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On June 26 2009 09:49 HuskyTheHusky wrote: I imagined in my mind when I called them 'scripted'. It is scripted, to me, in the way that they picked that replay to show unit abilities and some fancy things, instead of just finding a 'good' game like we might consider it in the pro scene. Maybe you should learn what 'scripted' means. ;/
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Frozen do you know if Blizzard intend to release all of their played games trough replays for the people that got in to the beta?
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Sweden33719 Posts
On June 26 2009 10:13 Lobbo wrote: Frozen do you know if Blizzard intend to release all of their played games trough replays for the people that got in to the beta? No idea, would we even be able to watch them? I know they said we'd be able to watch old version reps, but I'm not sure that applies for builds we don't have.
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Vatican City State491 Posts
I dont understand why do they focus on the xel-naga watch towers again. This seems to be so useless.
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On June 26 2009 11:01 closed wrote: I dont understand why do they focus on the xel-naga watch towers again. This seems to be so useless. Its something for map makers to use, so it cant be useless. Also I can imagine plenty of situations where it would be advantageous to use one.
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This game reminded me of when you're a kid and you're playing with some other kid and he goes "bang bang, you can't move I shot you you're dead" and you go "no you didn't I have armor on" and he goes "my gun has a fucking laser" and you go "my armor is crystal it deflects it" etc etc
Every unit in the game has some random stupid ability
That's Blizzard's solution to the lack of twitch micro. They can't have twitch micro because the game is 3d, so they just create one new ability after another, and it gives this superficial and false sensation that it took a skilled player to place the force fields on the choke, or blink damaged units away, etc
More and more new stupid Warcraft 3 abilities being shoved into the Starcraft universe and I hate them all
It's like when they started adding new Pokemon, but everyone knows the list stops at Mewtwo
And the list of good RTS games stops at Starcraft: Brood War
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On June 26 2009 11:22 Kinavca wrote: This game reminded me of when you're a kid and you're playing with some other kid and he goes "bang bang, you can't move I shot you you're dead" and you go "no you didn't I have armor on" and he goes "my gun has a fucking laser" and you go "my armor is crystal it deflects it" etc etc
Every unit in the game has some random stupid ability
That's Blizzard's solution to the lack of twitch micro. They can't have twitch micro because the game is 3d, so they just create one new ability after another, and it gives this superficial and false sensation that it took a skilled player to place the force fields on the choke, or blink damaged units away, etc
More and more new stupid Warcraft 3 abilities being shoved into the Starcraft universe and I hate them all
It's like when they started adding new Pokemon, but everyone knows the list stops at Mewtwo
And the list of good RTS games stops at Starcraft: Brood War
The list.. what other good RTS's are there?
SCBW is the only one thats good IMO.
Anyway, your forgetting that sc2 is being made by the same company, but 10 years later. They should have a much better idea of what to do now. They also know they have a high expectations from the first game to meet.
Edit: There are actually far better RTS single player campaigns than SC's out now, but its MP is another story.
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On June 26 2009 11:22 Kinavca wrote: That's Blizzard's solution to the lack of twitch micro. They can't have twitch micro because the game is 3d, so they just create one new ability after another, and it gives this superficial and false sensation that it took a skilled player to place the force fields on the choke, or blink damaged units away, etc
More and more new stupid Warcraft 3 abilities being shoved into the Starcraft universe and I hate them all /facepalm not this again...
coming from someone who didn't attend the conference -_-
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On June 26 2009 11:22 Kinavca wrote:
More and more new stupid Warcraft 3 abilities being shoved into the Starcraft universe and I hate them all
It's like when they started adding new Pokemon, but everyone knows the list stops at Mewtwo
And the list of good RTS games stops at Starcraft: Brood War
I'm sympathetic to the fact that some people want SC:BW in an updated graphic engine and have done with it. That is great and all, but Blizzard is trying to build on things they have done that they perceive has enhanced gameplay. Every sequel to a game that has ever come out has the crowd that would rather play the same rehashed game, and they get angry when they see it has changed. Few if any reading this topic have touched Starcraft 2, so I think it would be better to see how everything works in beta.
