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! [G] Proxying on Blue Storm

Forum Index > Brood War Strategy
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1 2 Next All
GTR
Profile Blog Joined September 2004
51712 Posts
Last Edited: 2007-10-18 18:53:06
October 01 2007 11:54 GMT
#1
This is the first of many guides for attempting offensive proxies (Barracks or Gateway) on the latest maps. I have studied these maps (not really), but I believe these are the best proxies on Blue Storm.

These are shown with a Protoss, but can be applied with a Terran

Spawning at 1
I believe this one I am going to show is the best one possible on Blue Storm spawning at 1.

[image loading]


As you can see, the proxy is hidden between the mineral natural and the alleyway to the second expansion site. I think this is the best spot because of both its hiding factor and the distance to the 11 base.

[image loading]


This is what the scout (if it wants to see a proxy or something) will see if passed through. It will usually not see it and I suppose if the play is smart, will scout the right.

Here are two proxies which I don't think aren't as effective, but may work out.

[image loading]

[image loading]


The advantages of these are probably that the scout will not be able to see them due to the ramps blocking the view. Of course, this does not really work against Zerg due to the overlord most likely passing by.

Spawning at 7
This one is the exact opposite of the one spawning at 7 except for some minor changes.

[image loading]


The only change is that the pylon is unfortunately more closer to the expansion to fit in 2 gateways.... so you may not be lucky enough to get away with it.

Anyway... I think you guys have figured out the system now, so, if you have read this guide all through, thanks for reading and enjoy.

Please suggest what map I should do next (thats latest)!
Commentator
FirstBorn
Profile Blog Joined March 2007
Romania3955 Posts
October 01 2007 12:03 GMT
#2
Proxying on Blue Storm:
http://www.teamliquid.net/tlpd/games/7676_Bisu vs iloveoov/vod

Nice guide, I only proxy on new maps because I don't know them.
SonuvBob: Yes, the majority of TL is college-aged, and thus clearly stupid.
minus_human
Profile Blog Joined November 2006
4784 Posts
October 01 2007 13:17 GMT
#3
The start locations are at 1 (maybe 2) and 7 (maybe 8). Besides your wrong info on start locations, the placement is very good imo. Just like in Korean vods. The only problem is, that a decent player will most likely search for a proxy on this map.

Good job .
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
October 01 2007 13:38 GMT
#4
nice pics
Shorts down shorts up, BOOM, just like that.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
October 01 2007 14:04 GMT
#5
I feel that if you're going to proxy you should do it as close as possible to the opponent so your rush timing is faster. Like the game Xellos lost just today. Or Orion getting smashed twice in the MSL.
日本語が分かりますか
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2007-10-01 14:36:26
October 01 2007 14:25 GMT
#6
Theres the alternative of pylon near the gas nat right next to their main

pylon up against the edge of that, and you can proxy 2 gates right inside their main!! =D!

[image loading]

proxying 1

[image loading]

proxying 7
Administrator~ Spirit will set you free ~
born-to-porn
Profile Joined January 2004
Denmark400 Posts
October 01 2007 14:48 GMT
#7
damn that's pretty sweet! if you just keep running a probe around in their main they might not even notice that your are building shit out there
Nobody beats the Beater
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
October 01 2007 14:54 GMT
#8
What matchup would you use these proxies for?
How much damage are you trying to deal with this rush?
How would you followup in all three matchups if the Gateways were scouted (say, early enough that your opponent hasn't committed to one strategy)?
Moderator
Dromar
Profile Blog Joined June 2007
United States2145 Posts
October 01 2007 18:18 GMT
#9
On October 01 2007 23:54 Chill wrote:
What matchup would you use these proxies for?


Speaking specifically about the 2gate proxies shown in plexa's post: PvZ would be the best use IMO if the zerg scouts with overlord and doesn't send a drone to check for some type of rush. Else PvT, the goal here would be to pump out zeals and deal maximum damage before vultures come in. Maybe plan on stealing gas to slow down the T's factory.

Also of note is the fact that P can build cannons on top of the hill by the pylons, giving early zealots a safe zone from quick lings.

How much damage are you trying to deal with this rush?


Obv as much as possible.

How would you followup in all three matchups if the Gateways were scouted (say, early enough that your opponent hasn't committed to one strategy)?


I dunno. Isn't that the usual problem with cheese?


