• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:18
CEST 14:18
KST 21:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week5[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
TL Team Map Contest #4: Winners RSL Revival patreon money discussion thread Esports World Cup 2025 - Final Player Roster Server Blocker RSL Season 1 - Final Week
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) RSL: Revival, a new crowdfunded tournament series $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Script to open stream directly using middle click A cwal.gg Extension - Easily keep track of anyone BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 648 users

[M] (2) Temple of Void

Forum Index > SC2 Maps & Custom Games
Post a Reply
Ferisii
Profile Joined February 2011
Denmark199 Posts
Last Edited: 2013-05-30 16:43:09
May 29 2013 17:44 GMT
#1
[image loading]

"Random voidy quote goes here... !"
Released on: Global - UNLOCKED

Here's my go on the Immortal Forge tileset, which was pretty fun to work with. Always interresting to try combine the xel'naga'ish texture work into the natural looking stuff. Here's a hint: Paint the natural layer first!
The mineral wall located in the middle of the map is inspired by monitor's TWP Koprulu. It used to be a contested high yeild expansion, but I later decided to scoop in a normal base for each side there. Does the idea work? No idea, but found it interresting enough to try.

Map details:
Temple of Void is a 140x140 playable map.
Map contain 11 expansions (Mains incl.)
High yeild mineral wall located at the middle, with 500 resources in each cluster (6x = 3000 resources total)
One Xel'naga Watchtower, found at top-right area of the map.
Distance between mains is roughly 56 seconds (ingame)
Foggy

Update log:
~0.2
Extended main base area more towards the natural, eliminating the safe fly zone.
Small ramps leading down the the middle expansions has been enlarged slightly. A nifty rock placed ontop of them
Minor aesthetic changes
~0.1
Map Release.

Screenshots
+ Show Spoiler [Screenshots & Overview] +
Overview:
[image loading]
Leftside Bases
[image loading] [image loading]
[image loading] [image loading]
[image loading] [image loading]
Details
[image loading] [image loading]
[image loading]



Fun times ahead! ~
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2013-05-29 17:57:03
May 29 2013 17:55 GMT
#2
This map rocks. Your mineral wall actually works and doesn't break the map, unlike Monitor's map, so good job. The expansion path is interesting enough and it seems the whole map will get used.

Only thing I'm kind of up in the air about is the little pocket of air space behind the main & natural. It'd be so easy to park a flying unit there and easily be able to harass either or depending which isn't defended as well. Although that could be fixed by extending the terrain by the natural out a little farther.

I also think the single wide ramp from the middle to the forward 3rds/gold base should be bigger, I feel like they might be better if you make them 2 or 3x wide but just put rocks to make it down to a single wide.

Too bad you created this map after TLMC, I think it would have stood a great chance of being in the top.

Great work!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
May 29 2013 18:18 GMT
#3
I think the map looks great. You really used Immortal Forge to its fullest extent, imo.
SC2 Mapmaker
LoveTool
Profile Joined April 2012
Sweden143 Posts
Last Edited: 2013-05-29 21:36:13
May 29 2013 21:34 GMT
#4
That main is super close to the enemy main, which makes for very fast and powerful medivac drops. The third is even closer. Combine this with the fact that the third and main are close by air and a lot longer by ground, which makes elevator play between these bases very powerful.

Just one of these three issues would have made it arguably imbalanced in X vs terran matchup. With all three?

The primary concept of this map seems to be the close by air mains. With such a design I think your only choice is to accompany this idea with expansions away from the opponent's main. That third has to go.
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2013-05-29 22:36:59
May 29 2013 22:36 GMT
#5
To be fair, there is another base you can take as your third.

The very first version of Cradle (before a billion changes, and well before release) had a 4 base layout that was scarily close to the first 4 bases here, practically identical. Same rocks and everything. Crazy how people independently come up with the same combination of ideas when there are so many possibilities.

I do think it's backwards that now that air/drops are really strong / borderline OP in HOTS, we're NOW seeing all these air maps, when really it made a lot more sense to make them in WOL to encourage/incentivize air play (because it was sort of scarce back then). That's kind of a map philosophy discussion though, so hopefully I won't derail the thread too much :-P

Anyway, map seems pretty nice, it is nice to see someone use a different method of dealing with close rush distances for mirror symmetry other than just rocks.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 30 2013 02:29 GMT
#6
Wait, so those are standard 1500 capacity gold patches? TvZ imba.

I know it's part of the map's "heritage". But if it were me I would just make a small gap there and put some overlapping small mineral patches to block it. I think the map would work just fine with no connection there anyway.

I like the expansion layout a lot. I would much rather play this than newkirk. And I'm 100% certain games would be way more interesting to watch as well.
Comprehensive strategic intention: DNE
Ferisii
Profile Joined February 2011
Denmark199 Posts
May 30 2013 16:46 GMT
#7
Thanks for all comments! Map has jumped from v 0.1 to 0.2.

And no, the high yeild minerals aren't 1500, but 500.
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Please log in or register to reply.
Live Events Refresh
FEL
12:00
Cracov 2025: Qualifier #3
Liquipedia
RSL Revival
10:00
Season 1: Playoffs Day 7
Cure vs ClemLIVE!
Tasteless1533
Crank 1461
ComeBackTV 1384
IndyStarCraft 260
Rex118
3DClanTV 75
IntoTheiNu 22
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1533
Crank 1461
IndyStarCraft 260
Rex 118
MindelVK 13
StarCraft: Brood War
Jaedong 1146
JulyZerg 628
ToSsGirL 588
Light 396
Nal_rA 385
EffOrt 362
firebathero 319
Stork 289
Mini 278
Last 235
[ Show more ]
PianO 173
soO 141
Larva 117
Mind 69
Pusan 59
sSak 32
sorry 30
sas.Sziky 30
Shinee 25
zelot 23
Barracks 20
Movie 19
Icarus 16
ivOry 14
SilentControl 7
Dota 2
qojqva1659
XcaliburYe473
Counter-Strike
oskar268
chrisJcsgo192
Heroes of the Storm
Khaldor230
Other Games
tarik_tv16109
gofns13003
FrodaN3931
B2W.Neo1627
DeMusliM441
crisheroes426
shahzam400
Fuzer 284
KnowMe187
Lowko160
SortOf105
ArmadaUGS51
Trikslyr23
Organizations
Other Games
gamesdonequick32984
StarCraft: Brood War
CasterMuse 33
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 48
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2194
Upcoming Events
FEL
3h 42m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
3h 42m
BSL20 Non-Korean Champi…
5h 42m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
5h 42m
Sparkling Tuna Cup
21h 42m
RSL Revival
21h 42m
Classic vs TBD
FEL
1d 2h
BSL20 Non-Korean Champi…
1d 5h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 22h
Replay Cast
2 days
[ Show More ]
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.