• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:35
CEST 02:35
KST 09:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League62Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
[Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP Starcraft player cRuZa Passed away. Battle.net abbreviations list
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10569 users

Starcraft II - What does it mean for Pro-Gaming?

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
itemlock
Profile Joined January 2007
United States256 Posts
May 19 2007 00:25 GMT
#1
As I stated in an earlier post, my biggest question for Starcraft II is its effect on the pro-gaming environment. Obviously, South Korea is the uncontested mecca of Starcraft and Koreans pretty much own this game, but this was not always the case. In the earlier days of SC, we've certainly seen many non-Koreans at the top. Some may say it's because the game wasn't yet mature and many strategies and in-game concepts were not yet pioneered while I personally believe it was because there was more interest in the game in other nations at the time. Whatever the case, it's clear that South Korea has dominated Starcraft on the competetive level for the past several years at least. Because of this, many Koreans believe that they have some sort of innate talent for gaming, but if you look at other games, this is clearly not the case.

What will SCII mean for Korean pro-gaming? Will they embrace the new game or will they continue to cling to the Brood War that they currently dominate? With all gamers (current pro-gamers included) starting off at square 1 with this game, will we see South Korea once again rise to the top of Starcraft II as they did with its predecessor? Or will we see enough interest in foreign communities to challenge and surpass the Koreans? Can Starcraft II succeed and generate enough interest outside of Korea in countries that seem to be tied to FPS and MMORPG games? Will it be able to revive an interest in RTS that has somewhat died out in recent years? Your predictions.

Will Koreans eventually rise to the top? Will non-Koreans surpass Koreans in this new game? Or will the competetive end-game be a level playing field?

[image loading]

Poll: Will Koreans rise to the top of Starcraft II competition?
(Vote): Yes, Koreans will be at the top.
(Vote): No single nation will dominate.
(Vote): No, Foreigners will be at the top.
???
funkie
Profile Blog Joined November 2005
Venezuela9377 Posts
May 19 2007 00:28 GMT
#2
It depends, on a lot of things.

First of all, we do not know if the game is going to change the cooldown of units, the costs, and so many things could go wrong/right and that is one of the things that Koreans, progamers, and no-progamers are waiting to know. MAYBE, this is the time for the foreign scene to climb up, and as soon as the game goes beta public or something, we need to get the hype of the game, and learn it to it peak.

We need to wait a bit, I'd love to see foreigners to climb up, as a lot did with WC3.
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
May 19 2007 00:29 GMT
#3
I can't really say yet, no idea, but I think many koreans will be motivated to try getting good at this game since the first is so famous. So voted for them.
Enter a Uh
Mannerheim
Profile Joined April 2007
766 Posts
May 19 2007 00:31 GMT
#4
If the koreans do switch to SC2, they'll quickly rise above the rest of the world due to the optimal gaming conditions they have. Practicing 14 hours a day > practicing 4 hours a day.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
May 19 2007 00:34 GMT
#5
It's just a matter of who has the most motivation to become good, Starcraft was/is extremely popular in Korea and it's only natural that they are at the top right now with progaming and everything.

I mean they are not superhumans who are born with a superior RTS skill.
We make signature, then defense it.
TheOvermind77
Profile Blog Joined March 2007
United States923 Posts
May 19 2007 00:41 GMT
#6
Considering the extreme theorycrafting that is already going on, I have no doubt that when it comes out there will be 53153626 different strategies and things will evolve quickly...more quickly than Starcraft: Brood War. The Koreans may not rise initially...but they will eventually.

I wonder how the Korean progamers at WWI reacted to what they saw from Starcraft II?
Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
May 19 2007 00:42 GMT
#7
On May 19 2007 09:41 TheOvermind77 wrote:
I wonder how the Korean progamers at WWI reacted to what they saw from Starcraft II?


I'm curious about that too.
We make signature, then defense it.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
May 19 2007 00:54 GMT
#8
It seems likely that they will definitely be the first dominant nation (maaaaaaaybe china due the sheer size of that country and the recent surge of esports popularity there) since it's the only country with an already established progaming scene.

There'll be a lot more room for talented non-koreans tho, and perhaps a lot more support as well.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
RaGe
Profile Blog Joined July 2004
Belgium9951 Posts
May 19 2007 00:58 GMT
#9
i think it will be kind of like the WC3 scene
Moderatorsometimes I get intimidated by the size of my right testicle
Pressure
Profile Blog Joined October 2006
7326 Posts
May 19 2007 00:59 GMT
#10
koreans, sc2 is going to be the same.
after all, koreans are already owning up starcraft with about 10 hours of practice everyday with the best players in teh world, they can easily use their broodwar skills and get away with it after playing for a bit
Raidern
Profile Joined February 2005
Brazil3821 Posts
May 19 2007 01:01 GMT
#11
hm
it will depend if SC2 is as much of a success in korea and competitive as SC was. Koreans will be no doubt GOOD at the game, but to be on top of all other nations its necessary that the game is as loved as original by the people.

