Huge suspicion on him.
Mini Mafia VII: Guts and Glory - Page 5
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LunarDestiny
United States4177 Posts
Huge suspicion on him. | ||
GMarshal
United States22154 Posts
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GMarshal
United States22154 Posts
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OriginalName
Canada1140 Posts
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GMarshal
United States22154 Posts
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GGQ
Canada2653 Posts
On February 17 2011 11:57 GMarshal wrote: DLYM? Now I'm curious Don't Lose Your Mafia! | ||
LunarDestiny
United States4177 Posts
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GGQ
Canada2653 Posts
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Coagulation
United States9633 Posts
On February 17 2011 12:14 LunarDestiny wrote: Coag, I am waiting for your response. Response to sup? | ||
GMarshal
United States22154 Posts
That was an interesting read, thanks Anyway, are we going with the plan that the person who is going to be lynched bombs the next scummiest target? or is that far too risky for town, and if you are going to be hung you should just take it like a man? To be honest I'm partial to the second option as in a worst case scenario we lose 3 townies day 1 (really worst case scenario we lose two townies and a medic) Jackal terrifies me in this game as he has a tendency to tunnel | ||
Mr. Wiggles
Canada5894 Posts
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Barundar
Denmark1582 Posts
On February 17 2011 12:37 GMarshal wrote: That was an interesting read, thanks Anyway, are we going with the plan that the person who is going to be lynched bombs the next scummiest target? or is that far too risky for town, and if you are going to be hung you should just take it like a man? To be honest I'm partial to the second option as in a worst case scenario we lose 3 townies day 1 (really worst case scenario we lose two townies and a medic) Jackal terrifies me in this game as he has a tendency to tunnel It's not about taking it like a man, but about if we are certain enough of a second target. 2kp town sounds nice in theory, im sure mafia wants to lay low to not become 1of the 2 suspects day 1. Please dont tunnel. While this setup allow us to take out red we are personal certain off, atleast try to convince town before going allah akhbar on your suspects... | ||
Jackal58
United States4264 Posts
On February 17 2011 16:17 Barundar wrote: I had the weirdest fever induced nightmares of this setup. It's not about taking it like a man, but about if we are certain enough of a second target. 2kp town sounds nice in theory, im sure mafia wants to lay low to not become 1of the 2 suspects day 1. Please dont tunnel. While this setup allow us to take out red we are personal certain off, atleast try to convince town before going allah akhbar on your suspects... My powers of persuasion are minimum. So they gave me a bomb. | ||
Barundar
Denmark1582 Posts
Seems like the most experienced people in this game are LunarDestiny, Deconduo, amberlight and Chaoser. I bet either amber or chaoser is the godfather | ||
Jackal58
United States4264 Posts
Oh and happy birthday. | ||
GMarshal
United States22154 Posts
##Vote OriginalName | ||
Amber[LighT]
United States5078 Posts
On February 17 2011 19:09 Barundar wrote: Whatever, as long as you use it to pressure people first. And don't blow up our medic. Seems like the most experienced people in this game are LunarDestiny, Deconduo, amberlight and Chaoser. I bet either amber or chaoser is the godfather This is so so so so so so important. Treat yourself as a game decider when you want to blow yourself up. When you do this, you are pretty much cutting the towns numbers down by 1/4 on Day 1 if you mess up, and then again by a 1/3 or 2/5 [depending on our lynching abilities]. Everyone should get their behavioral analysis hats on and start thinking about 4 players. I'm going to assume that there is only 1 medic in this game, since anymore than that would probably be broken for the town. Why? Simple. Role claiming would be a slightly less risky plan with multiple medics since there is less risk of losing our protection abilities as the days continue. Okay so now you want to focus on finding 4 players. 3 of them should be your potential mafia players. Easier said than done right? The other is who you think is the medic. Keep tabs on all of these players. Try to do your best to save your medic pick without vocalizing that you think 'player x is who I think is the medic!' With that said... I'm still interested in hearing from Deconduo since he's been rather quiet. I think once we hit the first 24 hours it would be safe to say he's lurking. It's weird because he posted an hour before the game started, but since he's from Europe I'm going to give him a pass on that since he most likely went to sleep by time everything started. Chaoser is another one I want to hear about. He's been quiet and his only post has been "lawl." He didn't seem very intent on creating a strategy for us to follow aside from laughing. Lynch suspects for Day 1? I would start with those 2. Chaoser would probably be my bet as of right now since he hasn't contributed after the Coag thing, which people were kinda getting upset about. It's not like he actually exploded! We can't sit around and discuss useless information or play-styles. This isn't exactly innovative Coagulation play it's pretty much normal from what I remember of his style. | ||
chaoser
United States5541 Posts
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chaoser
United States5541 Posts
On February 18 2011 01:20 Amber[LighT] wrote: This is so so so so so so important. Treat yourself as a game decider when you want to blow yourself up. When you do this, you are pretty much cutting the towns numbers down by 1/4 on Day 1 if you mess up, and then again by a 1/3 or 2/5 [depending on our lynching abilities]. Everyone should get their behavioral analysis hats on and start thinking about 4 players. I'm going to assume that there is only 1 medic in this game, since anymore than that would probably be broken for the town. Why? Simple. Role claiming would be a slightly less risky plan with multiple medics since there is less risk of losing our protection abilities as the days continue. Okay so now you want to focus on finding 4 players. 3 of them should be your potential mafia players. Easier said than done right? The other is who you think is the medic. Keep tabs on all of these players. Try to do your best to save your medic pick without vocalizing that you think 'player x is who I think is the medic!' With that said... I'm still interested in hearing from Deconduo since he's been rather quiet. I think once we hit the first 24 hours it would be safe to say he's lurking. It's weird because he posted an hour before the game started, but since he's from Europe I'm going to give him a pass on that since he most likely went to sleep by time everything started. Chaoser is another one I want to hear about. He's been quiet and his only post has been "lawl." He didn't seem very intent on creating a strategy for us to follow aside from laughing. Lynch suspects for Day 1? I would start with those 2. Chaoser would probably be my bet as of right now since he hasn't contributed after the Coag thing, which people were kinda getting upset about. It's not like he actually exploded! We can't sit around and discuss useless information or play-styles. This isn't exactly innovative Coagulation play it's pretty much normal from what I remember of his style. I concur that everyone should do analysis and please be careful with your bombs x_x no need to just blow up everyone. I find it weird that people joking at the start of a game gets LD all hot and bothered. On February 17 2011 11:31 LunarDestiny wrote: In the last two games that Coag played: Orgah Mafia and XXXVI, he really shaped up his game (he actually tried analyzing. Now he revert to his old self. I thought he decided to played serious from then on. Huge suspicion on him. Why so serious?? Pressure vote ##Vote LunarDestiny | ||
darmousseh
United States3437 Posts
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