On June 12 2009 19:48 Orbifold wrote:
You can survive sure, but your wraiths end up doing no damage.
You can survive sure, but your wraiths end up doing no damage.
You'd be surpised.
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TheFoReveRwaR
United States10657 Posts
On June 12 2009 19:48 Orbifold wrote: Show nested quote + On June 12 2009 19:46 TheFoReveRwaR wrote: On June 12 2009 19:45 Orbifold wrote: Looks like 2 hatch hydra vs 2 port wraith... not good for T. It can work out fine for T if they get a bunker up early and repair well. You can survive sure, but your wraiths end up doing no damage. You'd be surpised. | ||
Marine50
Australia1764 Posts
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NovaTheFeared
United States7201 Posts
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Marine50
Australia1764 Posts
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TheFoReveRwaR
United States10657 Posts
Wraiths doing lots of damage. | ||
Orbifold
United States1922 Posts
On June 12 2009 19:50 TheFoReveRwaR wrote: Show nested quote + On June 12 2009 19:48 Orbifold wrote: On June 12 2009 19:46 TheFoReveRwaR wrote: On June 12 2009 19:45 Orbifold wrote: Looks like 2 hatch hydra vs 2 port wraith... not good for T. It can work out fine for T if they get a bunker up early and repair well. You can survive sure, but your wraiths end up doing no damage. You'd be surpised. Haha, I guess I should change that to "your wraiths should end up doing no damage". | ||
Marine50
Australia1764 Posts
Shine on 3 hatch | ||
NovaTheFeared
United States7201 Posts
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EvilTeletubby
Baltimore, USA22222 Posts
On June 12 2009 19:48 Orbifold wrote: Show nested quote + On June 12 2009 19:46 TheFoReveRwaR wrote: On June 12 2009 19:45 Orbifold wrote: Looks like 2 hatch hydra vs 2 port wraith... not good for T. It can work out fine for T if they get a bunker up early and repair well. You can survive sure, but your wraiths end up doing no damage. Or.... it works out the way it did right here. The wraiths can be amazingly effective until ovie speed kicks in. Even then, they're still useful just less effective. | ||
NovaTheFeared
United States7201 Posts
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Orbifold
United States1922 Posts
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TheFoReveRwaR
United States10657 Posts
On June 12 2009 19:51 Orbifold wrote: Show nested quote + On June 12 2009 19:50 TheFoReveRwaR wrote: On June 12 2009 19:48 Orbifold wrote: On June 12 2009 19:46 TheFoReveRwaR wrote: On June 12 2009 19:45 Orbifold wrote: Looks like 2 hatch hydra vs 2 port wraith... not good for T. It can work out fine for T if they get a bunker up early and repair well. You can survive sure, but your wraiths end up doing no damage. You'd be surpised. Haha, I guess I should change that to "your wraiths should end up doing no damage". Well its really hard to defend wraiths without ovie speed and even then it can be tough...a few seconds of not paying enough attention and 4 drones are gone. Haha, I like the way you think ETT | ||
Marine50
Australia1764 Posts
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NovaTheFeared
United States7201 Posts
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Marine50
Australia1764 Posts
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Orbifold
United States1922 Posts
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EvilTeletubby
Baltimore, USA22222 Posts
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SilverSkyLark
Philippines8437 Posts
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Marine50
Australia1764 Posts
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EvilTeletubby
Baltimore, USA22222 Posts
On June 12 2009 19:55 Orbifold wrote: I was under the impression that Zerg could defend 2 bases from wraiths with ~2 control groups of hydra w/o ovie speed. I guess I was wrong, or I have been watching too many JD/Effort matches lately. Yeah, methinks you need to watch some more games... Lomo has been doing this for a while now, watch some of his earlier games. ^_^ | ||
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