On December 18 2012 04:41 Toadesstern wrote:
I usually pick terrorists. Really don't like playing CT
I usually pick terrorists. Really don't like playing CT
wat?
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Promethelax
Canada7089 Posts
On December 18 2012 04:41 Toadesstern wrote: I usually pick terrorists. Really don't like playing CT wat? | ||
Keirathi
United States4679 Posts
On December 18 2012 05:03 Promethelax wrote: Show nested quote + On December 18 2012 04:41 Toadesstern wrote: I usually pick terrorists. Really don't like playing CT wat? Counter-strike. It's terrorists vs counter-terrorists (aka CTs) | ||
Clarity_nl
Netherlands6826 Posts
gl all! | ||
Mr. Wiggles
Canada5894 Posts
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Eywa-
Canada4876 Posts
On December 18 2012 05:20 Mr. Wiggles wrote: I'd prefer starting tomorrow if possible, or else I won't be terribly active for the first 24 hours. As long as you make up for activity, I don't see it to be an issue, there will always be gaps of inactivity for people. | ||
yamato77
11589 Posts
Though a warning in advance, I am self-imposing a strict posting limit of ten posts per cycle to remedy my spamming issue. Don't lynch me for this. Lynch me for being mafia. | ||
Mr. Wiggles
Canada5894 Posts
On December 18 2012 05:25 Eywa- wrote: Show nested quote + On December 18 2012 05:20 Mr. Wiggles wrote: I'd prefer starting tomorrow if possible, or else I won't be terribly active for the first 24 hours. As long as you make up for activity, I don't see it to be an issue, there will always be gaps of inactivity for people. I just don't like missing the starts of games, because then you don't have as good a chance to establish yourself in the game as someone who is active while the first spurt of actual posting/playing goes on. :p | ||
Toadesstern
Germany16350 Posts
On December 18 2012 05:26 yamato77 wrote: Any time, any day. I'll be active at some point. Though a warning in advance, I am self-imposing a strict posting limit of ten posts per cycle to remedy my spamming issue. Don't lynch me for this. Lynch me for being mafia. yeah same here but people should already know about that if they watched my last game :p I don't have a number I set for myself but I'll post way less. | ||
debears
United States2516 Posts
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GreYMisT
United States6736 Posts
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Keirathi
United States4679 Posts
On December 18 2012 05:54 GreYMisT wrote: So millers in this setup are self aware? Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game. Also, going to start tomorrow. I ended up being pretty busy this afternoon. | ||
Hapahauli
United States9305 Posts
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Palmar
Iceland22630 Posts
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Toadesstern
Germany16350 Posts
On December 18 2012 09:48 Keirathi wrote: Show nested quote + On December 18 2012 05:54 GreYMisT wrote: So millers in this setup are self aware? Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game. Also, going to start tomorrow. I ended up being pretty busy this afternoon. That's fine but isn't the standard the other way around? Usually millers aren't self aware and them being self aware is a change :p I mean it could get a little hairy with a combination of miller and mason in a game I suspect. | ||
Promethelax
Canada7089 Posts
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marvellosity
United Kingdom36156 Posts
On December 18 2012 09:48 Keirathi wrote: Show nested quote + On December 18 2012 05:54 GreYMisT wrote: So millers in this setup are self aware? Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game. Also, going to start tomorrow. I ended up being pretty busy this afternoon. you'd have to be very careful with this, remember that Miller actually nominally counts as a "blue" - i.e. a pro-town force, in C9++. Unselfaware millers are a boon for mafia, so the balance gets screwed up somewhat | ||
wherebugsgo
Japan10647 Posts
On December 18 2012 22:25 marvellosity wrote: Show nested quote + On December 18 2012 09:48 Keirathi wrote: On December 18 2012 05:54 GreYMisT wrote: So millers in this setup are self aware? Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game. Also, going to start tomorrow. I ended up being pretty busy this afternoon. you'd have to be very careful with this, remember that Miller actually nominally counts as a "blue" - i.e. a pro-town force, in C9++. Unselfaware millers are a boon for mafia, so the balance gets screwed up somewhat +55 the reason (IMO) one can get away with simply doing inno child ---> self aware miller is because TL towns are smarter than mafiascum towns, and so you need to "nerf" the role a bit to make it viable. The nerf is subtle enough that it allows you to keep the modified role without any other changes-the role is still by itself pro-town on average. If you change to unaware millers, then you flip the parity of the role and then other changes are necessary. On December 18 2012 18:54 Palmar wrote: Can we have instant majority lynching optional so I can hammer bugs dead on the night christ was born? I'm not afraid of your Christian threats! | ||
Toadesstern
Germany16350 Posts
On December 18 2012 22:25 marvellosity wrote: Show nested quote + On December 18 2012 09:48 Keirathi wrote: On December 18 2012 05:54 GreYMisT wrote: So millers in this setup are self aware? Yes. I toyed with the idea of making them not self-aware for this game, but I think I'll keep them self-aware for this game. Also, going to start tomorrow. I ended up being pretty busy this afternoon. you'd have to be very careful with this, remember that Miller actually nominally counts as a "blue" - i.e. a pro-town force, in C9++. Unselfaware millers are a boon for mafia, so the balance gets screwed up somewhat exactly what I meant with what I said. An unaware miller is something considered half a red PR, as in it's hurting town. A weak one but it is hurting town. A self-aware miller is something that is slightly helping town. Not a real blue but it's on the plus side and it has an amazing synergy with the kind of masons that are in this game. Edit: Didn't consider what bugs said. If it's an innocent child nerfed into a miller that's obviously decent. I just brought this up because it used to be not self-aware millers in pretty much every game, someone did a game with self aware millers and suddenly everyone uses them or assumes they are in play like matt (and the majority of everyone else) did in palmars storm game if I remember correctly (It was storm where Matt screwed up his miller claim, right? checking right now :p... no it wasn't storm, no idea what the game was) Edit2: got it, it was LVII | ||
Palmar
Iceland22630 Posts
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iamperfection
United States9635 Posts
On December 18 2012 22:32 Palmar wrote: I like my millers unaware and of the death variety. After reading up on it i think the person who came up the concept of a death miller must be a very sick individual. | ||
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