![[image loading]](http://i1297.photobucket.com/albums/ag36/MattElevener/Standard-Color_Wheel_sm_Sans.jpg)
Starcraft is a 2 layer trichotomy
Zerg: Reactive Quantity
Terran: Positional Ability
Protoss: Aggressive Quality
How to turn Starcraft 2 in to a rock paper scissors meta game.
Zerg:
Rock: Lead with Evolution Chamber
Paper: Lead with Spawning Pool
Scissors: Scout and make decision based on what you see.
Protoss:
Rock: Lead with Forge
Paper: Lead with Gateway
Scissors: Scout and make decision based on what you see.
Terran:
Rock: Lead with Tech Lab
Paper: Lead with Reactor
Scissors: Scout and make decision based on what you see.
Evolution Chamber is now renamed "Roach Chamber":
-The roach chamber unlocks the ability for drones to mutate in to pairs of roaches that costs a total of 200 minerals roughly.
-The time it takes to produce this roach pair is twice the duration of a single roach, obviously.
-Can only perform this mutation on creep
Why does this make sense? How can it work?
A.) If protoss had a mobile unit option unlocked by the forge that countered roaches, and was produced like a building by the probe, and took no time to build as it would be warped in, then zerg could have their "Roach Chamber" change.
B.) Zerg retains their thematic concept of "Reactive Quantity"
C.) Protoss can be aggressive with this unit as it is instantly built with in pylon radius, making an aggressive proxy option viable. (aggressive quality)
Note the reason why protoss need this mobile unit, and then zerg's design could be changed accordingly.
![[image loading]](http://i1297.photobucket.com/albums/ag36/MattElevener/ProtossMissingMobility.png)
Conclusion:
Zerg would now be able to counter zealots or marines with a combination of roaches and lings rather then unlocking the unnecessary ability to produce roaches across all larvae.
When ever T or P counter roach, for example, they never need to make 2 barracks with 2 tech labs, or rush to 2 robotics facilities to double produce immortals.
This "Roach Chamber" idea places a degree of restriction and delay on roaches so that the roach doesn't have to cost gas.
Now the macro game can be an intellegent counter system dance.
To even further this idea over the top
The pylon itself could transform in to this unit for a cost...
This way protoss can have this aggression with out being completely screwed on losing pylon.