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Clan Ladder System - Page 2

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TBone-
Profile Blog Joined November 2010
United States2309 Posts
December 05 2012 16:30 GMT
#21
That seems like a really solid idea.
Eve online FC, lover of all competition
Fibbz
Profile Joined January 2011
Germany62 Posts
December 05 2012 16:30 GMT
#22
I would love to see a clan ladder system comming for HotS, but I guess it will not come before LotV...

Greetz
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
December 05 2012 16:31 GMT
#23
On December 06 2012 01:01 Ana_ wrote:
Too early, maybe for the next expansion

I too see it more as a patch like the UI patch. Would be a nice addition, but isn't precisely necessary for release, in that respect I would rather the team on HOTS focus on ironing out bugs and balance but would love this down the line.
MooLen
Profile Joined May 2011
Germany501 Posts
December 05 2012 16:34 GMT
#24
On December 06 2012 00:33 imPermanenCe wrote:
I like Only problem is TS abuse which is also a serious problem in other team leagues.
edit: above is good solution. But then we'll have spies infiltrating other clans! :D

But there's a lot of potential to make the clan system really good. WC3 already a clan ladder, which wasn't THAT interesting (although still better than nothing).

Could be solved when you only can see what your mate is doing , like in 2v2 or 3v3
Dujek
Profile Blog Joined September 2011
United Kingdom276 Posts
December 05 2012 16:50 GMT
#25
On December 06 2012 00:23 ButtCraft wrote:
I think it'd be cool to have mini tournaments you can enter into and they would compile, say, 64 players within + or - 300 of your mmr. Then there could be a chat channel for people who've finished their games, etc. That'd be so fun too wouldn't it?

Then maybe somehow make the games observable, so people who have finished can hop into an ongoing game and watch.


Guild Wars 2 has a system like this, where 8 teams of 5 can queue into a 3 round single elim tournament with different rewards for 1st, 2nd 3rd/4th places. Something like that would be awesome in SC2. The only thing I would change is that 64 seems a bit much. But considering only 4 players would be playing the full 5 or 6 games I actually think that could work.
LTY
Profile Joined November 2012
United States223 Posts
December 05 2012 17:01 GMT
#26
It would be better if teammates can see their player's POV rather than whole game to prevent cheting or abuse.
I think this could entertain or bring more people, especially casuals like forming clan with their friends, etc.
Known as Miso or LTY
MirageTaN
Profile Joined June 2012
Singapore871 Posts
December 05 2012 17:02 GMT
#27
Awesome me and my clan are ready
#TLWIN TI7, TLDota BEST TL
Iskalla
Profile Joined September 2011
Sweden22 Posts
Last Edited: 2012-12-05 17:15:35
December 05 2012 17:15 GMT
#28
Nice idea pass this to blizzard gogo
sc2<3
Zennith
Profile Blog Joined July 2011
United States795 Posts
December 05 2012 17:30 GMT
#29
This may be one of the best ideas I've seen on the forums. Nice work, I'm all for it.
Sentinel Gaming Competitive Team Manager | 1500+ points Masters Zerg | twitch.tv/zennith6
Mig
Profile Blog Joined October 2004
United States4714 Posts
December 05 2012 17:32 GMT
#30
This idea is better off on the bnet forums, doesn't do a lot of good here.
Moderator
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