On May 19 2011 09:17 HazMat wrote: Just got this game from Gamestop! Can anyone explain co-op mode for me? Is it the same as single player but with a partner or is it a different set of puzzles?
seperate campaign which happens after the singleplayer story.
have fun with portal 2. i wish i could do another first playthrough :>
On May 15 2011 23:16 Jayjay54 wrote: I don't know guys. I am quite disappointed about the game length. I finished it in about 5 hours. This is ridicolous for a game without neverending multiplayer. I finished the boss and was like 'what twist comes next? - aaw ending'.
Loved the game, loved the story and so on. Really did. But i think it was the shortest game I ever played apart from portal 1. Huge bummer
-____________-
say what you want if I pay like 50 euros for a game it should last a lot more than 5 hours. I played 2 days. no matter how awesome it is (and it was awesome).
Dev's said themselves that it takes them 6.5 hours to finish the game and they KNOW the levels better than anyone, just don't lie
please don't accuse me of lying. maybe the guy before me with 3.5 hours. but~ 5:10 hours is my truth.
you are stating untrue facts though. as I mentioned above there are quite a few speedruns without glitches on youtube finishing the game in two hours(feel free to type it in). so again, plz don't accuse others of lying when you clearly have no idea
5 hours is hardly an unbelievable figure. There were some that did it in 4 on their first go.
I really find it hard to believe that anyone would finish the game in less than ~5 hours on their first play through, both between figuring out the puzzles and taking in the games ambiance and voice-acting. Having said that the game is overall pretty short, I made a stab a speedrun a few weeks after the game came out and was able to get through everything (with a few deaths/messups) in just under 2 and a half hours. This was after playing through the games 3 times before (once with commentary).
With the SDK now out in Beta though, I don't see how people can complain as the length of P2 is as long as the community can churn out maps. I've played 10-15 of the custom maps so far and am pretty blown away at what people have come up with in such a short time span. I'd say at least 5 of the maps I've tried would be indistinguishable from the quality of puzzle and Polish (which is amazing on some) you get in the campaign, though there are of course some more lackluster maps. I'm really looking forward to see what more people can come up with, and I might try making a few maps of my own if I can pull out the patience to learn the editor >.< (An hour of poking around was barely enough to learn how to build a couple of rooms with doors, which I may or may not be able to have open...)
News report about a traumatized little girl and father after they were made fun of for being adopted. What do you guys think about this ?
1) Girl didn't care, hardly seemed like she knew what was going on. Although having cameras and microphones in her house twice (they came back for a follow up) is obviously fine for a 10 year old though! 2) Out of context. If anything, its making fun of the people who would make fun of someone adopted, because it wasn't a funny joke. It was meant to be something a moron said after being frustrated with nothing clever to say. If anything, it is encouraging against making fun of orphans/adoption. 10 year olds and (hopefully) are very able to see context but are not able to articulate it. She should, in essence, see that the character (Wheatley) is frustrated and is throwing insults at her that are not funny nor cool. 3) Game isn't rated E for Everyone like they said, it is rated 10 and up (huge difference). Also, considering she is on the line being 10 years of age herself, the parents are the ones who have to make that distinction. 4) The guy is pretty much a retard using his adopted daughter for some attention. I think he called for people to raise debate or something on his Facebook or whatever. Here it is anyway: http://www.facebook.com/people/Neal-Stapel/1181023863.
Activities and Interests Activities: I'm not a bitch, i just have a low tollerence for bullshit.
Other Emsworth, MAKING DRUG TEST MANDATORY FOR WELFARE, Glenn Beck, Conservative, Tea Party Patriots, RightChange, Michele Bachmann, Michelle Malkin, Republican National Committee, Rush Limbaugh Page, Conservative Thinker, Christopher Walken, Mitt Romney, CNSNews.com, Marco Rubioand 18 more
News report about a traumatized little girl and father after they were made fun of for being adopted. What do you guys think about this ?
1) Girl didn't care, hardly seemed like she knew what was going on. Although having cameras and microphones in her house twice (they came back for a follow up) is obviously fine for a 10 year old though! 2) Out of context. If anything, its making fun of the people who would make fun of someone adopted, because it wasn't a funny joke. It was meant to be something a moron said after being frustrated with nothing clever to say. If anything, it is encouraging against making fun of orphans/adoption. 10 year olds and (hopefully) are very able to see context but are not able to articulate it. She should, in essence, see that the character (Wheatley) is frustrated and is throwing insults at her that are not funny nor cool. 3) Game isn't rated E for Everyone like they said, it is rated 10 and up (huge difference). Also, considering she is on the line being 10 years of age herself, the parents are the ones who have to make that distinction. 4) The guy is pretty much a retard using his adopted daughter for some attention. I think he called for people to raise debate or something on his Facebook or whatever. Here it is anyway: http://www.facebook.com/people/Neal-Stapel/1181023863.
