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Bang Bang Mafia 2

Forum Index > TL Mafia
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Cephiro
Profile Joined May 2011
Finland1934 Posts
June 12 2012 03:34 GMT
#295
On June 11 2012 16:10 supersoft wrote:
lol okay, now I got it. This setup is perfect for me.
Ahm let's discuss the dayshooting:

Should VTs shoot day1, to maximize their number of KP?

If this setup is perfect for you, how come you are even asking if VTs should shoot d1? It's quite obvious in my opinion that they should, as it's our only reliable way of killing scum. No lynches in this game, as can be seen from the op. So why would we want to give the scum + a possible SK a free night to kill townies with? 4 Mafia in the game, can't be that hard trying to find one, especially as we start from N0, we will have something to go by on D1.

On June 11 2012 17:25 gonzaw wrote:
Please everybody don't make a L plan to shoot a townie 5 minutes into D1.

If you think someone is scum and really want to shoot them...you can always shoot them later (if everybody follows this trail of thought we'll have normal days).

The thing is, we can't be sitting on our asses waiting until we are absolutely mod-confirmedly certain about scum. Of course no-one should take hasty decisions by themselves, but if the discussion isn't going anywhere and we can't agree on a target, I'd much rather see someone take the initiative than sit around wondering what to do until it's too late.

On June 12 2012 01:03 chaoser wrote:
If they can shoot, they are not one of the three regular mafia.

You seem to be certain in your claim that there are three regular mafia. Explain?

On June 12 2012 01:05 Toadesstern wrote:
We need to play normal instead of focussing on millers because frankly with framers and gfs running around I don't see an easy way to figure them out.


Same question to you. Earlier you were like you didn't know there could be additional/modified roles than the ones listed in the OP, and now you seem like you are taking a framer for certain. How come?

Regarding RoL's miller claim, at the moment I'd prefer to see him take the shot late tomorrow if he survives the night, with reasons why he chose that specific target (whomever he picks, if we proceed with the miller-takes-the-shot-plan.) Obviously in my opinion even though he should be the one suggesting his target, we should not let him get away if he decides to take a random shot at someone most of the town does not agree with, especially if it's not backed up with arguments.

On June 12 2012 05:58 supersoft wrote:
Wish i was VT. Maybe I am... Maybe not...

And the point of this is? Maybe you'd like to take a shot at someone?

On June 12 2012 06:04 supersoft wrote:
If I was VT, I would agree on that. Moreover would I assure, that I will shoot anyone that shoots townies without discussion.

And 6 minutes later you claim not VT. I'll let everyone make their own assumptions about this.

@ wbg, more useful content please.

+ Show Spoiler +
On June 12 2012 07:56 kitaman27 wrote:
If you shoot five minutes into the game, you will be shot day two.
If you shoot within the first 24 hours of a cycle, you will be shot the following cycle
If you shoot without the town's consensus, you will be shot

I don't care if you shoot a mafia player. If you break one of those three rules, you will be shot in return.

By shooting early and often, the mafia godfather gets the most out of his role. We shouldn't allow a random player to shoot at will.

I agree with these points.

On June 12 2012 08:48 gonzaw wrote:
Anyways, damn, I really want to start some analysis, but this whole night is just a bunch of discussion about plans

If you want to start doing some analysis, you should stop writing about possible plans yourself. Seems kind of contradictory to me. This nightphase is by no means just discussion about plans, in my opinion it is very well possible to analyze someone's behavior already. (Of course a larger sample size is always better, but sometimes you can get a good start with just a little.)
Adding to what you were talking about medics, if they find out that they are insane, they should stop protecting VT's unless the 50% chance is crucial for our survival and still having a shot at winning the game for town.

Marv makes a small analysis post on RoL's miller claim, Toad performs the bandwagon jump surprisingly fast, I do not like.

On June 12 2012 10:30 gonzaw wrote:
Yeah I got carried away when I mentioned the watcher

He's under scrutiny just by claiming Miller. Mafia may take the chance to shoot him tonight or on N1 just because of the reasons I presented previously.
The "real" game hasn't started yet (the analysis and shit), so there's really no behaviour that can convince me Rol is GF (like I said his claim alone makes me think its legit).

Anyways I gotta eat so I'll expand later

Everyone should be under scrutiny. Not just someone claiming Miller. I don't like how you state that the real game hasn't started yet, and you give an absolute "There is really no behaviour that can convince me RoL is GF", just because in your opinion the game hasn't started yet?

+ Show Spoiler +
On June 12 2012 10:35 talismania wrote:
I've realized that an idea I had after Space Station might be applicable here. I was saving it up for a game with a mayoral election and PMs, but I then saw that in this game we all get to be mayor!

So here's the outlines of the idea. The goal is to catch scum out in the long run by forcing them to post cases, suspicions, etc. Scum operate by feeling out the thread, sensing where discussion is going and nudging it along in a favorable direction or whatever. Blending in and all that jazz. To make it harder for this to happen (and to simultaneously make it so that everyone is playing harder), I came up with this proposal.

