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I got addicted to campaign...

Blogs > [UoN]Sentinel
Post a Reply
1 2 Next All
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
April 11 2010 00:05 GMT
#1
So a couple of days ago I decided to take a break from online and play a campaign mission to see how good I got.

And another mission.

And another mission.

And then a whole campaign back-to-front.

And then beating the vanilla terran campaign with only dropships and SCV's, which was actually pretty fun.

And then 4 vanilla Protoss missions using only photon cannons (1, 2, 3, 7)

Anyways, now I'm playing at least one mission of campaign a day, and I can't stop. The funny thing is, it's actually helping me online. I started using Scouts again, and they work. Why? I learned how to use them right.

Anyways, I'm running out of fuel, any suggestions on what to do and (eventually) how to quit the addiction?

**
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
April 11 2010 00:13 GMT
#2
beat the campaign. it's the only way to stop. glhf it's really fun. i beat it last year in like two weeks. thats how i learned how to play when i first started.
♞ Your soul will forever be lost in the void of a horse. ♞
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
April 11 2010 00:14 GMT
#3
Beat it? With what? At this point I'm imposing heavy restrictions because just beating a mission won't bring me happiness.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
April 11 2010 00:18 GMT
#4
idk i just beat it regularly. because i was new to the game.
♞ Your soul will forever be lost in the void of a horse. ♞
PH
Profile Blog Joined June 2008
United States6173 Posts
April 11 2010 00:19 GMT
#5
So how do you use scouts properly?

o.O
Hello
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 11 2010 00:24 GMT
#6
Delete the single player part of the game... or use cheats to finish it.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
April 11 2010 00:31 GMT
#7
On April 11 2010 09:19 PH wrote:
So how do you use scouts properly?

o.O


For PvP use it strictly air-to-air with Probe/Reaver/Zealot harassment if you can. The priorities go like this:
1. Kill the carriers. Always kill the carriers. Then, kill Arbiters, if there are any in the area.
2. Kill enemy Scouts and Corsairs. Most likely if P has any non-heavy air (Arbs and Carriers are heavy) then it will be Corsairs. And Scouts rape corsairs.
3. If you're doing harassment, and no Dragoons/Archons/HT's are around, and you don't have anything to fire your 28-damage missiles at, harass the probes.
4. Kill ground units like Reavers, then weaker ones like Zealots.
5. Support your army when attacking ground units that can hit air (goons).
5a. Support your army when attacking Photon cannons.
So do 1, and when it's finished, move on to 2, and so on.

For PvZ it depends on what they have. Scouts are nice late-game when Z's turning his mutalisks into Guardians and Devourers. Don't replace sairs with scouts in the midgame, because scouts are slower and they can get scourged easily without that speed upgrade.

Also, don't pursue the speed upgrade because it will take a fuckton of minerals to get it and the Fleet Beacon.

Finally, scouts are good for overlord and drone harassment.

For PvT in the lategame usually he'll have dropships and vessels, so if you don't wanna outright go carriers, you can use scouts. Watch out for goliaths.

---

Depending on your situation (how much GTA the other dude has) Stove is or is not your friend.

That's pretty much the basics. Then there's scout micro...
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
April 11 2010 01:06 GMT
#8
On April 11 2010 09:31 [UoN]Sentinel wrote:
Show nested quote +
On April 11 2010 09:19 PH wrote:
So how do you use scouts properly?

o.O


For PvP use it strictly air-to-air with Probe/Reaver/Zealot harassment if you can. The priorities go like this:
1. Kill the carriers. Always kill the carriers. Then, kill Arbiters, if there are any in the area.
2. Kill enemy Scouts and Corsairs. Most likely if P has any non-heavy air (Arbs and Carriers are heavy) then it will be Corsairs. And Scouts rape corsairs.
3. If you're doing harassment, and no Dragoons/Archons/HT's are around, and you don't have anything to fire your 28-damage missiles at, harass the probes.
4. Kill ground units like Reavers, then weaker ones like Zealots.
5. Support your army when attacking ground units that can hit air (goons).
5a. Support your army when attacking Photon cannons.
So do 1, and when it's finished, move on to 2, and so on.

For PvZ it depends on what they have. Scouts are nice late-game when Z's turning his mutalisks into Guardians and Devourers. Don't replace sairs with scouts in the midgame, because scouts are slower and they can get scourged easily without that speed upgrade.

