On April 12 2007 12:49 Zanno wrote:
uh oh - http://pc.ign.com/articles/779/779920p1.html
uh oh - http://pc.ign.com/articles/779/779920p1.html
we r famous =O
Forum Index > SC2 General |
mnm
United States4493 Posts
On April 12 2007 12:49 Zanno wrote: uh oh - http://pc.ign.com/articles/779/779920p1.html we r famous =O | ||
useLess
United States4781 Posts
On April 13 2007 17:46 mnm wrote: Show nested quote + On April 12 2007 12:49 Zanno wrote: uh oh - http://pc.ign.com/articles/779/779920p1.html we r famous =O And this rumor better come true, or else we'd look like fools! | ||
SpiritAshura
United States1271 Posts
http://games.sina.com.cn/j/n/2007-04-12/1447194187.shtml or another link to it: http://sc.replays.net/htm_data/18/0704/26150.html what is this all about? o.O | ||
crazie-penguin
United States1253 Posts
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Physician
United States4146 Posts
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PobTheCad
Australia893 Posts
it doesn't matter if it is 2007 , there will still be no 200 unit cap picture this : 8 man ffa 200 limit 256*256 all people close to 200 limit large scale battles all over the place with a 3D engine this will LAG LIKE ALL HELL especially on bnet | ||
pyrogenetix
United Arab Emirates5090 Posts
the size of south korea. | ||
Liquid`Jinro
Sweden33719 Posts
On April 15 2007 23:56 PobTheCad wrote: guys listen to me it doesn't matter if it is 2007 , there will still be no 200 unit cap picture this : 8 man ffa 200 limit 256*256 all people close to 200 limit large scale battles all over the place with a 3D engine this will LAG LIKE ALL HELL especially on bnet That actually used to lag some computers even back when SC was released.. For instance, I played for a long while on a computer that couldn't handle 200 vs 200 battles PvZ without lagging ;p | ||
ilovezil
United States4143 Posts
On April 09 2007 15:36 SonuvBob wrote: Thanks mk..))! Somehow I think this thread will be popular.. Predicting this at 4th or 5th post, I tip my hat to you, sir. | ||
BuGzlToOnl
United States5918 Posts
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PobTheCad
Australia893 Posts
On April 16 2007 05:51 FrozenArbiter wrote: That actually used to lag some computers even back when SC was released.. For instance, I played for a long while on a computer that couldn't handle 200 vs 200 battles PvZ without lagging ;p I remember it , as i was playing sc with a p120 back in 98' Remember though that there are still a number of people playing world of warcraft with a 56k modem , so it is likely there will be people playing sc2 with a 56k.It could get really bad. Can anyone tell me the highest unit cap for a recent 3d rts? | ||
ShadowSoul
Argentina2 Posts
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ChaosKnight
United States819 Posts
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evanthebouncy!
United States12796 Posts
On April 15 2007 18:04 SpiritAshura wrote: Sorry for bump but, was randomly looking through stuff and I came across this (maybe I just missed the post about it or something): http://games.sina.com.cn/j/n/2007-04-12/1447194187.shtml or another link to it: http://sc.replays.net/htm_data/18/0704/26150.html what is this all about? o.O 爱好者自己绘制的《星际争霸2》LOGO translate as: Fan made "SC2" Logo RTS爱好者自己绘制的《星际争霸2》出场角色草图 Translate as: A sketch of a RTS lover's depection(Sp?) of SC2's feather characters. | ||
evanthebouncy!
United States12796 Posts
我说玻璃渣就是胆小 所谓的精品只不过是个借口 看看人家SE 任天堂 那个作品不都出了10多作 还不都是精品?? 你玻璃渣呢?搞了个SC就不敢再往前迈了,一个SC2搞飞机到现在还不知道有没有影子! 最可气的是什么?是 把开发了N年的 星际争霸 幽灵 无限期搁浅!! 说是为了精品政策! 那什么意思?说白了就是自己都觉得这个作品一塌糊涂,不敢在PS2等平台发售了!因为FF12等真正的精品会把它这个所谓的精品打的一败涂地!!!!!!!! 玻璃渣 看你什么时候才能真正的勇敢起来? NicE! | ||
Aphelion
United States2720 Posts
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oneofthem
Cayman Islands24199 Posts
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pyrogenetix
United Arab Emirates5090 Posts
On April 17 2007 23:44 evanthebouncy~ wrote: haha I saw this post: 我说玻璃渣就是胆小 所谓的精品只不过是个借口 看看人家SE 任天堂 那个作品不都出了10多作 还不都是精品?? 你玻璃渣呢?搞了个SC就不敢再往前迈了,一个SC2搞飞机到现在还不知道有没有影子! 最可气的是什么?是 把开发了N年的 星际争霸 幽灵 无限期搁浅!! 说是为了精品政策! 那什么意思?说白了就是自己都觉得这个作品一塌糊涂,不敢在PS2等平台发售了!因为FF12等真正的精品会把它这个所谓的精品打的一败涂地!!!!!!!! 玻璃渣 看你什么时候才能真正的勇敢起来? NicE! owned... | ||
Silent_Marine
Vietnam281 Posts
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hixhix
1156 Posts
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