here are the german keybindings taken from 1.16.1.
Feel free to mention bugs or even add other localizations for other languages here.
Mark and copy content from spoiler, and overwrite content in file "keys.txt" with it. For help about locating "keys.txt" see >this post< and remember to first have at least one key binding changed and saved in 1.18 UI so file gets created.
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STR_RSRCH_STIM=t
STR_RSRCH_MAGNA=s
STR_RSRCH_EMP=e
STR_RSRCH_MINES=m
STR_RSRCH_SIEGE=b
STR_RSRCH_DEFMTX=a
STR_RSRCH_IRRADIATE=b
STR_RSRCH_YAMATO=y
STR_RSRCH_SHIP_CLOAK=t
STR_RSRCH_MAN_CLOAK=t
STR_USESTIM=t
STR_USEMAGNA=o
STR_USEMINES=i
STR_SCANNERSWEEP=s
STR_SIEGE_MODE=o
STR_TANK_MODE=o
STR_DEFMTX=v
STR_USEEMP=e
STR_IRRADIATE=t
STR_YAMATO=y
STR_CLOAK=t
STR_DECLOAK=e
STR_RSRCH_BURROW=e
STR_RSRCH_INFEST=i
STR_RSRCH_INFBROOD=b
STR_RSRCH_PLAGUE=s
STR_RSRCH_PARASITE=r
STR_RSRCH_BLOODBOIL=l
STR_RSRCH_ENSNARE=i
STR_RSRCH_CONSUME=f
STR_BURROW=g
STR_DEBURROW=u
STR_INFEST=v
STR_INFBROOD=l
STR_PLAGUE=w
STR_PARASITE=r
STR_BLOODBOIL=l
STR_CONSUME=f
STR_KERRIGAN_CONSUME=f
STR_ENSNARE=i
STR_RSRCH_PSISTORM=p
STR_RSRCH_HALLUCINATION=h
STR_RSRCH_RECALL=r
STR_RSRCH_STASIS=s
STR_RSRCH_SUMMON_ARCHON=a
STR_PSISTORM=u
STR_HALLUCINATION=l
STR_RECALL=r
STR_STASIS=t
STR_MAKE_P_ARCHON=r
STR_UP_T_ARMOR=a
STR_UP_T_VEHICLE_PLATING=p
STR_UP_T_SHIP_PLATING=h
STR_UP_Z_CARAPACE=p
STR_UP_Z_PLATING=p
STR_UP_P_ARMOR=a
STR_UP_P_PLATING=a
STR_UP_T_MAN_GUNS=w
STR_UP_T_VEHICLE_GUNS=w
STR_UP_T_SHIP_GUNS=s
STR_UP_Z_MELEE_ATTACKS=n
STR_UP_Z_MISSILE_ATTACKS=g
STR_UP_Z_FLYER_ATTACKS=a
STR_UP_P_GND_WEAPONS=w
STR_UP_P_AIR_WEAPONS=w
STR_UP_P_SHIELDS=s
STR_UP_MARINE_GUN_RANGE=u
STR_UP_VULTURE_SPEED=i
STR_UP_WRAITH_WEAPON=b
STR_UP_VESSEL_ENERGY=r
STR_UP_GHOST_SIGHT=o
STR_UP_GHOST_ENERGY=m
STR_UP_WRAITH_ENERGY=a
STR_UP_CRUISER_ENERGY=k
STR_UP_OVERLORD_TRANSPORT=b
STR_UP_OVERLORD_SIGHT=a
STR_UP_OVERLORD_SPEED=p
STR_UP_ZERGLING_SPEED=m
STR_UP_ZERGLING_ATTACK_SPEED=a
STR_UP_HYDRALISK_SPEED=m
STR_UP_HYDRALISK_ATTACK_RANGE=s
STR_UP_QUEEN_ENERGY=g
STR_UP_DEFILER_ENERGY=m
STR_UP_DRAGOON_ATTACK_RANGE=s
STR_UP_ZEALOT_SPEED=b
STR_UP_SCARAB_DAMAGE=s
STR_UP_REAVER_CAPACITY=k
STR_UP_SHUTTLE_SPEED=g
STR_UP_OBSERVER_SIGHT=s
STR_UP_OBSERVER_SPEED=g
STR_UP_TEMPLAR_ENERGY=k
STR_UP_SCOUT_SIGHT=a
STR_UP_SCOUT_SPEED=g
STR_UP_CARRIER_CAPACITY=t
STR_UP_ARBITER_ENERGY=k
STR_MAKE_Z_ZERGLING=z
STR_MAKE_Z_HYDRALISK=h
STR_MAKE_Z_ULTRALISK=u
STR_MAKE_Z_DRONE=d
STR_MAKE_Z_OVERLORD=o
STR_MAKE_Z_MUTALID=m
STR_GUARDIAN_ASPECT=w
STR_MAKE_Z_QUEEN=k
STR_MAKE_Z_DEFILER=f
