• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:50
CET 06:50
KST 14:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book10Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info7herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker3PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)9Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win Behind the Blue - Team Liquid History Book Rongyi Cup S3 - Preview & Info How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread ZeroSpace Megathread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2324 users

Starcraft 2 anxieties

Blogs > intruding
Post a Reply
1 2 3 Next All
intruding
Profile Blog Joined June 2009
157 Posts
August 22 2009 12:29 GMT
#1
--- Nuked ---

**
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
August 22 2009 12:36 GMT
#2
Well I hate the fact there is MBS and auto-mining regardless.

But I think it will be an enjoyable game, but not as competetive. But seriously, they have to release the goddamn game soon. This is soon becoming a farse
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
intruding
Profile Blog Joined June 2009
157 Posts
August 22 2009 12:43 GMT
#3
--- Nuked ---
Aegraen
Profile Blog Joined May 2009
United States1225 Posts
August 22 2009 12:50 GMT
#4
On August 22 2009 21:43 intruding wrote:
honestly, i'm happy to see that they're giving themselves more time to finish//polish the game. I know that the delay is officially due to battle.net problems...but it's unlikely that they won't work on the game until 2010. It gives them another full year to realize that MBS and Co's are nothing but quality-reducing-elements-needing-to-be-eradicated-from-any-blizzard-RTS-game.


You're suffering from delusions if you think Blizz is getting rid of MBS and auto-mine. Those functions are here to stay, they practically built the game around it.
"It is easy to be conspicuously 'compassionate' if others are being forced to pay the cost." -- Murray N. Rothbard -- Rand Paul 2010 -- Ron Paul 2012
dhe95
Profile Blog Joined December 2008
United States1213 Posts
August 22 2009 12:51 GMT
#5
I hate the fact there's MBS. Auto-mining, not that important IMO. With MBS, you suddenly have the protoss and terran players who can hotkey all their production buildings in 1 hotkey and press one button to have units building out of all of them, which means a lot more hotkeys for units. As with zerg, you can do the same but zerg has such little production buildings compared to protoss and terran that it won't really make a difference.
intruding
Profile Blog Joined June 2009
157 Posts
Last Edited: 2009-08-22 13:07:22
August 22 2009 13:06 GMT
#6
--- Nuked ---
Aegraen
Profile Blog Joined May 2009
United States1225 Posts
August 22 2009 13:13 GMT
#7
On August 22 2009 22:06 intruding wrote:
Show nested quote +
On August 22 2009 21:50 Aegraen wrote:
On August 22 2009 21:43 intruding wrote:
honestly, i'm happy to see that they're giving themselves more time to finish//polish the game. I know that the delay is officially due to battle.net problems...but it's unlikely that they won't work on the game until 2010. It gives them another full year to realize that MBS and Co's are nothing but quality-reducing-elements-needing-to-be-eradicated-from-any-blizzard-RTS-game.


You're suffering from delusions if you think Blizz is getting rid of MBS and auto-mine. Those functions are here to stay, they practically built the game around it.


Explain to me the concept of having an RTS game "built around" MBS and automine. You mean like marines are killing zerglings while always having a back thought that goes a little something like "dude, im doing this for the automining feature". Fights are happening because of MBS, building trees and strategical units are there to make sure automining goes on properly?

Automatisms are just obnoxious little fucking things that can be removed within the first 5 seconds of a strike of genius.


Many of the other features in the game such as Warp-In is built around MBS. Do you know how frustrating it would be for protoss to use that without MBS? You would have to click on a -Gate hit the hotkey for the unit and then place the unit at the pylon power, then head back to base and repeat times however many -gates. Not feasible.

Face it, many of the features of the game are built around having MBS and auto-mine, it ain't going nowhere.
"It is easy to be conspicuously 'compassionate' if others are being forced to pay the cost." -- Murray N. Rothbard -- Rand Paul 2010 -- Ron Paul 2012
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
August 22 2009 13:13 GMT
#8
This discussion has been had a billion times, and it isn't doing anyone any good anymore.

SC2 will be a different game, if only for the fact that Blizzard is placing so much emphasis on mobility. Anything else is impossible to say at this point.
once, not long ago, there was a moon here
lazz
Profile Blog Joined January 2009
Australia3119 Posts
August 22 2009 13:14 GMT
#9
i think we should remove the worker's AI so that they have to be micro'd back to the base everytime they pick up minerals. the game will require more skill that way
intruding
Profile Blog Joined June 2009
157 Posts
August 22 2009 13:33 GMT
#10
--- Nuked ---
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
August 22 2009 13:50 GMT
#11
you dont have to MBS dude, if you want to, you can just go ahead and click every building, meanwhile, I'll be over here, enjoying the progress of techology.
Vision
Profile Joined June 2009
United States113 Posts
August 22 2009 14:48 GMT
#12
MBS is a sad feature I never thought StarCraft would meet, but *sigh*.. here it is -_-
Let's unite the blizzard community! But you can't actually talk to eachother..... - Luca
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
August 22 2009 14:56 GMT
#13
On August 22 2009 22:50 Catch]22 wrote:
you dont have to MBS dude, if you want to, you can just go ahead and click every building, meanwhile, I'll be over here, enjoying the progress of techology.