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On June 26 2009 11:22 Kinavca wrote: They can't have twitch micro because the game is 3d, so they just create one new ability after another... For the love of god 2D or 3D graphical engine has no effect on how twitch the micro is fjkasdl;fjaskl;dfjasdkl;fjsa
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On June 26 2009 11:55 armed_ wrote:Show nested quote +On June 26 2009 11:22 Kinavca wrote: They can't have twitch micro because the game is 3d, so they just create one new ability after another... For the love of god 2D or 3D graphical engine has no effect on how twitch the micro is fjkasdl;fjaskl;dfjasdkl;fjsa
Yes it does.
jfeiodjfoiewjoifjsdfgiesj09io
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Ban this bad troll please -.- It's obvious all he wants is to piss people off.
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For the 'BW or /wrist' enthusiasts out there... It does not really matter how many changes they make with SC2. All old units are in the editor. It will only be a matter of time till a set of triggers/code to make the game SC1 are completed. You will be able to basically just make a map then copy paste the code and triggers and your done. There are a lot of people who think like you that will be 100% content playing the 'SC1 UMS', so don't even fret.
If blizzard just made BW with better graphics then that's all we would have. By making a 'new game' with all the original content still available in the editor they are giving us the best of both worlds (and more ums options that would not be available if Blizz just did a BW clone). The only thing SC1UMS will be missing is any bug they fail to reproduce (eg the muta stacking, although from what I have read it is more or less how it use to be now so maybe that's not the best example).
This is as close to win win for both sides (BW clone/sc2 as is) of the argument as we ever could have hoped for guy. Don't forget that.
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On June 26 2009 11:58 Kinavca wrote:Show nested quote +On June 26 2009 11:55 armed_ wrote:On June 26 2009 11:22 Kinavca wrote: They can't have twitch micro because the game is 3d, so they just create one new ability after another... For the love of god 2D or 3D graphical engine has no effect on how twitch the micro is fjkasdl;fjaskl;dfjasdkl;fjsa Yes it does. jfeiodjfoiewjoifjsdfgiesj09io WTF u deserve a ban like now. Its at least 2 threads youve trolled so far
srsly guys BAN
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On June 26 2009 11:58 Kinavca wrote: Yes it does.
jfeiodjfoiewjoifjsdfgiesj09io The notion I had was that in response to my post you'd provide some sort of rational explanation for why you believe this, which I could either refute or be convinced by instead of just being pretty sure that you're wrong.
On second thought I should have just asked. ;<
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On June 26 2009 10:18 FrozenArbiter wrote:Show nested quote +On June 26 2009 10:13 Lobbo wrote: Frozen do you know if Blizzard intend to release all of their played games trough replays for the people that got in to the beta? No idea, would we even be able to watch them? I know they said we'd be able to watch old version reps, but I'm not sure that applies for builds we don't have. I doubt it does considering the models for some of the units we know are changed are still using their old copies in BR3. Though maybe part of the ability of playing old replays means we see old versions of units instead of the newer ones. (probably not - that would mean maintaining a pretty hefty archive of old unit models and stats in the mpq files)
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On June 26 2009 11:58 Kinavca wrote:Show nested quote +On June 26 2009 11:55 armed_ wrote:On June 26 2009 11:22 Kinavca wrote: They can't have twitch micro because the game is 3d, so they just create one new ability after another... For the love of god 2D or 3D graphical engine has no effect on how twitch the micro is fjkasdl;fjaskl;dfjasdkl;fjsa Yes it does. jfeiodjfoiewjoifjsdfgiesj09io
All right, troll. I'll bite. Tell me the reasons 3d can't have twitch. Get technical with me, I can handle it.
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On June 26 2009 14:38 ninjafetus wrote:Show nested quote +On June 26 2009 11:58 Kinavca wrote:On June 26 2009 11:55 armed_ wrote:On June 26 2009 11:22 Kinavca wrote: They can't have twitch micro because the game is 3d, so they just create one new ability after another... For the love of god 2D or 3D graphical engine has no effect on how twitch the micro is fjkasdl;fjaskl;dfjasdkl;fjsa Yes it does. jfeiodjfoiewjoifjsdfgiesj09io All right, troll. I'll bite. Tell me the reasons 3d can't have twitch. Get technical with me, I can handle it.
Who's troll?
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I just think its pathetic people think Disruptor and all these abilities will make the game "less skilled"..
Whats more less skill than a fucking dragoon zealot or zergling hydra attack move?? To use these units effectively, it may even take MORE skill. To deploy the disruptors force field may seem imbalanced earlygame, but lategame will it really win battles? Thats like saying hallucination is imbalanced in SC1.
Just wait til you PLAY THE GAME before you judge it/say its a "newb game", jesus christ.
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