[GSTL] Pre Season Grand Finals - Page 34
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Schelim
Austria11525 Posts
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NightOfTheDead
Lithuania1711 Posts
On February 25 2013 20:12 Dodgin wrote: I think Sleep should have tried to do more damage in the midgame, letting First get his maxed army instead of pushing his third base was a bad idea. He did try to go heavy tier 2, actually. What else could he have done, when a bunch colosus is out, with void rays incoming. | ||
NguN
Australia1322 Posts
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Megiddosc
United States966 Posts
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Na_Dann_Ma_GoGo
Germany2959 Posts
On February 25 2013 20:11 DarkLordOlli wrote: Sleep had all his drones at the left side expansions killed by 4 zealots... That's not even true, they killed a hatch if I'm not mistaken, nothing more. | ||
bo1b
Australia12814 Posts
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SC2ShoWTimE
Germany722 Posts
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Taefox
1533 Posts
On February 25 2013 20:12 Pandemona wrote: Biggest throw in HOTS so far that? First had an advanced lead in early to mid game | ||
a3den
704 Posts
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lichter
1001 YEARS KESPAJAIL22271 Posts
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sitromit
7051 Posts
On February 25 2013 20:13 Vindicare605 wrote: Easier said than done. First's midgame defense was pretty solid, although as a lot of us were saying that the Zerg really needed a Nydus added in with that midgame push. It helps so much with that kind of push. Nydus adds nothing to that push aside from wasting gas, not on that map in those positions. | ||
Snusmumriken
Sweden1717 Posts
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SolidMoose
United States1240 Posts
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McBengt
Sweden1684 Posts
On February 25 2013 20:12 Arco wrote: I heard mobile static defense and Vipers are good units. Turtle skytoss with storm is considered more or less unbeatable by zerg in the late game atm. It may be underdeveloped metagame or it may be balance issues, I don't know, but right now there doesn't seem to be a very good answer to that composition. | ||
Olli
Austria24413 Posts
On February 25 2013 20:13 ETisME wrote: why would that help? It's not like zerg was low on economy lol Actually sleep had no bank after he had to replace some of his army. He should've had a 1000/1000 bank at that point, he was on 5 bases and had a standing army for some time. He was WAY low on economy compared to where he should have been. | ||
Dodgin
Canada39254 Posts
On February 25 2013 20:14 NightOfTheDead wrote: He did try to go heavy tier 2, actually. What else could he have done, when a bunch colosus is out, with void rays incoming. He didn't try to siege up First's third base at all is what I meant, he could have split off 2 or 3 Swarm Host's to try to kill it. He pushed too slowly. | ||
LimitSEA
Australia9580 Posts
On February 25 2013 20:13 Vindicare605 wrote: Easier said than done. First's midgame defense was pretty solid, although as a lot of us were saying that the Zerg really needed a Nydus added in with that midgame push. It helps so much with that kind of push. This. Midgame the SH is so strong. SH, corruptor, ling/hydra is such a good composition with overseers to spot observers. But if the Protoss manages to hit that late game composition things get very rough. | ||
Irratonalys
Germany902 Posts
Not getting your drones murdered by 4 zealots, not running through storms. how do burrowed units and air units that move slightly slower than tectonic plates dodge storms? | ||
Tachion
Canada8573 Posts
On February 25 2013 20:14 SC2ShoWTimE wrote: i think sleep had corruptor and hydras in the same control group. he was clumping so much. with better control he probably could have one that easily because the fourth base of protoss was delayed for ages and sleep himself was on 5 or 6 bases. Yep, Sleep only had 2 control groups, one for hydra/corruptor and the other for swarm hosts. | ||
Pandemona
Charlie Sheens House51335 Posts
On February 25 2013 20:14 Porishan wrote: First had an advanced lead in early to mid game Yeah then it got owned? was like 5/6 base Zerg vs 3 base P as he kept camping out by First's 4th and sniping it? Then he took a stupid engagement and didnt "attempt" to micro any of his units out of storms. Then remaxed on pure hydra.... | ||
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