[OSL] Bacchus 2010 OSL offline prelims - Page 11
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Ryo
8787 Posts
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Zona
40426 Posts
3 bunkers and 1 tank with a turret awaits though hive already incoming | ||
vectorix108
United States4633 Posts
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Katsuge
Singapore7730 Posts
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matjlav
Germany2435 Posts
On October 29 2010 15:02 Ryo wrote: Why no Light? =( Because apparently Calm going 2 hatch lurker is like the most interesting thing everrrrrr | ||
iamho
3344 Posts
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Zona
40426 Posts
starport incoming for major | ||
Zona
40426 Posts
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matjlav
Germany2435 Posts
On October 29 2010 15:02 Zona wrote: I think they switch since they don't start the next game right away starport incoming for major They were already broadcasting Light and Horang2's second game when they switched... | ||
Katsuge
Singapore7730 Posts
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Zona
40426 Posts
I kind of like this build from calm - except with only 2 bases he's in for a hard time mnm break out by killing the north lurker - heading northeast - is there a drone there? defiler mound for calm this might actually work | ||
Fenrax
United States5018 Posts
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Zona
40426 Posts
dropship loads up some mnm carelessly loses a bit of mnmnf to lurkers lurker "contain" gets reinforced by a few more lurkers 2 scourge intercept the dropship - major setback for major | ||
Fenrax
United States5018 Posts
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iamho
3344 Posts
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Ryo
8787 Posts
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Zona
40426 Posts
a few lings join the lurkers as they move forwards like 3 feet - burrow, let off one set of spines then move back calm however now is taking tons of tank shots on his scanned lurkers...a few die for no good reason but consume is done - swarm over the lurkers - but most die to tank splash | ||
Zona
40426 Posts
one lurker makes it in range of the bunker - but major targets his own units to splash the lurker, nice | ||
JIJIyO
Canada1957 Posts
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Zona
40426 Posts
scvs run from major's nat - but this is probably very temporary | ||
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