• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:58
CET 22:58
KST 06:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!41$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1107 users

[Pics] Byzantium 3 and Carthage 2

Forum Index > BW General
Post a Reply
GTR
Profile Blog Joined September 2004
51497 Posts
Last Edited: 2009-04-16 01:59:43
April 16 2009 01:56 GMT
#1
[image loading]

Changes from Byzantium 2.3
- Minerals at natural changed from 6 to 7
- Third gas' at 3, 6, 9 and 12 increased minerals from 6 to 7
- Mineral natural amount changed from 5 to 6
- Natural choke widened
- Changes to various bases mining efficiency
+ Show Spoiler [Korean] +
◆ 2.3버전으로부터 바뀐 점
- 앞마당 미네랄 6덩이에서 7덩이로 증가
- 3, 6, 9, 12시 멀티 미네랄 6덩이에서 7덩이로 증가
- 미네랄멀티 미네랄 5덩이에서 6덩이로 증가
- 앞마당 입구 인근 지형 수정
- 본진, 앞마당 자원배치 일부 수정


(Basically they reverted back to Old Byzantium -_-)

[image loading]

Changes from Carthage
- Mains mineral count changed from 8 to 9
- Natural expansions mineral count changed from 7 to 8
- Gas removed from 2 and 8 Expansions
- 1 and 7's expansions moved closer to the main bases
- 1 and 7's Multi-entrance ramps changed
- Gas removed from the center expansions
- Narrower choke at natural
- Wider choke at main base
- Space added behind both main and natural minerals for turrets
- Several ramps fixed due to visibility issues
- Mains minerals fixed for maximum mining efficiency.
+ Show Spoiler [Korean] +
- 본진 미네랄 8덩이에서 9덩이로 증가
- 앞마당 미네랄 7덩이에서 8덩이로 증가
- 중앙 가스멀티 미네랄 3덩이에서 6덩이로 증가하고 가스 삭제
- 2시, 8시 가스멀티 가스 삭제
- 1시 7시 멀티 위치 앞마당에 가깝게 이동
- 1시 7시 멀티 벽쪽 입구 위치 이동
- 중앙 가스멀티 인근 지역 건물 지어지는 공간 확장
- 본진 입구 1배럭 1서플로 막히도록 수정
- 앞마당 입구 너비 축소
- 앞마당 뒤쪽 터렛 지어지는 공간 확장
- 앞마당 뒤쪽 벽 너머 시야확보 약간 가능하게 수정
- 본진입구 위아래 언덕지형 넓이 축소
- 본진 자원배치 일부 수정


(Why didn't they just do all of this in the first place =/)

Source: FOMOS
Commentator
tyr
Profile Blog Joined February 2008
France1686 Posts
April 16 2009 02:12 GMT
#2
On April 16 2009 10:56 GTR wrote:
- Space added behind both main and natural minerals for turrets


Wasn't that part of the balance problem in the original Blue Storm as well ?
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
Last Edited: 2009-04-16 02:15:46
April 16 2009 02:15 GMT
#3
Dang, ZvP is going to be a whole lot harder this season. I wish they would make it balanced instead of switching between favoring each race, though who knows, it might be balanced this season.
Jaedong
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
April 16 2009 02:17 GMT
#4
On April 16 2009 11:12 tyr wrote:
Show nested quote +
On April 16 2009 10:56 GTR wrote:
- Space added behind both main and natural minerals for turrets

Wasn't that part of the balance problem in the original Blue Storm as well ?

As far as TvZ is concerned, that was THE balance problem in the original Blue Storm.
Moderator
Harem
Profile Joined November 2007
United States11393 Posts
April 16 2009 02:31 GMT
#5
So, we're basically back to this now?

ZvP: 0-7 (0%) [ Games ]

Awesome. -_-
Moderator。◕‿◕。
thunk
Profile Blog Joined March 2008
United States6233 Posts
April 16 2009 02:31 GMT
#6
I never liked league-only maps. I felt that players just played and practiced on them out of courtesy.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Pioneer
Profile Joined December 2008
994 Posts
April 16 2009 02:45 GMT
#7
Cool, good fixes for Carthage. Narrower choke is great, FE will be a bit easier. Also, the switching of the corner expansions is cool :D.
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
April 16 2009 03:22 GMT
#8
Byzantium 3 = Byzantium 1, seriously. Byzantium 2 was quite balanced wasn't it?

And lol @ Carthage changes. Must be after all the T>>>>>>>>>>P and Z>>>>>>>>>>P imbalance rants. "OMG NAT ENTRANCE TOO BIG" "OMG ZERG EZ THIRD GAS" =.="
POGGERS
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
April 16 2009 03:56 GMT
#9
On April 16 2009 11:31 Harem wrote:
So, we're basically back to this now?