STR_MAKE_Z_AVENGER=t
STR_MAKE_Z_INFESTED=i
STR_MAKE_T_MARINE=m
STR_MAKE_T_GHOST=g
STR_MAKE_T_FIREBAT=a
STR_MAKE_T_VULTURE=a
STR_MAKE_T_GOLIATH=g
STR_MAKE_T_TANK=p
STR_MAKE_T_SCV=w
STR_MAKE_T_WRAITH=r
STR_MAKE_T_VESSEL=f
STR_MAKE_T_DROPSHIP=d
STR_MAKE_T_BCRUISER=k
STR_MAKE_T_NUKE=n
STR_MAKE_P_OBSERVER=o
STR_MAKE_P_PROBE=s
STR_MAKE_P_ZEALOT=b
STR_MAKE_P_DRAGOON=d
STR_MAKE_P_TEMPLAR=t
STR_MAKE_P_SHUTTLE=s
STR_MAKE_P_SCOUT=s
STR_MAKE_P_ARBITER=a
STR_MAKE_P_CARRIER=t
STR_MAKE_P_INTERCEPTOR=i
STR_MAKE_P_REAVER=r
STR_MAKE_P_SCARAB=r
STR_MAKE_N_BIKER=b
STR_MAKE_N_GUNSHIP=g
STR_MAKE_N_RAIDER=r
STR_BLD_HATCHERY=b
STR_BLD_CREEP_COLONY=k
STR_BLD_ZEXTRACTOR=e
STR_BLD_SPAWNING=p
STR_BLD_EVO_CHAMBER=v
STR_BLD_HYDRA_DEN=d
STR_BLD_NYDUS=n
STR_BLD_SPIRE=s
STR_BLD_NEST=k
STR_BLD_ULTRA_CAVERN=u
STR_BLD_DEFILER_MOUND=v
STR_BLD_LAIR=b
STR_BLD_HIVE=h
STR_BLD_GREATERSPIRE=g
STR_BLD_SPORE_COLONY=s
STR_BLD_SUNKEN_COLONY=t
STR_NYDUS_EXIT=n
STR_BLD_NEXUS=n
STR_BLD_PYLON=p
STR_BLD_ASSIMILATOR=a
STR_BLD_GATEWAY=w
STR_BLD_FORGE=s
STR_BLD_PHOTON=k
STR_BLD_CYBER_CORE=y
STR_BLD_SHIELDBATT=b
STR_BLD_ROBOTICS=r
STR_BLD_OBSERVATORY=o
STR_BLD_CITADEL=z
STR_BLD_ARCHIVES=t
STR_BLD_STARGATE=p
STR_BLD_FLEET_BEACON=f
STR_BLD_TRIBUNAL=a
STR_BLD_ROBOTICS_BAY=b
STR_BLD_TCOMMANDCTR=k
STR_BLD_DEPOT=v
STR_BLD_REFINERY=r
STR_BLD_BARRACKS=s
STR_BLD_ENGINEERING=m
STR_BLD_TURRET=t
STR_BLD_ACADEMY=a
STR_BLD_PILLBOX=u
STR_BLD_FACTORY=f
STR_BLD_TSTARPORT=r
STR_BLD_SCIENCE_FAC=i
STR_BLD_ARMORY=w
STR_BLD_COMSAT=c
STR_BLD_SILO=n
STR_BLD_DOCKS=k
STR_BLD_COVERT_OPS=g
STR_BLD_PHYSICS=p
STR_BLD_MACHINE=w
STR_MOVE=b
STR_STOP=s
STR_ATTACK=a
STR_PATROL=p
STR_HOLD=h
STR_WAYPOINTS=w
STR_LAND=l
STR_LIFTOFF=t
STR_RALLYPOINT=f
STR_RECHARGE=r
STR_SELECT_LARVA=l
STR_GATHER=m
STR_RETURN=c
STR_REPAIR=r
STR_BUILD=g
STR_BLD_ADVANCED=v
STR_MUTATE=i
STR_MUTATE_ADV=f
STR_MORPH_ADV=f
STR_PICKUP=l
STR_UNLOAD=a
STR_NUKESTRIKE=n
STR_PLACE_COP=p
STR_RSRCH_CURE=w
STR_RSRCH_MYOPIA=b
STR_HEAL=e
STR_CURE=w
STR_MYOPIA=l
STR_RSRCH_LURKERASPECT=a
STR_RSRCH_DISRUPTOR=d
STR_RSRCH_MINDCONTROL=g
STR_RSRCH_PSYFEEDBACK=f
STR_RSRCH_PARALIZE=m
STR_MAKE_P_DARCHON=v
STR_DISRUPTOR=d
STR_MINDCONTROL=g
STR_PSYFEEDBACK=f
STR_USEPARALIZE=e
STR_UP_MEDIC_ENERGY=m
STR_UP_T_MISSILE_BOOST=c
STR_UP_Z_ULTRA_SPEED=h
STR_UP_Z_ULTRA_ARMOR=c
STR_UP_CORSAIR_ENERGY=j
STR_UP_DARCHON_ENERGY=t
STR_DEVOURER_ASPECT=v
STR_MAKE_Z_LURKER=m
STR_MAKE_T_MEDIC=i
STR_MAKE_T_FRIGATE=w
STR_MAKE_P_CORSAIR=o
STR_MAKE_P_DTEMPLAR=k
STR_PLAYBACK_HELP_SPEEDUP=s
STR_PLAYBACK_HELP_PLAY=p
STR_PLAYBACK_HELP_PAUSE=p
STR_PLAYBACK_HELP_SLOWDOWN=l
Have fun