• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:33
CET 06:33
KST 14:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Korean players' earnings Hit New All-Time High! SOOP Hosts SC1 & SC2 Event Tournament: Kevin Scrim BW General Discussion Recommended BW Settings for Mouse and Video List of top players active on ShieldBattery
Tourneys
[BSL23] Ro16 Group A - Saturday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues Bisu's Team vs Shuttle's Team 2026-11-14
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13723 users

Thoughts about StarCraft 2 battles

Blogs > vnlegend
Post a Reply
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
May 19 2010 21:00 GMT
#1
Maybe I'm noob and I've only played around 15-20 games but the battles in SC2 seem much faster than in SC1?

In SC1 you have the satisfaction of watching your units do battle for a while, zealots engage die to mines or tank/vulture fire, then stasis or something, then goons come in, and templars storm. In SC2 I have an army of marine, marauder, ghost and I do 1 emp and the battle's over already. Either I'm dead or the other guy's army is dead. It's a bit weird and hard to micro.

I also noticed you have to be super paranoid in SC2. It's beta so everyone uses 1-base strats and proxies very often. And there's so many harass units, maps with back-doors, or ways to warp/move units long distances really quickly so it's you have to be paranoid about everything everywhere at the same time.

Marines > everything
Equaoh
Profile Joined October 2008
Canada427 Posts
May 19 2010 21:17 GMT
#2
I think everything you brought up is just a question of playing more than a handful of games.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 19 2010 21:20 GMT
#3
In BW, usually one player set up a position, for example using tanks, mines, lurkers, dark swarm. The other player was often trying to break such a position which led to long and technical battles.

This is much less the case in SC2 (at least right now). Tanks, bunkers and turrets still work to some extent. Forcefields are also useful, but you can't do anything about forcefields, so you either keep attacking or pull back. In BW, mines could be defused or dragged with Zealots, Lurkers could be outmicroed. Dark Swarm was such a fight or retreat spell but it played out a bit differently.

The new highground mechanic also adds to this imo.
If you have a good reason to disagree with the above, please tell me. Thank you.
RawrAnOcean
Profile Joined February 2006
United States359 Posts
May 19 2010 21:46 GMT
#4
I may be completely off, but in SC1 there seem to be more retreating. When I'm losing a battle, I can retreat some of my units and come back stronger. In SC2, it's much more difficult to retreat. Marauder slows, force fields, infestor ensnare thing.
So in my theory, battles just end quicker instead of what spinesheath said not as many 'technical' battles.
FlameSworD
Profile Blog Joined December 2009
United States414 Posts
May 19 2010 22:44 GMT
#5
sc2 units look like a big blob of stuff and just 2 blobs crashing into eachother
skyhighftw on iccup
Please log in or register to reply.
Live Events Refresh
Next event in 4h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft490
RuFF_SC2 240
StarCraft: Brood War
Noble 23
Rock 10
LuMiX 0
League of Legends
JimRising 736
Reynor54
Counter-Strike
xp33
Heroes of the Storm
Khaldor130
Other Games
summit1g8768
NeuroSwarm125
Organizations
Other Games
BasetradeTV165
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2137
League of Legends
• Rush1144
Other Games
• Shiphtur253
Upcoming Events
Sparkling Tuna Cup
4h 27m
WardiTV Invitational
6h 27m
IPSL
11h 27m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
14h 27m
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 4h
soO vs FanTaSy
WardiTV Weekly
1d 6h
Monday Night Weeklies
2 days
PiGosaur Cup
2 days
The PondCast
3 days
GSL
4 days
[ Show More ]
Replay Cast
4 days
KCM Race Survival
5 days
RSL Revival
6 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.