ZvP: 0-7 (0%) [ Games ]

Awesome. -_-


Do you ever not whine about imbalances?
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
April 16 2009 04:00 GMT
#10
On April 16 2009 12:56 hasuprotoss wrote:
Show nested quote +
On April 16 2009 11:31 Harem wrote:
So, we're basically back to this now?

ZvP: 0-7 (0%) [ Games ]

Awesome. -_-


Do you ever not whine about imbalances?

You underestimate how import a mineral patch or two is in a matchup like ZvP. This was the most imbalanced ZvP map for zergs since I started watching the scene (since EVER 07) and you're going to bash someone for complaining about that? What about all the people that complained about ToTM?
Honestly, there's no point in posting just to bash someone whose comments are justified.
Jaedong
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 16 2009 04:04 GMT
#11
WTF Byzantium 2 looked pretty balanced according to TLPD... nothing above 60% for any matchup, that makes it way more balanced than most (unless those numbers obscure some other problem). Anyone know why it was changed?

Also, TLPD doesn't show a single game for Byzantium 2.3? What was it used it in?

Definitely looks like Protoss is receiving the brunt of the loving this time around (based on my limited Starcraft knowledge). I say this because Stork said in an interview that more minerals per patch tends to help Protoss even more than smaller natural chokes (and both of these maps are getting both of those treatments).
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
April 16 2009 04:06 GMT
#12
On April 16 2009 13:00 Avidkeystamper wrote:
Show nested quote +
On April 16 2009 12:56 hasuprotoss wrote:
On April 16 2009 11:31 Harem wrote:
So, we're basically back to this now?

ZvP: 0-7 (0%) [ Games ]

Awesome. -_-


Do you ever not whine about imbalances?

You underestimate how import a mineral patch or two is in a matchup like ZvP. This was the most imbalanced ZvP map for zergs since I started watching the scene (since EVER 07) and you're going to bash someone for complaining about that? What about all the people that complained about ToTM?
Honestly, there's no point in posting just to bash someone whose comments are justified.


It's not just this isolated incident. I always see Harem posting about imbalances.

And you should have seen Mercury o.O
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 16 2009 04:08 GMT
#13
Also, the first post doesn't say what these maps are for... I just checked the calendar and saw they are both being used in MSL Survivor starting tonight. Would be helpful to add that to the first post.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
April 16 2009 05:10 GMT
#14
Does anyone actually play carthage when its a map of the week? I have tried some random times to host a game and see if anyone would join, but no one did Hopefully these new changes will spark some new innovation in playing Carthage. Byzantium 3....bleh
PH
Profile Blog Joined June 2008
United States6173 Posts
April 16 2009 06:59 GMT
#15
Byzantium's wider nat choke is gonna make it impossible for T to wall in...was it a T favored map?

Carthage is a garbage map, though...I have no idea why they're keeping it.

On April 16 2009 13:08 Pyrrhuloxia wrote:
Also, the first post doesn't say what these maps are for... I just checked the calendar and saw they are both being used in MSL Survivor starting tonight. Would be helpful to add that to the first post.

That should be a given, since these are MSL only maps. Where else would they be used?
Hello
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
ZZZero.O217
LiquipediaDiscussion
LAN Event
18:00
Stellar Fest: Day 2
Zoun vs ScarlettLIVE!
Clem vs TriGGeR
ComeBackTV 822
UrsaTVCanada760
IndyStarCraft 297
EnkiAlexander 61
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 289
Nathanias 88
elazer 58
Railgan 48
ForJumy 0
StarCraft: Brood War
Sea 1353
ZZZero.O 217
White-Ra 215
Dota 2
febbydoto8
LuMiX1
League of Legends
KnowMe77
Heroes of the Storm
Liquid`Hasu462
Khaldor242
Other Games
Grubby4344
Beastyqt774
FrodaN524
Mlord330
Pyrionflax287
Fuzer 195
mouzStarbuck123
ToD94
ArmadaUGS84
goatrope67
Organizations
Other Games
gamesdonequick805
Counter-Strike
PGL157
Other Games
angryscii15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• musti20045 21
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• 3DClanTV 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2810
• masondota2225
• Ler122
• lizZardDota272
League of Legends
• imaqtpie2919
Other Games
• Scarra421
• tFFMrPink 13
Upcoming Events
Replay Cast
1h 2m
Sparkling Tuna Cup
12h 2m
WardiTV Korean Royale
14h 2m
LAN Event
17h 2m
IPSL
20h 2m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
22h 2m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 11h
Wardi Open
1d 14h
WardiTV Korean Royale
2 days
Replay Cast
3 days
[ Show More ]
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.