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"In Norse mythology, Hel is a being who presides over a realm of the same name, where she receives a portion of the dead."
Released on: BETA
HotS mapping spree contiunes, this time with the Kal'dir tileset! Not the most interresting tileset to work with as it is mostly... white in color. But boy, those cliff doodads sure look pretty. Anyho, this is my newest map for HotS where I've been playing around with the idea of high ground expansions, close to the middle, which pathways can be closed down to one only. (Till reopened again) Collapseable rock towers is the new thing!
Map details:
Hell is a 148x128 playable map.
Map contain 12 expansions (Mains incl.)
Two Xel'naga Watchtowers can be found north & south from middle area, on the lowground.
Line of Sight blockers are located on various locations.
Distance between nat ramps is 128'ish (editor measure tool)
Frosty
Map contain 12 expansions (Mains incl.)
Two Xel'naga Watchtowers can be found north & south from middle area, on the lowground.
Line of Sight blockers are located on various locations.
Distance between nat ramps is 128'ish (editor measure tool)
Frosty
Update log:
~0.6
Moved mains slightly towards the naturals.
Minor terrain & doodad fixes/changes
~0.5
Minor terrain & doodad fixes/changes
~0.4
Minor terrain & doodad fixes/changes
~0.3
Playable area has been reduced down to 148x128 from 160x128
One addinational half base has been added to each side. making the amount of total bases jump to 12 from 10.
Blocked pathway to third has been opened and widened, making army movement to or from it easier.
Major texture & doodad work has been done. (mainly due to rescale of the map size.)
~0.2
Minor fixes.
~0.1
Map Release.
Moved mains slightly towards the naturals.
Minor terrain & doodad fixes/changes
~0.5
Minor terrain & doodad fixes/changes
~0.4
Minor terrain & doodad fixes/changes
~0.3
Playable area has been reduced down to 148x128 from 160x128
One addinational half base has been added to each side. making the amount of total bases jump to 12 from 10.
Blocked pathway to third has been opened and widened, making army movement to or from it easier.
Major texture & doodad work has been done. (mainly due to rescale of the map size.)
~0.2
Minor fixes.
~0.1
Map Release.
Screenshots
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Fun times ahead! ~