Also, don't pursue the speed upgrade because it will take a fuckton of minerals to get it and the Fleet Beacon.

Finally, scouts are good for overlord and drone harassment.

For PvT in the lategame usually he'll have dropships and vessels, so if you don't wanna outright go carriers, you can use scouts. Watch out for goliaths.

---

Depending on your situation (how much GTA the other dude has) Stove is or is not your friend.

That's pretty much the basics. Then there's scout micro...

Solid advice, this is in fact the way campaign teachs you to use scouts
MyLove + Your Love= Supa Love
da_head
Profile Blog Joined November 2008
Canada3350 Posts
April 11 2010 01:17 GMT
#9
On April 11 2010 09:31 [UoN]Sentinel wrote:
Show nested quote +
On April 11 2010 09:19 PH wrote:
So how do you use scouts properly?

o.O


For PvP use it strictly air-to-air with Probe/Reaver/Zealot harassment if you can. The priorities go like this:
1. Kill the carriers. Always kill the carriers. Then, kill Arbiters, if there are any in the area.
2. Kill enemy Scouts and Corsairs. Most likely if P has any non-heavy air (Arbs and Carriers are heavy) then it will be Corsairs. And Scouts rape corsairs.
3. If you're doing harassment, and no Dragoons/Archons/HT's are around, and you don't have anything to fire your 28-damage missiles at, harass the probes.
4. Kill ground units like Reavers, then weaker ones like Zealots.
5. Support your army when attacking ground units that can hit air (goons).
5a. Support your army when attacking Photon cannons.
So do 1, and when it's finished, move on to 2, and so on.

For PvZ it depends on what they have. Scouts are nice late-game when Z's turning his mutalisks into Guardians and Devourers. Don't replace sairs with scouts in the midgame, because scouts are slower and they can get scourged easily without that speed upgrade.

Also, don't pursue the speed upgrade because it will take a fuckton of minerals to get it and the Fleet Beacon.

Finally, scouts are good for overlord and drone harassment.

For PvT in the lategame usually he'll have dropships and vessels, so if you don't wanna outright go carriers, you can use scouts. Watch out for goliaths.

---

Depending on your situation (how much GTA the other dude has) Stove is or is not your friend.

That's pretty much the basics. Then there's scout micro...

i'm sorry kid, this is some of the worst advice i've ever read.

1. who goes carriers in a pvp? (modern day)
2. um, why the fuck would you have scouts and corsairs in a pvp?..
3. if you're at a position where you can harass your enemy with a fucktun of scouts, the games already been won.
4. to get reavers and zealots? i think storm is more effective.
5. if you're supporting your "ground army" with scouts, you won't have much of a ground army. he'll just walk over yours with his superior ground force.
a) dragoons + zealots>cannons

i don't feel like continuing.
When they see MC Probe, all the ladies disrobe.
YoureFired
Profile Blog Joined October 2009
United States822 Posts
April 11 2010 01:18 GMT
#10
Unfortunately, it has no bearings on multiplayer gameplay. tis a shame.
ted cruz is the zodiac killer
Floydian
Profile Blog Joined March 2009
United Kingdom374 Posts
April 11 2010 01:24 GMT
#11
I only played the campaign for the first time a few months ago. Played through a fair bit of it then just got impatient and used cheats for the rest I really couldn't be arsed to play it legit as I was doing it just so I could get up to speed on what happens storyline wise. Plus I had been used to the multiplayer, it just felt weird...the style of play you need to use is just completely different.
To its credit it has some awesome cut-scenes though!
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
April 11 2010 01:48 GMT
#12
End of the Protoss campaign has some good acting that they don't put in modern games anymore.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
April 11 2010 02:39 GMT
#13
I have never played a mission of the SC campaign .
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
April 11 2010 02:40 GMT
#14
On April 11 2010 09:31 [UoN]Sentinel wrote:
Show nested quote +
On April 11 2010 09:19 PH wrote:
So how do you use scouts properly?

o.O


For PvP use it strictly air-to-air with Probe/Reaver/Zealot harassment if you can. The priorities go like this:
1. Kill the carriers. Always kill the carriers. Then, kill Arbiters, if there are any in the area.
2. Kill enemy Scouts and Corsairs. Most likely if P has any non-heavy air (Arbs and Carriers are heavy) then it will be Corsairs. And Scouts rape corsairs.
3. If you're doing harassment, and no Dragoons/Archons/HT's are around, and you don't have anything to fire your 28-damage missiles at, harass the probes.
4. Kill ground units like Reavers, then weaker ones like Zealots.
5. Support your army when attacking ground units that can hit air (goons).
5a. Support your army when attacking Photon cannons.
So do 1, and when it's finished, move on to 2, and so on.