(1) Everyone has to pick one person to make a case on, for why they think that person is scum. You have to actually make the case, like you're radfield or qatol or whatever. Nice decent-length post.

(2) Everyone reveals their case at the same time (a good time would be near daybreak). This is the part that makes it hard for scum to blend in.

(3) Note that there's extra information to be had here: who participated and who didn't. And why did the people who didn't participate not do so?

(4) We take a look at the cases and go from there.



FAQ:

What's this good for again?

--Forces participation / thread reading
--Forces scum to make their own cases rather than hanging back
--Additional information: HOW do people make their cases etc
--When someone flips scum, there's a wealth of information to look back on. Who did they make a case on? Who made a case on them? Etc etc

How the fuck do you get everyone on the thread at the same time?

--You don't need to. You can post your case before the deadline but encrypt it using http://www.fourmilab.ch/javascrypt/javascrypt.html and then post the key later. Yay encryption!

What's wrong with just posting our cases as we make them?

--Nothing really. That's obviously how every other game is played. But doing it this way can force everyone to play harder, better, etc. See the first question. It's not like posting has to stop until the cases are made or anything.

Does it have to be a case on a single person?

--All that matters for point (1) above is that it's something agreed to by everyone. It could be a case on a single person. It could be reads on everyone in the game. It could be a top four list of scum contenders. Whatever we think generates the most information.

Your point (4) - how do we get from this to a lynch?

--Nothing in particular. This acts as an info dump. We can get from it to the shooting however we want.

Boohoo it will spam the thread up!

--Suck it up and play the game. Mafia is about reading things and making decisions. If you're concerned about this, then we can all put our encrypted cases in spoiler tags.

___________


I will do this for sure. Anyone with me?


This is totally unrelated and unnecessary in my opinion. Why would we need such special case plans to find out who's scum? Just play like the game is usually played. If you think someone is scum, make a case, or convince others why that someone is scum. Random ideas for how we should play the game are not needed, concentrate on scumhunting instead of making these. Weak start.

+ Show Spoiler +
On June 12 2012 11:03 gonzaw wrote:
Yeah I'm not really putting too much effort this game for now (other than just coming up with a plan of action).

Why not? You talked about how you want to get to analyze stuff but then you keep just talking about random plans when you didn't really want to. That doesn't make any sense to me. Where's the enthusiasm?

Mostly because I expect to get shot tonight, so anything I do would basically be pointless (I knew that in pre-game though).

.... I don't even know what to say to this. You don't even know your role pre-game, why would you expect to get shot on N0 before the game has even started? I don't like that attitude at all. You can't play mafia going into the game thinking "I'm going to die soon anyway so anything I do is pointless." You have to make the best out of it while you are alive. If you die and are a townie, you better have made the time you were alive count for your teammates to take the game for you.

And no, the "real" game hasn't started because there's basically nothing to analyze or to respond to. There aren't any cases, or people's thoughts on other players, and I'm lazy to check each filter to try and gauge a read out of people just by their opinion on the plans presented.

Every post is analyzable or respondable. It may not be useful in every case, but there is certainly a lot to go by already. If there aren't any cases, you can make one. If people don't post their thoughts yet, you can ask for them. What's up with this sudden lazyness of yours?


My points to gonzaw in bolded.

Another thing I would like to point out is that there is a possibility that we have an SK in the game which can be bulletproof. The only threat for the SK are daykills, (or maybe an insane medic protection can kill at night, not sure?), which basically means that if there is an SK, he/she will most likely want to shoot at town, to lessen the overall KP. If the mafia has only 1 daykiller (GF), like most people seem to suspect, the SK only needs to ensure that the GF is dead if there are no other mafia roles to threaten him, which means he could win in an 1vs3 mafia situation. Because that I think it is very likely that the SK will be shooting into town (+ Mafia GF, which the town wants dead also)...

I ask all players to keep an eye out for a possible SK. This should NOT override all the other scumhunting going on, just one possibility that is important to keep an eye on in my opinion.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 12 2012 04:09 GMT
#301
On June 12 2012 13:00 gonzaw wrote:
I personally don't find people's opinion on certain plans (or policy lynches, etc) alignment telling at all. So no matter how much someone talks and talks about plans, I can't analyze their alignment based on their behaviour, if everybody else is discussing plans as well.


I partly understand what you mean, but I guess we'll have to agree to disagree. I would not totally rule it out.

On June 12 2012 13:00 gonzaw wrote:
Because I had the feeling I would. I've been shot N1 in 2 out of 3 games I've been town...and in like 90% of the games I've been town in UG mafia.

Knowing that and knowing that there wasn't going to be any meaningful discussion going on (that wasn't related to the setup) it just disheartens you a little bit and doesn't put you in the right mood.


Even if you felt like you had tough luck surviving, you should never start a game with "I've given up"-attitude, and maybe pick up your play if happened to survive.

