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On January 20 2014 07:19 pigmanbear wrote: Please. Remove. Swarm hosts. Most boring unit of all time. Seriously Blizzard, no one will laugh at you if you admit you made a mistake. Or really, I think even removing enduring locusts would solve a lot of problems, right now it's just too hard to actually get to the spark hosts for the attacker. Maybe make them a little faster to compensate (or heck, make it a speed upgrade so the range is the same but the life is shorter). It's really just silly how hard it is to actually attack swarm hosts once you get to a critical mass.
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This shit is from 4 mining bases. Imagine Snute would've gotten more.
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On January 20 2014 07:23 FeyFey wrote:Show nested quote +On January 20 2014 07:20 Quakie wrote: He needs to WP-harass. Maybe even more than one...? Zerg just needs one base if the swarmhosts are up. Swarmhosts need some sort of upkeep cost lol.
Or just make the locusts last like 5 seconds, make the SH burrow a lot quicker and unburrow a lot quicker and move speed a lot quicker so they become more of a hit and run unit instead of a turtle siege unit that completely ruins the game flow and purpose of the game in general. When you are on 1 base you should not be able to keep up with a mass army of top tier units. Viper's with abduct just make this army x10 as powerful because you are just trading super expensive units for literally no cost at all. It's incredibly imbalanced if you ask me and it's just straight up bullshit.
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On January 20 2014 07:25 CruelZeratul wrote: The respawn time between Locusts waves needs to be much higher. You have to have a chance to actually attack them when Locusts are down.
We need :
- Faster locusts - Less lifetime - Faster burrow/unburrow
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I'm watching this, and Catz doing the exact same thing against Puck in the MLG quals. Gonna watch some Polish Starbow I guess.
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What the hell Snute.. hes seeing that Titan is building an air army but wont just kill the main, its like he is begging to loose this
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On January 20 2014 07:26 i.of.the.storm wrote:Show nested quote +On January 20 2014 07:19 pigmanbear wrote: Please. Remove. Swarm hosts. Most boring unit of all time. Seriously Blizzard, no one will laugh at you if you admit you made a mistake. Or really, I think even removing enduring locusts would solve a lot of problems, right now it's just too hard to actually get to the spark hosts for the attacker. Maybe make them a little faster to compensate (or heck, make it a speed upgrade so the range is the same but the life is shorter). It's really just silly how hard it is to actually attack swarm hosts once you get to a critical mass. Blizzard saw how many zergs used broodlords in WoL and thought they would enjoy it if they had ground broods in hots.
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On January 20 2014 07:29 Tachion wrote:Show nested quote +On January 20 2014 07:26 i.of.the.storm wrote:On January 20 2014 07:19 pigmanbear wrote: Please. Remove. Swarm hosts. Most boring unit of all time. Seriously Blizzard, no one will laugh at you if you admit you made a mistake. Or really, I think even removing enduring locusts would solve a lot of problems, right now it's just too hard to actually get to the spark hosts for the attacker. Maybe make them a little faster to compensate (or heck, make it a speed upgrade so the range is the same but the life is shorter). It's really just silly how hard it is to actually attack swarm hosts once you get to a critical mass. Blizzard saw how many zergs used broodlords in WoL and thought they would enjoy it if they had ground broods in hots. But remember, it feels zergy. Thats whats important
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Mexico2170 Posts
Protoss has 3 hidden bases, more income, and still theres nothing he can do lol
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On January 20 2014 07:28 Insoleet wrote:Show nested quote +On January 20 2014 07:25 CruelZeratul wrote: The respawn time between Locusts waves needs to be much higher. You have to have a chance to actually attack them when Locusts are down. We need : - Faster locusts - Less lifetime - Faster burrow/unburrow
Haha sure, faster Locusts, so you can't even run away and avoid damage.
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On January 20 2014 07:29 Tachion wrote:Show nested quote +On January 20 2014 07:26 i.of.the.storm wrote:On January 20 2014 07:19 pigmanbear wrote: Please. Remove. Swarm hosts. Most boring unit of all time. Seriously Blizzard, no one will laugh at you if you admit you made a mistake. Or really, I think even removing enduring locusts would solve a lot of problems, right now it's just too hard to actually get to the spark hosts for the attacker. Maybe make them a little faster to compensate (or heck, make it a speed upgrade so the range is the same but the life is shorter). It's really just silly how hard it is to actually attack swarm hosts once you get to a critical mass. Blizzard saw how many zergs used broodlords in WoL and thought they would enjoy it if they had ground broods in hots.
Ya genius logic there. And they literally keep the brood/infestor composition and just add ground broods that are ranged units and can travel across the entire map without having to move, while at the same time adding the Viper abduct that makes the composition x10 as strong.
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On January 20 2014 07:31 CruelZeratul wrote:Show nested quote +On January 20 2014 07:28 Insoleet wrote:On January 20 2014 07:25 CruelZeratul wrote: The respawn time between Locusts waves needs to be much higher. You have to have a chance to actually attack them when Locusts are down. We need : - Faster locusts - Less lifetime - Faster burrow/unburrow Haha sure, faster Locusts, so you can't even run away and avoid damage.
With less lifetime you have to play strategically and flank where the locusts are not.
If locusts dont go fast enough, they are just useless. (They are currently working because of their long lifetime)
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If Snute would just send 3 SHs in Titans main to kill all the tech, this game would have been over 10 minutes ago
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well...ppl complain abou cheese.....i would say...cheese zerg asap! before THIS happens :D
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i wonder the number of kills for each colossus, omg
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SH is the worst thing that happened to HotS.
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Imagine at least 80% of those tempests Titan has lost so far in one ball with those collosus. Different story.
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No wonder Hasuobs started to all-in Zerg every game. This is everywhere on the EU ladder
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On January 20 2014 07:34 NovaMB wrote: No wonder Hasuobs started to all-in Zerg every game. This is everywhere on the EU ladder
^ This!
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