• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:35
CET 08:35
KST 16:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP Starcraft player cRuZa Passed away.
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7640 users

! [G] Dark Templar vs Mines

Forum Index > Brood War Strategy
Post a Reply
1 2 Next All
KwarK
Profile Blog Joined July 2006
United States44398 Posts
Last Edited: 2007-10-18 18:46:15
September 27 2007 22:08 GMT
#1
You may have noticed that every now and then a dark templar will trigger a spider mine and then casually dispatch it before happily continuing on its quest to kill shit. You may also have shared my feeling of frustration when in PvT a terran expands insanely fast after scouting your fast darks and uses only a few mines to hold it. You're sitting there with the most lethal unit in bw and he's expanding at will because of some lame shit he gets free with vultures. Anyway, you'll be glad to know there's a way around this.

I just recorded this on Europe with low latency. Basically you just move the dark towards the mine and press hold so it'll stop right in front of it. You need to get a feel for the lag and how far the dark will move in the time it takes for hold to happen. But it works well. Sorry for the low quality.


Unless you saw him lay the mines or know where they are it won't help all that much really because the latency is just too high for hold to take effect if you wait until after the mine pops up. Unless you have awesome reactions. Whatever, try and learn it.

On lan or hamachi though you can just hit h when you see the mine and you'll be fine.

This isn't just pressing hold when the mine pops up, if your dark stops short of the mine it won't work. You need the dark to stop right in front of the mine so get a feel for how far it moves after pressing h.

Hope this helps people be more lame in PvT. 1 fact expo really isn't a good build, there's no excuse for letting them win with it just because you went darks.

Edit: Here's the map I practiced this on. There's loads of other sexy micro practice too.
[url blocked]
http://www.clantag.net/tag/maps.aspx?a=download&file=TossMicroGames.scx

Edit2: A picture to clarify
+ Show Spoiler +
[image loading]
ModeratorThe angels have the phone box
terranmetal
Profile Joined May 2007
Canada153 Posts
September 27 2007 22:13 GMT
#2
I'm pretty sure if you spam right click over the mine, you'll be able to use attack command once it comes up and it will do the same thing.

Anyways you shouldn't be complaining about a terran expanding at will, its usually the Toss that gets the easy expand on natural + expands after. Also it takes 100/100 to get vulture mines, and you have to choose to get that aside from seige or speed. Don't complain that terran gets it easy, because we don't, we SHOULD be able to expand if we research mines.
I play on BW west.
vstar
Profile Blog Joined April 2007
Korea (South)693 Posts
September 27 2007 22:24 GMT
#3
That's amazing. I should try this. ANd Kwark can you upload somewhere else? Megaupload odesn't work for me
KwarK
Profile Blog Joined July 2006
United States44398 Posts
September 27 2007 22:26 GMT
#4
On September 28 2007 07:13 terranmetal wrote:
I'm pretty sure if you spam right click over the mine, you'll be able to use attack command once it comes up and it will do the same thing.

Anyways you shouldn't be complaining about a terran expanding at will, its usually the Toss that gets the easy expand on natural + expands after. Also it takes 100/100 to get vulture mines, and you have to choose to get that aside from seige or speed. Don't complain that terran gets it easy, because we don't, we SHOULD be able to expand if we research mines.


This does not work. What happens here is the dark gets a mine in the face. The mine has the faster attack speed, the dark has the greater range. If they're moving towards each other, for example if you target the mine, they'll both be in range at the same time and the dark will do a swishy blade animation and then die from explosion poisoning. If however the dark stops and goes into hold position mode then it will be able to attack the moment the mine reaches it's range while still being just out of range of the mine.
The key is that the dark cannot be moving towards the mine at the time because doing so will make the dark templar within the mines range. It must be in hold position and ready to swipe the moment the mine enters its range.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44398 Posts
September 27 2007 22:29 GMT
#5
On September 28 2007 07:24 vstar wrote:
That's amazing. I should try this. ANd Kwark can you upload somewhere else? Megaupload odesn't work for me

Done.
ModeratorThe angels have the phone box
nemY
Profile Blog Joined July 2006
United States3119 Posts
September 27 2007 22:36 GMT
#6
Explosion poisoning, awesome. Great tip for stomping FE terrans!
micronesia
Profile Blog Joined July 2006
United States24805 Posts
September 27 2007 22:47 GMT
#7
Isn't it posts like these that change terran strategies? Like how terrans used to comfortably rely on using spider mines to keep goons away from their natural until protoss players learned to bust through so they had to be more careful...
ModeratorThere are animal crackers for people and there are people crackers for animals.
Silverflame
Profile Joined August 2006
United States428 Posts
Last Edited: 2007-09-27 22:51:35
September 27 2007 22:51 GMT
#8
I remember this was posted once before like a year ago and Leg said how he invented it:

On November 08 2006 04:56 Legionnaire wrote:
T_T afaik i invented the dt vs mines 3 years ago when i was in POS. I actually had a UMS to practice it on, bejjang kept telling me i was wasting my time, but i thought it was fun

Always wanted to win a game by using dts/obs vs mines in a tv match but i never had the opportunity.

