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On April 15 2015 02:35 swag_bro wrote: Very surprisingly surprised that Flash lost. A few days, he was the best player in the world. Oh well, I guess shit happens sometimes. I am not used to Flash losing at all. I am, however, used to him winning everything because of great game sense. I don't know what happened to this Flash...
I think it's just nerves. If Flash can get over them we'd have the first sc2 bonjwa again.
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On April 15 2015 02:16 Elentos wrote:Show nested quote +On April 14 2015 19:06 RHoudini wrote: LOL. That's why even in plat you make a depot in the natural :D. After thinking about the game for a bit, I've come to the conclusion that a depot in the natural wouldn't have been enough. Panic had stored up enough FF energy to lock Flash out of his natural for long enough to create an army Flash can't fight without a bunker (no medivacs on the field). Flash's units were at the main ramp when Panic's warp prism entered the natural, so unless he suddenly starts playing with the speed of a Bronze League Hero, Panic is guaranteed to get at least the workers from the natural. So I think to hold this Flash would have needed to scout either the sentries and the warp prism or the warp prism and the gateways; then he deflects it easily and Panic is in trouble. Granted the way it went, Flash miscontrolled a bunch of his marines and just ran them into FF, but I'm not sure those would have allowed him to take a good fight. What he could have tried to do though is use his natural workers to attack Panic's sentries. If Panic gets nervous (or should I say... panics? no, no I shouldn't) with SCVs running at his sentries he might miss the FF and Flash might have a shot to bring his army over to shut it down. But relying on your opponent making mistakes sucks :S. So tl;dr: needed better scouting.
I'm rewatching the game, and yes you are right about Flash not trying to fight with his SCVs. The FFs came down at 8:24 game time. There were 3 sentries. Flash just passed them by with his 11 SCVs and 2 Mules. The FFs dispersed at 8:39, around the same time when all his SCVs went down, so he had full 15 s to fight with an average of 5-6 SCVs (considering some stalkers went on to shoot the CC). That's like 250-300 damage right there. 3 sentires of a combined 240 HP. He should have at least taken out 2 of them easily. Then the marines storm in 8:39 and he might have a chance. But here his workers get cluttered on the ramp, looking stupid and he eats another round of FFs around 8:37 splitting part of his army.
Sorry Flash, bad crisis management there. <_<
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On April 15 2015 08:53 plotspot wrote:Show nested quote +On April 15 2015 02:16 Elentos wrote:On April 14 2015 19:06 RHoudini wrote: LOL. That's why even in plat you make a depot in the natural :D. After thinking about the game for a bit, I've come to the conclusion that a depot in the natural wouldn't have been enough. Panic had stored up enough FF energy to lock Flash out of his natural for long enough to create an army Flash can't fight without a bunker (no medivacs on the field). Flash's units were at the main ramp when Panic's warp prism entered the natural, so unless he suddenly starts playing with the speed of a Bronze League Hero, Panic is guaranteed to get at least the workers from the natural. So I think to hold this Flash would have needed to scout either the sentries and the warp prism or the warp prism and the gateways; then he deflects it easily and Panic is in trouble. Granted the way it went, Flash miscontrolled a bunch of his marines and just ran them into FF, but I'm not sure those would have allowed him to take a good fight. What he could have tried to do though is use his natural workers to attack Panic's sentries. If Panic gets nervous (or should I say... panics? no, no I shouldn't) with SCVs running at his sentries he might miss the FF and Flash might have a shot to bring his army over to shut it down. But relying on your opponent making mistakes sucks :S. So tl;dr: needed better scouting. I'm rewatching the game, and yes you are right about Flash not trying to fight with his SCVs. The FFs came down at 8:24 game time. There were 3 sentries. Flash just passed them by with his 11 SCVs and 2 Mules. The FFs dispersed at 8:39, around the same time when all his SCVs went down, so he had full 15 s to fight with an average of 5-6 SCVs (considering some stalkers went on to shoot the CC). That's like 250-300 damage right there. 3 sentires of a combined 240 HP. He should have at least taken out 2 of them easily. Then the marines storm in 8:39 and he might have a chance. But here his workers get cluttered on the ramp, looking stupid and he eats another round of FFs around 8:37 splitting part of his army. Sorry Flash, bad crisis management there. <_<
I think it is nerve issue, especially in Live matches and God Status . . . Because clearly he is panic and not thinking straight to perform logically, he just panic and rely on instinct, that is to run . .? The game VS Lee Nock too , I feel overstim and over scan are all due to using panic mode instinct not logic sense.
I went on stage before , I will never forget that feeling ~~ . Suddenly what I tink in mind is not what I say.
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On April 15 2015 08:53 plotspot wrote:Show nested quote +On April 15 2015 02:16 Elentos wrote:On April 14 2015 19:06 RHoudini wrote: LOL. That's why even in plat you make a depot in the natural :D. After thinking about the game for a bit, I've come to the conclusion that a depot in the natural wouldn't have been enough. Panic had stored up enough FF energy to lock Flash out of his natural for long enough to create an army Flash can't fight without a bunker (no medivacs on the field). Flash's units were at the main ramp when Panic's warp prism entered the natural, so unless he suddenly starts playing with the speed of a Bronze League Hero, Panic is guaranteed to get at least the workers from the natural. So I think to hold this Flash would have needed to scout either the sentries and the warp prism or the warp prism and the gateways; then he deflects it easily and Panic is in trouble. Granted the way it went, Flash miscontrolled a bunch of his marines and just ran them into FF, but I'm not sure those would have allowed him to take a good fight. What he could have tried to do though is use his natural workers to attack Panic's sentries. If Panic gets nervous (or should I say... panics? no, no I shouldn't) with SCVs running at his sentries he might miss the FF and Flash might have a shot to bring his army over to shut it down. But relying on your opponent making mistakes sucks :S. So tl;dr: needed better scouting. I'm rewatching the game, and yes you are right about Flash not trying to fight with his SCVs. The FFs came down at 8:24 game time. There were 3 sentries. Flash just passed them by with his 11 SCVs and 2 Mules. The FFs dispersed at 8:39, around the same time when all his SCVs went down, so he had full 15 s to fight with an average of 5-6 SCVs (considering some stalkers went on to shoot the CC). That's like 250-300 damage right there. 3 sentires of a combined 240 HP. He should have at least taken out 2 of them easily. Then the marines storm in 8:39 and he might have a chance. But here his workers get cluttered on the ramp, looking stupid and he eats another round of FFs around 8:37 splitting part of his army. Sorry Flash, bad crisis management there. <_< Not sure if he was actually managing or was like auto-piloting. The moment he spotted the drop, he instantly: lifted the OC, tried to run his workers, moved his marines over. But he looked like he stopped controlling the army units since they just ran into the force field wall doing nothing, that should only happen if he was focusing on something else :S
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Beautiful build by Panic against Flash. I sometimes wish that both Teams had to send 2 Players out publically known on maps, so that the other Team could choose which Opponent to send to specifically play against that Player on that Map to snipe him. It would need some more scheduling, but I think a fair way to do this would be possible.
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On April 14 2015 19:21 DJHelium wrote:
Did they say something ?
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On April 16 2015 05:14 FFW_Rude wrote:Did they say something ?
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