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TL Mafia 4

Forum Index > TL Mafia
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ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 21 2009 15:25 GMT
#61
Sign me up
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 24 2009 18:30 GMT
#88
No decafchicken lol
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 27 2009 18:41 GMT
#126
Can't wait for this to start!!!!!
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 11:40 GMT
#192
I think we're putting a little too much emphasis on the nuke reference, I definitely agree that inert-inept fits the benign clue, and it's the strongest lead we have. Will there be a separate voting topic?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 12:42 GMT
#195
So basically we lynch the rolechecker, and if he turns green we take out the mafia he exposed
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 13:47 GMT
#202
We don't know who to protect so Sanctuary's pretty useless. Won't overtime be in effect on Night 1? We vote during the day, so surely the following night is Night 1? Maybe Chuiu can clarify this
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 14:06 GMT
#206
Wouldn't backlash completely destroy the Veteran by isolating him and making all of the Blue abilities useless?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 15:33 GMT
#220
Yeah but the risk there is, you claim to a mafia member, or a mafia member fakeclaims.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 16:28 GMT
#260
I think the most solid lead we have today is inertinept, detectives follow up on other clues (such as the sharp reference).
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 16:36 GMT
#264
How long will it take to confirm Dyno?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 16:42 GMT
#267
Well it seems we have to vote for someone, and I'm afraid inert seems to be the most suspicious.

I vote for inertinept to be lynched.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
Last Edited: 2009-02-28 17:07:42
February 28 2009 17:06 GMT
#275
On March 01 2009 02:01 Qatol wrote:
People who are voting, remember that we vote for town abilities at the same time when we vote. Also, I have thought of another reason why we shouldn't try to use overtime. Mafia can just backlash on the same day, and totally waste the town ability. It is MUCH more useful to sanctuary, and the sooner the better considering that we have to wait a day before we can use another ability.
Also, I think people can vote for blue_arrow just fine just as long as a vet other than dyno doesn't use their special vote on him.

I vote for inertinept
I vote for sanctuary paramedic


Why use town abilities so early? None of the paramedics have been revealed, as far as I know, I personally think we should save the three abilities for later.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 17:10 GMT
#279
Benign: (medicine) Not posing any serious threat to health; not particularly aggressive or recurrent.

I reckon inert is very close to it, and I would associate being inept to not being particularly aggressive.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 17:12 GMT
#282
On March 01 2009 02:08 BWdero wrote:
Just to be on the safe side. We keep Dyno from dying on the first night by using sanctuary veteran right? But we need 31 votes to use it. Do we feel confident that we can get 31 votes on sanctuary veteran between the preliminary vote count and the real vote count? Otherwise it would be best to vote on it now.

I thought we only need a majority of votes for Sanctuary veteran out of those who are voting for a lynch. Not the majority of the town need to vote for Sanctuary.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 18:05 GMT
#305
I would like to add a vote for sanctuary for veterans to my existing vote for inertinept
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 18:12 GMT
#316
Sanctuary: Prevents the deaths of a specific type of blue that following night

Yeah...'following' as in Day/Night2?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 18:20 GMT
#326
Can I point out to the veterans to beware of mafia faking medics. You don't want to think you've got medics covering you, only for most of them to be mafia.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 18:50 GMT
#345
Regarding the 'sharp' clue, has anyone checked out Rice's profile?
Look at his pic:
[image loading]

Just throwing out an idea
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 18:53 GMT
#348
Ah yes the teeth, didn't notice that!
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 28 2009 21:32 GMT
#370
Chuiu himself just counts all the votes. All votes are public, except for the veteran's extra vote which can be anonymously cast.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
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