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Reaching that next level of skill

Blogs > omgCRAZY
Post a Reply
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
Last Edited: 2010-05-02 12:30:21
May 02 2010 10:10 GMT
#1
I play Protoss and after consistently placing in Gold for the past few resets I still cannot break into the Platinum League while others seem to have no problem getting into Platinum every time.

Now I feel as though my standard play is quite good, I have pretty good macro and my timings are usually spot on. The issue I seem to have is dealing with cheese and all-ins. Some of this can be accounted for with bad scouting but usually I scout fairly early (send probe after building 9 pylon) and get the information I need.

I was just wondering if anyone else has troubles dealing with all-ins and cheese rather than standard play

Is being able to deal with cheese and less standard play show that you have reached the next level of skill required to move up?

What do you feel are key components to reaching Platinum?

-Macro (Good)
-Micro (Average)
-Variety of builds (Average)
-Dealing with cheese (Poor)
-Recognizing builds from scouting info (Average)
-Understanding unit relationships (Good)
-Multitasking (Poor)

Anything thing else I am missing? From what I have heard and seen, so many players less skilled than me have gotten into Platinum (most likely by cheesing) that do not deserve it. I am currently top 8 gold in my division and I play a lot of Platinum players and most of the time I can just walk over them unless they cheese (happens a lot).

EDIT: CharlieMurphy pointed out multitasking and Efficient APM. Now that I think about it I do tend to get tunnel vision in the sense that once I start using my army I begin to let my macro slip a little. This could also be the reason I have such a poor time dealing with cheese.

Maybe I just need to play more games, not sure. Just seems like I float around top 8 gold play some higher skilled Platinum players and barely lose then have to work my way from playing Gold players all over again.

Note: I am not really looking for people to break down my game specifically. Just want to start a discussion on skill sets that players should be looking for to reach the next plateau in skill.



*
THIS NEEDS FACE!
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
May 02 2010 10:16 GMT
#2
I'd say the next big step besides macro and scouting, is to try and see where you can squeeze out extra econ or tech when you know your opponent isn't going to attack.

you forgot 2 major factors, efficient apm and multitasking.
..and then I would, ya know, check em'. (Aka SpoR)
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
May 02 2010 10:29 GMT
#3
Thanks that actually helps a lot. Multitasking actually seems to be one of the biggest issues I can see with moving onto the next step. APM seems to be an issue but I think that is something that will naturally come while working on your multitasking skills.
THIS NEEDS FACE!
iD.NicKy
Profile Blog Joined October 2003
France767 Posts
May 02 2010 10:43 GMT
#4
scout, macro and you'll be in platinium
Reuental
Profile Joined July 2009
United States457 Posts
May 02 2010 10:43 GMT
#5
In all seriousness, dealing with cheese will most likely take you to the next level. Mainly because it will help you stay cool in high pressure situations and not to freak out. It will also help you judge what you can get away with because when you hold off cheese your trying to hold it off and still have an advantage. I often found when I get cheesed I would screw up and my opponent will have the advantage even though I held off the cheese.
I'm a Crab made of men.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
May 02 2010 11:41 GMT
#6
When you're microing, all you have to do is spam "sd" and the drones will start working because of automine. I think it is important to develope the habit of making stuff/army/drones regularily, and that's all you need to know, really.

btw Dealing with cheese is probably the thing holding you back in Gold

P.S.: replace the zerg vocabulary with Protoss ones
KwarK
Profile Blog Joined July 2006
United States43971 Posts
May 02 2010 12:22 GMT
#7
My apm has dropped down to about 80 for sc2 and I've never been below plat so I don't think that's a factor. I think they key is just general awareness. You need to scout, know what they're trying to do and know how to counter it. Right now the beta isn't very worked out so a lot of players try shit which simply doesn't work. Your job is to demonstrate why.
Watch some reps/vods, scout intensively and think about your game. All that extra macro micro stuff is less important with MBS and autosurround.
ModeratorThe angels have the phone box
JohannesH
Profile Joined September 2009
Finland1364 Posts
May 02 2010 12:26 GMT
#8
I wouldnt consider apm to be a factor of its own, since you already included micro/macro/multitasking. APM itself is nothing if it doesnt contribute towards those.
If you have to ask, you don't know.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 02 2010 12:54 GMT
#9
Right now in the beta stage all you need to do in order to reach plat is:
- cheese/rush your opponent every game
or
- decent macro (just spend you resources on units and a-move at some point)
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