A bit off topic: where can I download this map and the other new promaps?
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
October 01 2007 18:34 GMT
#10
http://teamliquid.net/forum/viewmessage.php?topic_id=59599

The point I was trying to get at is there are proxies where you're not actually trying to end the game - you stall and get an expansion up. Those Gateways are in such an obvious spot I'd imagine you'd expect to get scouted. Would you cancel and go Forge, or continue, block their exit and try to expand, or follow up normally?
Moderator
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
Last Edited: 2007-10-01 18:48:32
October 01 2007 18:47 GMT
#11
On October 01 2007 23:25 Plexa wrote:
Theres the alternative of pylon near the gas nat right next to their main

pylon up against the edge of that, and you can proxy 2 gates right inside their main!! =D!

[image loading]

proxying 1

[image loading]

proxying 7


The problem is that in order to do this you'd have to send either one of your first 4 or your 5th probe into their base so they won't see it. Then you have to sacrifice another probe at the same time to make the pylon. Otherwise, if you're planning on making the pylon and then sneaking into their base theres a very slim chance they won't see your probe and you'll just be screwed.

Oh and yeah change where you say the start clock positions in OP. I thought I knew the map but then when you said the 5 o'clock position it confused me for a minute.

Thanks for the guide, the pics are nice.
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
October 01 2007 19:30 GMT
#12
Never heard of this map but it sounds fun
Breaking point (2) is also fun, its like rov
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
October 01 2007 20:07 GMT
#13
On October 02 2007 04:30 il0seonpurpose wrote:
Never heard of this map but it sounds fun
Breaking point (2) is also fun, its like rov


This map is a new addition to the leagues; I guess it's the 2-player map of the season :D

Great write-up GTR; know I know never to play you on Blue Storm
^-^
minus_human
Profile Blog Joined November 2006
4784 Posts
October 01 2007 20:44 GMT
#14
Am i the only one really bothered by the fact that he got the start locations mixed/wrong?

-.-
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
October 01 2007 22:07 GMT
#15
On October 02 2007 05:44 minus_human wrote:
Am i the only one really bothered by the fact that he got the start locations mixed/wrong?

-.-


lol. I really don't know how that got screwed up.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 02 2007 03:53 GMT
#16
On October 02 2007 03:47 Jonoman92 wrote:
Show nested quote +
On October 01 2007 23:25 Plexa wrote:
Theres the alternative of pylon near the gas nat right next to their main

pylon up against the edge of that, and you can proxy 2 gates right inside their main!! =D!

[image loading]

proxying 1

[image loading]

proxying 7


The problem is that in order to do this you'd have to send either one of your first 4 or your 5th probe into their base so they won't see it. Then you have to sacrifice another probe at the same time to make the pylon. Otherwise, if you're planning on making the pylon and then sneaking into their base theres a very slim chance they won't see your probe and you'll just be screwed.

Oh and yeah change where you say the start clock positions in OP. I thought I knew the map but then when you said the 5 o'clock position it confused me for a minute.

Thanks for the guide, the pics are nice.
5th probe arrives with plenty of time, easy to sneak around edge of base and warp in a gateway or two

it's no riskier than a normal proxy;;
Administrator~ Spirit will set you free ~
Twilight_Templar
Profile Joined October 2008
United States11 Posts
November 30 2008 10:23 GMT
#17
i feel very noobish for asking this but what exactly is proxy??
"I can't find my DTs!"
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
November 30 2008 10:24 GMT
#18
On November 30 2008 19:23 Twilight_Templar wrote:
i feel very noobish for asking this but what exactly is proxy??

When you make your buildings close to their base, in proximity to it, to enable your units to arrive their much more quickly.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Twilight_Templar
Profile Joined October 2008
United States11 Posts
November 30 2008 10:31 GMT
#19
oh ok lol i dont feel so stupid anymore
"I can't find my DTs!"
KwarK
Profile Blog Joined July 2006
United States44439 Posts
November 30 2008 14:21 GMT
#20
On November 30 2008 19:24 jello_biafra wrote:
Show nested quote +
On November 30 2008 19:23 Twilight_Templar wrote:
i feel very noobish for asking this but what exactly is proxy??

When you make your buildings close to their base, in proximity to it, to enable your units to arrive their much more quickly.

The term proxy isn't in any way related to the word proximity. Proxy is a word in its own right, when you use a proxy you do something through something or someone else. ie using external gateways here.
ModeratorThe angels have the phone box
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