war 3 taught us that.
For the Swarm!
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
May 19 2007 01:04 GMT
#12
if they influence a proleauge for sc2, then yes obviously koreans will have a legup, but if they don't then no single nation will dominate. I seriously hope they don't have proleauges for sc2 so the game is more equalised amongst the nations, and would make it less competitive and more enjoyable.
It's better to burn out than to fade away
Servolisk
Profile Blog Joined February 2003
United States5241 Posts
May 19 2007 01:11 GMT
#13
On May 19 2007 09:58 RaGe wrote:
i think it will be kind of like the WC3 scene


What is the wc3 scene?? :p
wtf was that signature
FireBlast!
Profile Blog Joined January 2005
United Kingdom5251 Posts
May 19 2007 01:18 GMT
#14
Theyll maintain separate leagues obviously.

Progaming took at least half a decade of development/balances to be where it is at now, SC2 will take just as long if not more to be anywhere near the balance and depth for people to seriously follow it as an alternate. WC3 leagues are more or less dead in Korea because the game didnt hold up to the strategic expectations, lets hope SC2 will.

Would be awesome if BW and SC2 become as popular as each other, it would create another pillar in the progaming industry.
Victoria Concordia Crescit
Dantak
Profile Joined January 2006
Czech Republic648 Posts
Last Edited: 2007-05-19 01:54:23
May 19 2007 01:34 GMT
#15
I think that people , that are saying that koreans will dominate, are wrong. You must understand, why they train more than rest of the world. Because unlike all others, they can be paid for playing. Who will give you more than stupid 50$ per month now for playing BW? Nearly no one because it's old game and sponsors aren't interested in old games.
But when SC2 will arise with all flashy stuff and sexyness, you can bet that 53270895 producers of hardware will sponsor it and its' team in europe and U.S. that means that there will be motivation as is now in Korea.
"Life of lively to live to life of full life thx to shield battery." - f33red k0r34n z3rg
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
Last Edited: 2007-05-19 01:36:14
May 19 2007 01:35 GMT
#16
On May 19 2007 10:34 PetrBlaha wrote:
I think that people , that are saying that koreans will dominate, are [b]wrong[b/]. You must understand, why they train more than rest of the world. Because unlike all others, they can be paid for playing. Who will give you more than stupid 50$ per month now for playing BW? Nearly no one because it's old game and sponsors aren't interested in old games.
But when SC2 will arise with all flashy stuff and sexyness, you can bet that 53270895 producers of hardware will sponsor it and its' team in europe and U.S. that means that there will be motivation as is now in Korea.


But an E-sports environment and infrastructure is already up in Korea, so by your logic, the Koreans will still do better.
LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
May 19 2007 01:38 GMT
#17
I just hope the game could be as competitive as the last Starcraft
All Those beneath an angry star
fookyou
Profile Joined March 2007
Canada351 Posts
May 19 2007 01:42 GMT
#18
Koreans accept the game better. Brood War was released around the world at the same time, so why did it become an E-sport in Korea but no where else? Korea just recognizes Starcraft more than the rest of the world. IMO Koreans will still reign supreme when SC2 gets on the shelves.
MannerKiss
Profile Joined June 2003
United States2398 Posts
May 19 2007 01:45 GMT
#19
On May 19 2007 10:38 LetMeBeWithYou wrote:
I just hope the game could be as competitive as the last Starcraft


Lets also hope, that it will be viewable. One of the biggest problems stated for WC3 is that watching vod feeds on the internet, when all the spells and flashes start going, someone who isnt competent at wc3 has no idea what is going on, and indeed feels lost. Hopefully they'll tone down the distracting spell effects for clear cut (yet still special) effects.
I want an igloo.
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
Last Edited: 2007-05-19 01:47:42
May 19 2007 01:47 GMT
#20
ewww

it looks so ugly


http://www.starcraft2.com/features/protoss/
ok dont not so good something is something ok ok ok gogogo
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
08:40
Best Games of SC
Serral vs Neeb
Reynor vs Clem
Maru vs GgMaChine
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft483
ViBE154
SpeCial 2
StarCraft: Brood War
Hyuk 27
NaDa 24
Mong 19
Dota 2
syndereN563
NeuroSwarm150
canceldota110
League of Legends
JimRising 757
Super Smash Bros
C9.Mang063
Other Games
summit1g9079
FrodaN1610
KnowMe115
Trikslyr81
CosmosSc2 16
Organizations
Other Games
gamesdonequick1809
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21439
League of Legends
• Nemesis2397
• Jankos2020
• Scarra1199
Other Games
• imaqtpie804
Upcoming Events
FEL
9h 25m
Sparkling Tuna Cup
9h 25m
Replay Cast
22h 25m
WardiTV Weekly
1d 11h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.