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clan Ladder System
- Now that clans and groups are created in Starcraft to become a better community and to make it more entertaining, one of the many ways to make this stable and long is to add Clan Ladder System.
Clan Ladder
- It works same as regular ladder system; By the mmr of your clan, they will be faced against with another clan with similar level. ( The leagues should be reorganized. -Bronze, Silver, Gold, Platinum, Diamond, Masters, Grandmasters-)
- It will be specialized game, where you can have your clan members invited to the game. (Similar to the way “1v1 Obs Map”. Players can watch, chat, etc. (there should be private clan chat supported) ; (Just like GSTL, winner stays, and loser team picks the map for the next match. ; BO 5 1v1 only if they want it more of entertainments, they could have ONE 2v2 in the middle. (like they did long time ago in the proleague for BroodWar)
-There can be a time limit to only this ladder system to prevent searching for hours. (ex. 7pm-12am Pacific) OR just simply take this off to make it better.
- Receives reward for playing clan games (portraits, decals clan flag) by wins. ( Similarly to 750 1v1 Terran Wins, etc).
- At the end of the season, the clan with the highest points or wins will receive the reward of the Special Portrait for only their clan members. The portraits should be created creatively by Blizzard.
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kinda cool, I think they could program something to prevent cheating as well. Like messaging the guy playing what his opponent is making. Like just prevent him to receive chat until the game ends or something, while the rest are still observing. Just an extra work for Blizzard for something the community can come together and make our own ladder system somewhere on the internet...
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I think it'd be cool to have mini tournaments you can enter into and they would compile, say, 64 players within + or - 300 of your mmr. Then there could be a chat channel for people who've finished their games, etc. That'd be so fun too wouldn't it?
Then maybe somehow make the games observable, so people who have finished can hop into an ongoing game and watch.
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OP could use some work to make it easier on the eyes, but the idea itself sounds really great for people who want to play like a pro without being one. Also a great idea to get people playing with friends.
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Wow, could work, also an average rank system should be included into the clan overview, so that you can see what´s the average rank of the clanmembers.
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Id say giving them only theyre sides POV is a must.
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I like Only problem is TS abuse which is also a serious problem in other team leagues. edit: above is good solution. But then we'll have spies infiltrating other clans! :D
But there's a lot of potential to make the clan system really good. WC3 already a clan ladder, which wasn't THAT interesting (although still better than nothing).
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I'm pretty sure with the arcade features and "premium maps" they want to add you could do something like this yourself Their game they are working on, Blizzard Allstars, is going to have it's own ladder/matchmaking/ranking/custom score screens all that good jazz. So I imagine you should be able to do a similar thing with your own maps.
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What is TS (abuse)? TeamSpeak? but how abuse that then?
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I wrote this tidbit on the Bnet forum a month or so back:
Clan Rankings: There are some people who have suggested Blizzard should replicate the way GSTL works for Clans. I think that's pretty awesome, though I'm unsure how successful it would actually be because matches could potentially last hours. Until then, adding team games for clans like in WC3 as well as a clan ranking ladder in all (1v1, 2v2, etc...) will probably lead to clans being active. The game is 1v1, so if there isn't a way to recreate a "GSTL" sort of environment, it seems reasonable to have 1v1 clan rankings anyone can view for any individual league or for the overall ladder. This also seems like a fun way for Pro teams big and small to gain exposure.
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On December 06 2012 00:36 Kakaru2 wrote: What is TS (abuse)? TeamSpeak? but how abuse that then? Basically, when you're playing a game and people are obsing, the player and observing people being on TS and telling what the opponent is doing (because observers have full map view). It can of course be done with any voip program, like skype, but TS abuse is the popular term.
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I would love this so much. Limited POV is a must, of course.
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I love this idea so much blizzard has to implement it. Clan team mates would have to watch from POV yes. and i don't think you could have a grandmaster division, just all the other leagues ( there simply wouldn't be enough clans to fill it up). I like the rewards for the portraits and such. Problem being teams in bronze-diamond would have 4 bad players then their last player could be a master + player and win every single game because they are superior in skill.
Just a problem you have to consider when designing it, otherwise great idea!
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Too early, maybe for the next expansion
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You could always enforce people who are spectating to only be able to view their own players, so TS abuse won't happen. Of course they could still give hints/tips and speculate on what the opponent might be doing but so can the opponent. And in my experience, it never works out great when you have someone next to you trying to help you while you are busy playing.
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Great idea. It could go something like this:
- Only a player designated as a Captain on his team can create a team match lobby. He first picks an opposing captain from a list of all teams and captains currently online.
- Once the second captain accepts, the game lobby created, and all online members of Clan A put on one side, Clan B on the other.
- The two captains pick map exclusions, and once done the first map is picked randomly from the remaining ladder maps.
- To start a match, the captains have to nominate one player each. Both the captains and the two players have to click 'Ready', then the first game of the match begins.
- Once the first game has started, players not currently playing can leave the lobby, and go do other things, but must keep SC2 open.
- Players in the lobby can choose to 'observe' the current game and type into the general chat for that match. Players in the game will not see this chat, and cannot be talked to in-game by anyone except their opponent and their own captain. Observers can only see the view of their team's player to prevent cheating.
- After the first game, winning player is automatically nominated for the next game. Losing captain nominates the next player and picks the next map (or it can be determined randomly from the remainders).
- If you are nominated to play and you are not currently in the match lobby, you have a few minutes on a countdown to accept the nomination. This countdown appears live wherever you are in SC2 at the moment, so you have the opportunity to play another game while waiting, then exit out when you are nominated. Once you accept, you are pulled back into the lobby where you then may click 'Ready'.
- Match ends when winning team gets to the specified number of wins (determined at lobby setup).
Hmm... I'm sure some smart person could create a custom map that works like this, maybe not with the 'nomination outside of lobby' part.
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1001 YEARS KESPAJAIL22272 Posts
This would add a lot to the community aspect of SC2 so I like it. It might get more people playing. Might be hard to implement properly, esp for team games that last for a couple of hours.
If there is a way to make it work, it would be a nice addition though
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I had thought about this when they initially released the clans update for HotS. I think this would be amazing if there were actually enough active clans. As for the observer issue, I think you would have to do 2 things to maintain the integrity of matches. First of all you would have to limit perspective to only your clan member (i.e. no full map view with everyone's perspective) and secondly you would probably have to put a delay on the observers of like 2 or 3 minutes. Obviously there's no way to limit people in Skype or anything but if you limit perspective and put a delay I think that would protect the integrity of the games.
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On December 06 2012 00:49 imPermanenCe wrote:Show nested quote +On December 06 2012 00:36 Kakaru2 wrote: What is TS (abuse)? TeamSpeak? but how abuse that then? Basically, when you're playing a game and people are obsing, the player and observing people being on TS and telling what the opponent is doing (because observers have full map view). It can of course be done with any voip program, like skype, but TS abuse is the popular term.
Actually never considered that. Guess I'm too honest.... lol. That sucks.
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