***Edit**** Version .02 now available. Changes include Added immortal Difficulty now scales based on # kills. Increase in difficulty at 50 and 100 kills Health regeneration reduced. Killing the high templar that spawns every 15 seconds provides 20 health. EMP now costs 3 energy. Each attack restores roughly 3 mana. Made arena smaller / more rounded
Let me know what you think
I made a little custom map. It's currently in alpha alpha stage but is playable.
You get a ghost and every 10 seconds a cloaked banshee ghost observer and DT attack you from various direction (N/S/E/W) randomly. The observer has the void ray's attack. The objective is to stay alive for as long as possible by emping the various units and then using the ghost's attack (which one shots everything) to kill the units.
** For those unaware - emping a unit uncloaks it for a brief time.
Health regeneration is set to several points per second.
My highest score right now is 76 kills in one life. Before I added the void ray observers Drewbie had 102 kills.
Sounds cool and usefull, im downloading it right now and im sure it will improve my skill with ghost because i haven't used EMP to decloak units before, so never had a chance to give it a try
Umm im a noob at this but is there any way to play it besides running it through test mode in galaxy editor? I tried putting the file in the maps folder but it won't appear in game, do i need to create some sort of sub-folder or something?
On April 30 2010 21:36 Felicitous wrote: 808 before deciding I had it down pat. That was try #3.
This thing is GREAT! I can't wait to see what other kinds of skill-building maps we get. Grats on being one of the first!
Not trying to bring you down, but make sure that game speed is on fastest, map testing defaults to normal speed. I think most decent players will be able to do normal speed forever. I had similar results when the speed was on normal. Its not much different playing on fastest but its definitely more challenging (and fun).
On April 30 2010 22:01 Skvid wrote: Umm im a noob at this but is there any way to play it besides running it through test mode in galaxy editor? I tried putting the file in the maps folder but it won't appear in game, do i need to create some sort of sub-folder or something?
Blizzard has not allowed custom map hosting yet. I'm almost positive that in order to play a map you have to play in galaxy editor test.
i always die around 20+ when the randomness throws 2 or 3 stacked units on me. i detect em al fine before they start to shoot at me...but the thing is before my ghost gets em all down they usually kill me. no microing backwards usable here, because the obs just keeps on hammering. no idea what i am missing here.