QQ / Rage thread - Page 46
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Excludos
Norway7689 Posts
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Excludos
Norway7689 Posts
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FaCE_1
Canada6119 Posts
On June 05 2017 19:18 Excludos wrote: Seriously, what is the point of placement matches? Everyone starts off 2-300 SR lower than they used to be, but because their mmr is higher, they skyrocket in rank the first few games they're playing anyways. It's pointless to spend 2-3 hours on 10 placement matches when you might as well just have a RNG calculator to find out how much SR to subtract. agree.. I went 4-6 in placement which is my worst performance for it and ended 2700 ( I ended last season at 3001 but only played like 20 games + placement). Took be 2 hrs after the placement to get back at 3020.. | ||
Excludos
Norway7689 Posts
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Trainrunnef
United States599 Posts
On June 05 2017 22:26 Excludos wrote: Somehow there are still people that thinks soldier is a counter to phara Speaking of which, I've had really good results with symettra against pharah. Who do you think is the real counter? | ||
Excludos
Norway7689 Posts
On June 05 2017 22:43 Trainrunnef wrote: Speaking of which, I've had really good results with symettra against pharah. Who do you think is the real counter? There isn't one. Like most heroes in overwatch, there is never "one counter" that shuts down their effectiveness if the other person plays well. No one is shouting "WE NEED A COUNTER TO ROADHOG!!" like they do with phara. Phara is an annoyance that requires the team to work together to take down. A single soldier can take her, but if the phara plays well it can be really difficult. On long distances it's hard to do any kind of dmg, and if she gets close she can two shot the soldier. You can say Widow is a sort of counter, but widow has the problem of being bad at sustained teamfights which the game kinda revolves around. Not to mention she's just a difficult character to play well to begin with. I have no idea how Symmetra could be useful against Phara with her very limited range, but do enlighten me. | ||
virpi
Germany3598 Posts
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ZeromuS
Canada13372 Posts
On June 06 2017 00:40 virpi wrote: D'va + Soldier are pretty good against Pharah / Phamercy. D'va can buy time and / or block rockets, while Soldier gets the opportunity to focus on Mercy. Once Mercy is down, attacking Pharah becomes much easier. Competent Pharahs know how to stay alive until the Mercy respawn, though. It really needs a team effort to take down a good Phamercy. Winston is surprisingly good at harassing them since he has upward mobility. Combined with a tracer blinking into them for damage then recalling before they fall to their death. Or you win the pharah war with directs and a tracer/winston to put in the last chip damage. Its interesting what pro teams do to deal with it ^^ | ||
Excludos
Norway7689 Posts
On June 06 2017 00:48 ZeromuS wrote: Winston is surprisingly good at harassing them since he has upward mobility. Combined with a tracer blinking into them for damage then recalling before they fall to their death. Or you win the pharah war with directs and a tracer/winston to put in the last chip damage. Its interesting what pro teams do to deal with it ^^ I second Winston being pretty good at harassing Phara. But he generally won't land kills unless there's someone else to dish out a little bit of damage as well. But combine him with a soldier or mccree or dva or something along those lines and it's very effective. | ||
ZeromuS
Canada13372 Posts
On June 06 2017 00:54 Excludos wrote: I second Winston being pretty good at harassing Phara. But he generally won't land kills unless there's someone else to dish out a little bit of damage as well. But combine him with a soldier or mccree or dva or something along those lines and it's very effective. You don't need to kill pharah, just bother her enough to force her to back up and out of the fight for long enough to get a pick. She has an overall bursty but low DPS compared to tracer/soldier/genji so if she's not firing rockets for 3 or 4 seconds and the mercy has to go heal her instead of the frontline you open a lot of space to turn a 6v6 into a 6v4 or burn the rez for your teamwipe ult (shatter/grav/visor/blade etc). People act like this game is a 1:1 6v6 game, when really its all about staying alive and creating opportunities to kill enemies quickly to get an advantage. | ||
Deleted User 26513
2376 Posts