Activities and Interests Activities: I'm not a bitch, i just have a low tollerence for bullshit.
Other Emsworth, MAKING DRUG TEST MANDATORY FOR WELFARE, Glenn Beck, Conservative, Tea Party Patriots, RightChange, Michele Bachmann, Michelle Malkin, Republican National Committee, Rush Limbaugh Page, Conservative Thinker, Christopher Walken, Mitt Romney, CNSNews.com, Marco Rubioand 18 more
Well, theres your problem!
On topic: I plan on getting this once I get some cash flowing in, never played the first one but I know the basics of what happened.
The game world was too limited in my opinion. Not enough portable surfaces made solving all puzzles so easy. Felt more like a trained lab rat portalling the only available surfaces for miles than someone who uses his brain to solve actual puzzles like in P1, and the story was rather railed and felt drawn out. Also, I did not like Wheatley's dialogue. Chatty prick.
I deleted it after replaying once, the replay value is quite low indeed as you're on rails so much and you can't cancel those sequences. That being said, you can discover some additional dialogue here and there.
It's probably worth a recommendation though because it's probably one of the better games out right now.
On May 20 2011 10:23 Jinsho wrote: The game world was too limited in my opinion. Not enough portable surfaces made solving all puzzles so easy. Felt more like a trained lab rat portalling the only available surfaces for miles than someone who uses his brain to solve actual puzzles like in P1, and the story was rather railed and felt drawn out. Also, I did not like Wheatley's dialogue. Chatty prick.
I deleted it after replaying once, the replay value is quite low indeed as you're on rails so much and you can't cancel those sequences. That being said, you can discover some additional dialogue here and there.
It's probably worth a recommendation though because it's probably one of the better games out right now.
Lucky European with no download limits Will you redownload when the challenges and stuff come out in the DLC?
More like blantantly exploiting HUGE glitches through most of it.
Yah... The turret reset glitch he uses is ok in my book, but the Reportal glitch and the one where he flies around is just exploiting a glitch to skip all of the level - it isn't solving it, it's just flying past everything.
On May 20 2011 10:23 Jinsho wrote: The game world was too limited in my opinion. Not enough portable surfaces made solving all puzzles so easy. Felt more like a trained lab rat portalling the only available surfaces for miles than someone who uses his brain to solve actual puzzles like in P1, and the story was rather railed and felt drawn out. Also, I did not like Wheatley's dialogue. Chatty prick.
I deleted it after replaying once, the replay value is quite low indeed as you're on rails so much and you can't cancel those sequences. That being said, you can discover some additional dialogue here and there.
It's probably worth a recommendation though because it's probably one of the better games out right now.
Lucky European with no download limits Will you redownload when the challenges and stuff come out in the DLC?
I am on 60GB, not sure if that's a lot or not.
Probably not in the near future, I might give it another try in a year or so when the good custom maps are finished.
it seems like the guy was just really upset that the game even mentioned adoption, which is a pretty dumb thing to bitch about. as someone with an adopted child, you should be prepared to deal with it (your child hearing about adoption) wherever it pops up. the context itself was pretty unoffensive I think, especially if you understand irony at all.
Portal 2 is a really awesome game with some unfortunate problems. While there are some puzzles in the game that are harder than the original, they are far and few between. This is because 99% of the surfaces cannot have portals on them. So you end up just looking for the only two or three portable surfaces in the room, cast portals on them, and see what happens. This isn't puzzle solving. It limits most puzzles to only having one solution, and the solution tends to be linear at that.
The other problem is that a lot of the puzzles, especially in the lower parts of the aperture science facility, are just "find the one surface that you can actually make a portal on and go there." That's not a puzzle. That's just playing where's waldo. It's not fun.
That being said the dialogue in the game is amazing and if you can get past the linear nature of the puzzles, some of them can be quite interesting. Chambers 15 and 16 of the wheatley puzzles were pretty well done, I think.
Co-op mode: A lot of these puzzles are really easy, too, and the only difficulty in finishing them is doing things with the correct timing. Like the one where your partner launches through the air and you press the button at the right time. Again, not hard, just trial and error. Lame.
Despite its problems I think Portal 2 is firmly better than the original, just because of the extensive dialogue and personality that it gives Glados and Wheatley. It was an enjoyable game. Hopefully the third game doesn't go down with the mindset of "let's make everything non portable".