same here
I can only play starcraft when I am shit canned. IPXZERG is a god.
DragoonPK
Profile Blog Joined July 2007
3259 Posts
August 22 2009 15:27 GMT
#14
What Blizzard needs to do is create this thing that makes it important to have APM at higher levels, the introduction of those macro mecharnics is the right way to go and I am pretty damn sure that what we are seeing now will CHANGE UPSIDE DOWN from the final game with all expansion in 3-4 years from now.
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
August 22 2009 15:44 GMT
#15
Arguing about this problem is such a waste of time. I'm not even remotely sure why I'm posting this. But I just want to say it again. Blizzard will not remove MBS, or Automation. It's just not going to happen...
Not bad for a cat toy.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
August 22 2009 16:14 GMT
#16
TBH i used to hate the idea of MBS and automine, but now it just seems pointless, and i can see why they would be helpful. Automine is a pretty small thing, i mean most people who can't remember to send their peons to mine also can't remember to go back to their Nexus/CC/Hatchery to build more, so it seems like at the lowest levels it wouldn't change THAT much. (Although i would still prefer it to be gone because it makes the skill ceiling of the game that much higher). While MBS reduces the amount of skill required to macro dramatically, it doesn't remove it. Honestly i'm just interested to see how the game comes out. If it sucks balls, thats fine i'll stick with ICCUP.
U Gotta Skate.
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
August 22 2009 16:39 GMT
#17
On August 23 2009 00:44 Krohm wrote:
Arguing about this problem is such a waste of time. I'm not even remotely sure why I'm posting this. But I just want to say it again. Blizzard will not remove MBS, or Automation. It's just not going to happen...


Its a blog =/
Isn't this the place for such thoughts?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
August 22 2009 16:43 GMT
#18
The S elements will be a HIT!
Nobody beats the Beater
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
August 22 2009 16:48 GMT
#19
On August 23 2009 01:14 ghermination wrote:
TBH i used to hate the idea of MBS and automine, but now it just seems pointless, and i can see why they would be helpful. Automine is a pretty small thing, i mean most people who can't remember to send their peons to mine also can't remember to go back to their Nexus/CC/Hatchery to build more, so it seems like at the lowest levels it wouldn't change THAT much. (Although i would still prefer it to be gone because it makes the skill ceiling of the game that much higher). While MBS reduces the amount of skill required to macro dramatically, it doesn't remove it. Honestly i'm just interested to see how the game comes out. If it sucks balls, thats fine i'll stick with ICCUP.

Actually I have a friend who plays casually, and seriously he watches the game more than he actually plays it, you're right he doesn't remember to go back to his command center to build more scvs in a timely fashion, and when he does remember, it is then that he sends them to mine. He normally queues up 2-3 in a row because his money piles up. With auto mining he'll reap the benefits of those scvs as soon as they pop (unlike SC1). That's a huge benefit in my eyes. I thought I'd just point that out. But I guess at his level his macro skills aren't so great either, so that extra mining time he's getting from AM won't help him much as his money will just pile up.

Ok I seem to have lost the point of what my post was about...LOL fail
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
Astray
Profile Joined August 2009
Canada59 Posts
August 22 2009 16:50 GMT
#20
WC3 failed as a spectator sport in South Korea.

After a few months of popularity, SC2 will probably fail as a spectator sport as well.
A stupid person is not a person lacking in knowledge; if that was true, everyone would be stupid. A stupid person has a closed mind, instead of an open one.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech142
StarCraft: Brood War
BeSt 1154
ZergMaN 42
Sea.KH 41
Shuttle 38
NaDa 18
Icarus 12
Bale 5
Dota 2
NeuroSwarm175
League of Legends
JimRising 868
C9.Mang0413
Counter-Strike
m0e_tv586
Coldzera 372
Super Smash Bros
Mew2King211
Other Games
summit1g7184
KnowMe568
Tasteless384
Organizations
Other Games
gamesdonequick870
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH165
• practicex 67
• Kozan
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 30
• Diggity6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Scarra1473
• Rush1064
• Stunt567
Upcoming Events
Sparkling Tuna Cup
4h 10m
LiuLi Cup
5h 10m
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
19h 10m
Replay Cast
1d 3h
LiuLi Cup
1d 5h
Clem vs Rogue
SHIN vs Cyan
Replay Cast
1d 18h
The PondCast
2 days
KCM Race Survival
2 days
LiuLi Cup
2 days
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
2 days
[ Show More ]
Online Event
3 days
LiuLi Cup
3 days
Serral vs Zoun
Cure vs Classic
RSL Revival
3 days
RSL Revival
4 days
LiuLi Cup
4 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-09
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.