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Trainrunnef
United States599 Posts
On June 05 2017 23:24 Excludos wrote: There isn't one. Like most heroes in overwatch, there is never "one counter" that shuts down their effectiveness if the other person plays well. No one is shouting "WE NEED A COUNTER TO ROADHOG!!" like they do with phara. Phara is an annoyance that requires the team to work together to take down. A single soldier can take her, but if the phara plays well it can be really difficult. On long distances it's hard to do any kind of dmg, and if she gets close she can two shot the soldier. You can say Widow is a sort of counter, but widow has the problem of being bad at sustained teamfights which the game kinda revolves around. Not to mention she's just a difficult character to play well to begin with. I have no idea how Symmetra could be useful against Phara with her very limited range, but do enlighten me. Symmetra's range is alot farther than you would think. The other thing about her range is that her sustained lock range is longer than her initial lock range. Typically i will go right under a pharah. project shield upwards if she is shooting at me, drop a turret on a nearby wall if any. and proceed to lock on (jumping usually helps). if i can catch her towards the end of her fuel tank i can usually get the kill. Its even faster if i have a full charge on photon beam. | ||
FeyFey
Germany10114 Posts
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ZeromuS
Canada13372 Posts
On June 11 2017 01:20 FeyFey wrote: when I win, the other side always leaves, why do my potatoes always stay in QM ;_; , after they got eaten alive. Its brutal isn't it | ||
FeyFey
Germany10114 Posts
And of course enemy side got the usual duo que suspects in my range with one carry and one filler. Atleast I made them fail their pre bm miserably. | ||
ZeromuS
Canada13372 Posts
On June 11 2017 23:04 FeyFey wrote: Karma struck me down. was matched together with a roadhogg main with avg 30% hook accuracy after 100 hours of roadhogg play >.>. He never left and when i finally got rid of him. Whenever someone left he came back. Honored is name of shadow quite well. And of course enemy side got the usual duo que suspects in my range with one carry and one filler. Atleast I made them fail their pre bm miserably. Isn't your SR fairly high? I'm surprised you get these dumbos in QP so much XD | ||
FeyFey
Germany10114 Posts
Sometimes I wish I would have the patience and ruthlessness to one trick myself. But I am not good enough for anything :x After getting murdered 4 times in a row by god comps in mystery heroes, I got a decent comp! Until the tanks started suiciding -.- | ||
NewSunshine
United States5651 Posts
On June 13 2017 20:36 FeyFey wrote: After getting murdered 4 times in a row by god comps in mystery heroes, I got a decent comp! Until the tanks started suiciding -.- Augh, that's the worst. Had a game where he had healers, we had tanks, but then the Reinhardt charged off and got himself killed, and the rest of us fell shortly after. Also it's the worst when they always have 3 or more D.Va's/Orisas at all times, no matter how many of them you kill. GIMME A BREAK. | ||
ZeromuS
Canada13372 Posts
On June 13 2017 20:36 FeyFey wrote: The horrors of flexing to much. . Because I end up vs a One trick of my rank, while we both get 5 potatoes and he is better at murdering potatoes then me is at protecting them. Sometimes I wish I would have the patience and ruthlessness to one trick myself. But I am not good enough for anything :x After getting murdered 4 times in a row by god comps in mystery heroes, I got a decent comp! Until the tanks started suiciding -.- Yeah I feel you about the flexing too much. I played with some TLers last night in 2 placement games thinking "I maxed out at 3200 SR and have a lot of decay it can't be that bad". It was bad. First game was against a bunch of almost masters players and I could only do so much. I'm not used to playing soldier and while I did get a lot of damage and elims in it wasn't enough. Then the 2nd game I played zen, cuz I am very good at zen, but on attack eichenwalde we couldnt take the point on 2nd half, but we did prevent them from capping 2nd half. Didn't help the other team was a 6 stack of players level 28 so they were all obviously master level smurfs. Meanwhile the other five were mid to high plats. No offence to you guys if you're reading this, but we got outclassed 6 v 6. If only I was a godlike tracer who could carry Q_Q | ||
FeyFey
Germany10114 Posts
I want equality, make Tjorbs beard not count as head ! | ||
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