• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:35
CEST 21:35
KST 04:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo6Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Data needed BW General Discussion VPN experiences
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7621 users

[M] (2) Mikdash

Forum Index > SC2 Maps & Custom Games
Post a Reply
moskonia
Profile Joined January 2011
Israel1448 Posts
Last Edited: 2013-12-07 18:03:36
November 05 2013 18:25 GMT
#1
[image loading]

Overview:

[NA] [EU]


[image loading]

Map Details


                  Bounds 156x136
                  Bases: 10 regular 8m2g and 2 8hym2g with only 1000 750 minerals in each patch (instead of 1500)
                  Rush Distances: main - 65 sec, nat - 50 sec

Pictures:


+ Show Spoiler [Main] +
[image loading]


+ Show Spoiler [nat] +
[image loading]


+ Show Spoiler [pretty pics] +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Thoughts:


The gold bases should be pretty interesting since they are easy to harass by ranged units, but give a very fast reward, although one that depletes fast. I think that strategies will focus on getting a fast 3rd and holding on to it for enough time for it to be worth it which will give that player a large advantage if the opponent did not get his own gold.

The map is quite big and bases are pretty spread out, which means that slow compositions like mech and Swarm hosts based armies will be less powerful here, and since many bases can be easily harassed by ranged units (the high ground 3rd and the gold), compositions that involve melee units will probably be less effective than ones who rely on ranges units.

I am thinking of opening up the nat a bit while maybe putting the gold a bit closer, so after the early stage is done, which should have a lot of aggression and take longer than on a map without an open nat, you have a 3rd close by with a lot of income to go by after the long early game, but I am afraid it will altar the map too much, so for now I am leaving it at its current form.

About the 3rd I think all are decently hard, but for different reasons so there will be some decision making when choosing a 3rd, also they are pretty far apart which means no free 4th's.

Thanks for reading, feedback would be awesome.
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
November 05 2013 18:31 GMT
#2
The gold bases are legendary, I have got to steal that idea once. The main 'block' look looks pretty weird though.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Polymeron
Profile Joined April 2011
Israel5 Posts
November 05 2013 18:58 GMT
#3
I like it a lot! Very interested to see if this can breed some new strategies...
moskonia
Profile Joined January 2011
Israel1448 Posts
Last Edited: 2013-11-05 19:32:35
November 05 2013 19:05 GMT
#4
On November 06 2013 03:31 SiskosGoatee wrote:
The gold bases are legendary, I have got to steal that idea once. The main 'block' look looks pretty weird though.

Yeah I guess that does look a bit off, I will try to change to be more natural looking later.

EDIT: Although in-game it looks pretty decent, so I don't think I will change it for now.
Incubus1993
Profile Joined February 2013
Canada140 Posts
November 06 2013 22:45 GMT
#5
Cool aesthetics it's eye pleasing, but I'm not too fond of the 2011 style base layout. Still not bad.
"I like to keep an open mind, but not so open my brains fall out."
moskonia
Profile Joined January 2011
Israel1448 Posts
December 07 2013 18:01 GMT
#6
The gold bases are really awesome, although they still take quite a while to finish so I am reducing the mineral count to 750 from 1000, which means it is now half of normal base and it should be mined out very fast.
is5-baseic
Profile Joined July 2012
United States9 Posts
December 07 2013 18:19 GMT
#7
On December 08 2013 03:01 moskonia wrote:
The gold bases are really awesome, although they still take quite a while to finish so I am reducing the mineral count to 750 from 1000, which means it is now half of normal base and it should be mined out very fast.


I would be terrified of doing that if only because of the low expansion count on this map; I get that it's not supposed to last very long and that Going For Gold is a great strat to get you powered up fast on this map, but I always feel that 6 total expansions per player (including main) is really a bare minimum.

Unfortunately you designed this map too well to find any space to sneak in a Mineral-Only expansion; maybe good Rushes make for good games. I'll have to play a bunch on this map to check.
I like Nike but wait a minute/The neighborhood supports so put some money in it
moskonia
Profile Joined January 2011
Israel1448 Posts
Last Edited: 2013-12-07 21:23:39
December 07 2013 19:38 GMT
#8
On December 08 2013 03:19 is5-baseic wrote:
Show nested quote +
On December 08 2013 03:01 moskonia wrote:
The gold bases are really awesome, although they still take quite a while to finish so I am reducing the mineral count to 750 from 1000, which means it is now half of normal base and it should be mined out very fast.


I would be terrified of doing that if only because of the low expansion count on this map; I get that it's not supposed to last very long and that Going For Gold is a great strat to get you powered up fast on this map, but I always feel that 6 total expansions per player (including main) is really a bare minimum.

Unfortunately you designed this map too well to find any space to sneak in a Mineral-Only expansion; maybe good Rushes make for good games. I'll have to play a bunch on this map to check.

There are 5 bases + golds, which is fine. 5 bases is the minimum imo, not 6. Do you think belshir and ohana have too few bases? I think most people would not.

EDIT: I do agree that sometimes it can be a problem in the lategame, but I think it can create interesting resources starved situations which almost never happen on maps with a lot of bases.
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
December 08 2013 03:45 GMT
#9
I really like the aesthetics of this map, really cool looking. Look forward to trying this one out!
There are things known, and things unknown, and in-between are the doors.
aioaior
Profile Joined October 2013
2 Posts
December 08 2013 19:39 GMT
#10
Great map! Liked it a lot!
"The Unseen Blade Is The Deadliest"
Please log in or register to reply.
Live Events Refresh
Next event in 15h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 529
WinterStarcraft458
IndyStarCraft 125
UpATreeSC 102
BRAT_OK 67
Railgan 63
MindelVK 17
StarCraft: Brood War
Calm 3392
Soulkey 391
ggaemo 188
actioN 83
Free 35
scan(afreeca) 32
Pusan 23
Rock 19
Counter-Strike
fl0m10526
byalli595
Heroes of the Storm
Liquid`Hasu362
Trikslyr43
Other Games
Grubby3134
singsing2755
Beastyqt798
FrodaN629
RotterdaM628
XaKoH 471
B2W.Neo358
C9.Mang0221
uThermal168
Mew2King58
QueenE55
Livibee10
Organizations
Dota 2
PGL Dota 2 - Main Stream4657
Other Games
gamesdonequick978
StarCraft 2
angryscii 16
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 9
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 23
• FirePhoenix13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Counter-Strike
• C_a_k_e 1469
• imaqtpie818
• Shiphtur155
Upcoming Events
WardiTV Spring Champion…
15h 25m
GSL
16h 25m
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
23h 25m
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
1d 4h
WardiTV Spring Champion…
1d 15h
GSL
1d 16h
Patches Events
1d 21h
BSL22 NKC (BSL vs China)
1d 23h
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
2 days
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
4 days
Douyu Cup 2020
5 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
6 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Liquipedia Results

Completed

KCM Race Survival 2026 Season 2
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.