You will notice that attacking from a diagonal position, mines pop up a lot earlier, but not from directly on the side, or if the dts a fraction above it. There is also a way to do it with attacking the mines.

Pretty useless if there are multiple mines around :S


http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=46103
Purind
Profile Blog Joined April 2004
Canada3562 Posts
September 27 2007 23:20 GMT
#9
That is way different from what this is about. This is beating mines with DT's. The leg one was using obs and DT's together to beat mines. The mechanics are way different, and in the case outlined in this thread, it actually happens in useful situations.

Anyway, I love DT's, they are my fav unit. Thanks a lot for this, I'll try it. I normally just suicide my units to get rid of mines and hope a DT or three survive, lol.
Trucy Wright is hot
Response
Profile Blog Joined April 2004
United States1938 Posts
September 27 2007 23:29 GMT
#10
shout-out NeO)ReSpOnSe yo^^
the REAL ReSpOnSe
koryano321
Profile Joined June 2007
United States309 Posts
September 27 2007 23:43 GMT
#11
one dark templar cost more than the stupid mine upgrade.
Scorpio2012 wrote: i guess god is about as useful as a protoss scout
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
September 28 2007 00:48 GMT
#12
On September 28 2007 08:20 Purind wrote:
That is way different from what this is about. This is beating mines with DT's. The leg one was using obs and DT's together to beat mines. The mechanics are way different, and in the case outlined in this thread, it actually happens in useful situations.

Anyway, I love DT's, they are my fav unit. Thanks a lot for this, I'll try it. I normally just suicide my units to get rid of mines and hope a DT or three survive, lol.


The mechanics really arent that different.

From what I can see the only difference would be the fact that with obs you would know exactly where the mines are. You wouldnt have any extra range or anything. And you would still use hold the same way.
life of lively to live to life of full life thx to shield battery
IntoTheWow
Profile Blog Joined May 2004
is awesome32282 Posts
September 28 2007 02:24 GMT
#13
There was a thread about this some time ago


Good write up
Moderator<:3-/-<
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
September 28 2007 02:44 GMT
#14
Great work :D

Although I just decide to punish Ts with a 4 Dark drop at main
^-^
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2007-09-28 02:52:59
September 28 2007 02:50 GMT
#15
On September 28 2007 09:48 jimminy_kriket wrote:
Show nested quote +
On September 28 2007 08:20 Purind wrote:
That is way different from what this is about. This is beating mines with DT's. The leg one was using obs and DT's together to beat mines. The mechanics are way different, and in the case outlined in this thread, it actually happens in useful situations.

Anyway, I love DT's, they are my fav unit. Thanks a lot for this, I'll try it. I normally just suicide my units to get rid of mines and hope a DT or three survive, lol.


The mechanics really arent that different.

From what I can see the only difference would be the fact that with obs you would know exactly where the mines are. You wouldnt have any extra range or anything. And you would still use hold the same way.


The one outlined by leg is way different. That one you let the dt go and attack the mine because the dt sees the mine.

The method outline in this thread is seriously awesome :D I'll have to try it out sometime. Where do you do your move command btw? Is it as close to the mine as possible or beyond it or before it?
KwarK
Profile Blog Joined July 2006
United States44398 Posts
September 28 2007 03:14 GMT
#16
On top of it or beyond it but I hit hold before it gets that far. It's impossible to give an absolute guide as to when to hit hold as it varies with latency. You need to get a feel for it. You do want to always be moving towards the mine though. If you approach it at right angles then the mine will pop up and your dt won't be heading towards it so will be chased down by a spidery killing boom thingy. You want the mine to pop up, wait for a half second going "sup?" and then die as the dark closes range on it quickly and dispatches it.
ModeratorThe angels have the phone box
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
September 28 2007 03:49 GMT
#17
I updated your thread title to follow new standards (announced soon).
Moderator
KwarK
Profile Blog Joined July 2006
United States44398 Posts
September 28 2007 03:51 GMT
#18
Wanna put it in the recommended with the rest of the guides or is it not worthy? I think given the effort put into that paint thing it deserves it.
ModeratorThe angels have the phone box
aRod
Profile Joined July 2007
United States758 Posts
September 28 2007 03:54 GMT
#19
Further proof P > T
Live to win.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
September 28 2007 05:41 GMT
#20
i don't have sc now, i can't test
does that work in horizontal/diagonal positions too?
And all is illuminated.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft822
StarCraft: Brood War
Barracks 763
Mind 539
firebathero 538
Leta 356
Larva 176
Hyuk 164
Free 76
Mong 71
Shine 67
Bale 59
[ Show more ]
scan(afreeca) 39
ToSsGirL 37
ZergMaN 25
yabsab 23
Shinee 18
Dota 2
NeuroSwarm256
Counter-Strike
Sick62
Other Games
summit1g10768
Livibee160
Organizations
Counter-Strike
PGL1561
Other Games
gamesdonequick1186
StarCraft: Brood War
UltimateBattle 10
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2483
Upcoming Events
FEL
2h 26m
Sparkling Tuna Cup
2h 26m
Replay Cast
15h 26m
WardiTV Weekly
1d 4h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.