For PvZ it depends on what they have. Scouts are nice late-game when Z's turning his mutalisks into Guardians and Devourers. Don't replace sairs with scouts in the midgame, because scouts are slower and they can get scourged easily without that speed upgrade.

Also, don't pursue the speed upgrade because it will take a fuckton of minerals to get it and the Fleet Beacon.

Finally, scouts are good for overlord and drone harassment.

For PvT in the lategame usually he'll have dropships and vessels, so if you don't wanna outright go carriers, you can use scouts. Watch out for goliaths.

---

Depending on your situation (how much GTA the other dude has) Stove is or is not your friend.

That's pretty much the basics. Then there's scout micro...

Show this to the progamers in Korea. They never use scouts because they don't know how to use them.
( ・´ー・`)
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
April 11 2010 03:11 GMT
#15
Legitimate progame uses of scouts I've seen include:

a) shooting down carriers (Bisu vs Much on Plasma)
b) shooting down guardians when corsairs won't get the job done fast enough (Movie vs some zerg --- movie lost)
c) that's it
May the BeSt man win.
JohannesH
Profile Joined September 2009
Finland1364 Posts
April 11 2010 03:16 GMT
#16
They do kill carriers nicely for sure.


...And thats a good reason not to make carriers.
If you have to ask, you don't know.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
April 11 2010 04:12 GMT
#17
1. Kill the carriers. Always kill the carriers. Then, kill Arbiters, if there are any in the area.
2. Kill enemy Scouts and Corsairs. Most likely if P has any non-heavy air (Arbs and Carriers are heavy) then it will be Corsairs. And Scouts rape corsairs.
3. If you're doing harassment, and no Dragoons/Archons/HT's are around, and you don't have anything to fire your 28-damage missiles at, harass the probes.
4. Kill ground units like Reavers, then weaker ones like Zealots.
5. Support your army when attacking ground units that can hit air (goons).
5a. Support your army when attacking Photon cannons.
So do 1, and when it's finished, move on to 2, and so on.


1. Carriers PvP - exceptionally rare.
2. Enemy Scouts/Corsairs?! Who the hell gets scouts or corsairs in PvP, unless they are like 8 ranks better than you or the game is already over anyway.
3. Sure, but just doing a storm drop is a ton cheaper, faster, and will get way more probe kills.
4. I guess lol, but storm is alot more effective to say the least.
5. If you have scouts with your ground army, your ground army will get runover because the supports from scouts against ground is pretty minimal.
5a. Scouts + Army < Pure Ground Army ( and 1 reaver > unlimited cannons.)

For PvT in the lategame usually he'll have dropships and vessels, so if you don't wanna outright go carriers, you can use scouts. Watch out for goliaths.


Uh, Arbiters > Scouts. And scouts + arbiters = no ground = die to goliaths with a few tanks.

EffOrt and Soulkey Hwaiting!
YoureFired
Profile Blog Joined October 2009
United States822 Posts
April 11 2010 05:42 GMT
#18
and the sad thing about scouts is, the three units they really hard-counter (carriers, guardians, battlecruisers) are all not used versus protoss due to the fact that scouts own them so hard .
ted cruz is the zodiac killer
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
April 11 2010 05:50 GMT
#19
To the people belittling the guys advice how to use scouts: I believe he's just talking about the campaign and having fun. No reason to use your fancy knowledge in here.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
April 11 2010 20:47 GMT
#20
On April 11 2010 14:42 YoureFired wrote:
and the sad thing about scouts is, the three units they really hard-counter (carriers, guardians, battlecruisers) are all not used versus protoss due to the fact that scouts own them so hard .


Actually, in long (30 mins. +) games of PvZ I've seen more than my fair share of guardians, and sometimes even Devourers at the D+ level.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
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