010
United States398 Posts
May 29 2010 19:52 GMT
#20
On May 30 2010 02:55 konadora wrote:
Show nested quote +
On May 30 2010 02:47 InTheFade wrote:
It's not like fantasy is the first guy that ever walled off in TvZ. Additionally, fantasy's builds are horrible, and usually when Flash copied them, he got rolled. Last night, he combined the worst of two worlds: fantasy's "wall/1-of-everything/insta-mech" and 14cc; and it obliterated Jaedong. So maybe Flash should thank himself.

what


wtf...fantasy's builds are genius and innovative....
flash just took it to the next level because hes baller like that
give it one more try because the best things in life dont come free.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE133
RuFF_SC2 115
CosmosSc2 31
StarCraft: Brood War
GuemChi 1602
Rain 1573
Artosis 605
ProTech179
Sexy 60
ajuk12(nOOB) 17
EG.Machine 15
Dota 2
syndereN556
monkeys_forever407
NeuroSwarm157
League of Legends
JimRising 633
Other Games
summit1g7842
Coldzera 716
shahzam602
XaKoH 282
C9.Mang0275
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 98
• EnkiAlexander 63
• RyuSc2 40
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2502
• Jankos2224
• Scarra1185
Upcoming Events
GSL
11h 22m
Epic.LAN
12h 22m
Big Brain Bouts
16h 22m
OSC
21h 22m
Replay Cast
22h 22m
Sparkling Tuna Cup
1d 9h
WardiTV Invitational
1d 11h
Epic.LAN
1d 12h
IPSL
1d 15h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 17h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.