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SC2 replays with MaDpYrO

Blogs > MaD.pYrO
Post a Reply
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
Last Edited: 2010-02-23 05:28:04
February 20 2010 18:24 GMT
#1
So i've done some games so far, sadly don't have time for too many due to studies.

I'm having some trouble with PvZ sometimes and i can nerdrage idra-style (sorry Koll) about them being overpowered once in a while - and their truly is no doubt they're too strong against P.

Anyway, here's some replays.
    [image loading]



MaDpYrO vs Strelok
+ Show Spoiler +
Assuming this isn't fakenick this was my first PvT.. Against strelok, who seemed to be as clueless about the game as i still am.

MaDpYrO wins


MaDpYrO vs FrozenArbiter
+ Show Spoiler +
My 4th PvT - i rarely meet terran, and when i do they're mostly scrubs, this one seemed ok though .
Storm seems extremely strong against this.
MaDpYrO wins



MaDpYrO vs Saren
+ Show Spoiler +




    [image loading]



MaDpYrO vs retje
+ Show Spoiler +
retje was playing random :O
I of course still got my ass handed to me.
retje wins (duh)



MaDpYrO vs HayprO
+ Show Spoiler +
PvZ nerdrage continues.
Yea really, it's just impossible to expand in this map, additionally it's impossible to keep up with zerg production in anyway - it's also really problematic that there are no units countering light armor.
HayprO wins.


First Succesful PvZ
+ Show Spoiler +
"gg psionic storm" made me happy inside!


PvZ - Robotics Tech
+ Show Spoiler +
Lair @ 12 hp!!!! >.<



    [image loading]

PTvPT #1 (Macro)

+ Show Spoiler +
The protoss on the opponents team (purple) seemed like a scrub and didn't know how to macro.
These 2on2's with macro are quite fun to play!


*
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
micronesia
Profile Blog Joined July 2006
United States24776 Posts
February 20 2010 18:27 GMT
#2
LOL "I rarely meet terrans, and when I do they're mostly scrubs" and the rep is 'MaDpYrO_vs_FrozenArbiter' :p
ModeratorThere are animal crackers for people and there are people crackers for animals.
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
February 20 2010 18:29 GMT
#3
Heh, that wasn't quite what i meant, so i rephrased it, i'm afraid some people won't notice the sarcasm
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Whakkah
Profile Joined February 2010
Sweden113 Posts
February 20 2010 19:03 GMT
#4
Thank you for sharing. Going to go watch them now
7mk
Profile Blog Joined January 2009
Germany10157 Posts
February 20 2010 19:31 GMT
#5
Thanks for sharing, just watched the game vs strelok, that was awesome. One of the first real macro games I saw
beep boop
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
February 20 2010 19:41 GMT
#6
On February 21 2010 04:31 7mk wrote:
Thanks for sharing, just watched the game vs strelok, that was awesome. One of the first real macro games I saw


Watch the 2on2 i just uploaded, i think you'll like it
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
February 20 2010 20:30 GMT
#7
Thanks for the reps. Someone needs to get a sc2 replay site up fast.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-02-20 21:20:17
February 20 2010 21:19 GMT
#8
Added them to this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=112991

Btw, I kept trying to get ghosts to EMP your templars but I kept losing track of them (or they died, I dunno which)
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
February 20 2010 21:46 GMT
#9
On February 21 2010 06:19 FrozenArbiter wrote:
Added them to this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=112991

Btw, I kept trying to get ghosts to EMP your templars but I kept losing track of them (or they died, I dunno which)



Yea they were kind of wasted... Marines are pretty useless i think though
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
February 20 2010 21:48 GMT
#10
I just won a PvZ! Woot, it's added!
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 21 2010 00:11 GMT
#11
On February 21 2010 06:46 MaD.pYrO wrote:
Show nested quote +
On February 21 2010 06:19 FrozenArbiter wrote:
Added them to this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=112991

Btw, I kept trying to get ghosts to EMP your templars but I kept losing track of them (or they died, I dunno which)



Yea they were kind of wasted... Marines are pretty useless i think though

But then you don't have any units that are good vs Immortals :S

Anyway, I played some games vs Naz, and when not streming, ghosts are much easier to use. EMP = SWEET.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
Last Edited: 2010-02-21 02:45:15
February 21 2010 02:24 GMT
#12
I can imagine... It just seems very techy :o

Under any circumstance marines are too squishy, imo!
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Rothbardian
Profile Joined January 2010
United States497 Posts
February 21 2010 05:40 GMT
#13
Just to critique your constant complaining about hydras in your games....You always have around 1k Min and Gas in all your games...this is a big problem. Two, if you can hold off in the beginning (Sentries + Stalker) Collossus absolutely rape hydras. Three, most zergs don't even both with much AA besides hydra, and going fast phoenix (Ala, Sair), can put them back a long time, with them having to chase you around.

From what I've seen, the play difference between SC1 and SC2 is simply amazing and by that I mean skill, APM, and game awareness. A simple cursory glance at tech trees shows you all the counters soft and hard. Having a game plan on what you want to do (Resource and Strategy wise) goes a long way. QQ less. Think more.

Having said that, looking forward to watching more games. Wish I was in beta
"A tax-supported, compulsory educational system is the complete model of the totalitarian state." - Isabel Paterson <3
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
Last Edited: 2010-02-21 17:33:21
February 21 2010 17:32 GMT
#14
On February 21 2010 14:40 Rothbardian wrote:
Just to critique your constant complaining about hydras in your games....You always have around 1k Min and Gas in all your games...this is a big problem. Two, if you can hold off in the beginning (Sentries + Stalker) Collossus absolutely rape hydras. Three, most zergs don't even both with much AA besides hydra, and going fast phoenix (Ala, Sair), can put them back a long time, with them having to chase you around.

From what I've seen, the play difference between SC1 and SC2 is simply amazing and by that I mean skill, APM, and game awareness. A simple cursory glance at tech trees shows you all the counters soft and hard. Having a game plan on what you want to do (Resource and Strategy wise) goes a long way. QQ less. Think more.

Having said that, looking forward to watching more games. Wish I was in beta



Look, just try it out okay guy, you'll find that the sheer numbers are impossible to hold off, and there is no real counter to hydras except storm - everyone is pretty much in agreement over this with zergs, even many of the zergs i've played agree it is too powerful - it's just too much of a boost to their economy.

Adding a PvT now..

Edit: additionally when you macro with warp gates your minerals will rise, and then plummit, you sort of pile up and spend it all in one go, it's not the same as gateways in SC1
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
Last Edited: 2010-02-23 05:28:25
February 23 2010 05:26 GMT
#15
Upping another PvZ

+ Show Spoiler +
Lair @ 12 hp!!! >.<
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
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