On June 12 2012 13:00 gonzaw wrote:
What do you think of marv's aggressiveness towards RoL and me Cephiro?


I like that he's taking a stance and trying to get things started. I do not agree with all of his points, but he has a few valid ones that I somewhat agree with. It is not enough to convince me yet, but I would like to see other players come forward more like him. Why wait till D1 if you can start N0? One thing I would keep an eye on is if he starts accusing multiple people with very little reasoning. (Which he has not yet, in my opinion.)
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 12 2012 04:27 GMT
#316
In all honesty, I was pretty much assuming there would be 2 nightkills as well, since I found the possibility of an SK being in-game very likely, and I'm having a hard time understanding if there is an SK, why would they leave the kill for the daytime, as a trigger-happy townie could just take a shot before him and thus modkill him?

I think I might've misunderstood something in the way a possible SK works, but there's always a possibility there is no SK, or that there is an SK but with different restrictions than in the example role given in the OP.

I don't see why mafia would not shoot on N0, as there is necessarily no tracker/watcher, and the chances of getting caught on N0 aren't that high, so I suspect that the kill was the mafia KP. They need every kill they can get.

Enough assuming and more playing I suppose.

So chaoser, you really seem to want gonzaw to shoot, which I understand, but I don't like the idea of him doing it right away, as we haven't really even have a chance to discuss with the majority of the players. (Unless you want him to shoot right away as a proof of his possible towny-ness, or at least gun ownership, while effectively modkilling the SK if we've understood right how the role works?). Especially as the "miller-takes-the-shot-plan" seemed to gain some attention last phase.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 14 2012 16:16 GMT
#838
Mostly caught up on the thread. I'm going to start polishing my cases in around 1,5 hours when I arrive home, and I will be refreshing the thread as I am finishing it so that I can answer to any questions necessary, as well as give my short opinion on the happenings so far.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 14 2012 20:00 GMT
#852
On June 14 2012 13:00 rastaban wrote:
Cephiro asks questions of everone, but has no opinion of his own
Look at this line
Show nested quote +
If you want to start doing some analysis, you should stop writing about possible plans yourself. Seems kind of contradictory to me. This nightphase is by no means just discussion about plans, in my opinion it is very well possible to analyze someone's behavior already.
Yet we will never get any analysis from him.


I didn't know you could see into the future. Just because life doesn't always go as expected doesn't mean I am not going to give analysis. At the time of the post I was merely pointing out the contradiction in gonzaw's play. Townies do mistakes, but so do scum also. If no-one raises them up for discussion, they may go unnoticed.

On June 14 2012 13:00 rastaban wrote:
How about this
Show nested quote +
The thing is, we can't be sitting on our asses waiting until we are absolutely mod-confirmedly certain about scum. Of course no-one should take hasty decisions by themselves, but if the discussion isn't going anywhere and we can't agree on a target, I'd much rather see someone take the initiative than sit around wondering what to do until it's too late.
We can't sit around and yet that is all he does this whole game


Whole game? No. I was busier in real life than expected, that's all. I'll be showing you some "sitting on my ass" soon enough.

On June 14 2012 13:00 rastaban wrote:why.... well as you will continue to see reasons are never given for any of his agreements or disagreements

Ask, and ye shall receive. When I am merely agreeing to something minor in pretty much my first post of my game, do you really find it necessary that I back it up with a ton of reasoning? Some things are as clear as the sky and shouldn't need further reasoning, such as "I want us to shoot scum." Do you really need to hear reasons for that? But as said, ask and ye shall receive. Although my upcoming cases should have more than enough of reasoning.

On June 14 2012 13:00 rastaban wrote:
Here are two more comments to Gonzaw on why Gonzaw needs to analyze more instead of himself

Nice choice of words trying to make me look worse. I am not asking anyone to do analysis INSTEAD of me, but in ADDITION. If I encourage someone else to do more analysis, why are you reading that as me pushing my responsibility to others?

On June 14 2012 13:00 rastaban wrote:All this babble about everything being analyzable and how Gonzaw is lazy but he doesn't give a single read himself... why doesn't Cephiro care enough to do it?

Yes, I haven't given any more detailed reads yet, as said due to being busier than expected in real. However, you can see from my earlier posts that for example when Gonzaw asked for my opinion on marv, I gave it. How is that not giving a single read? Or do you just want a clear list of who I think is town/scum/SK? Well, you're not getting one. You don't need such.

On June 14 2012 13:00 rastaban wrote:
The other part to notice is his infatuation with an SK being in the game. While bad for town, this is very bad for mafia as they can get in a situation where they can not kill him since they cant lynch. You will notice this comes up again later.


Infatuation, lol. If I think that the SK is a reasonable threat for town, why should I not bring it up? As there seems to be 2 Night KP in the game currently, imagine a situation where we manage to kill the SK D1 or D2. Unlikely, but possible. That effectively halves the night anti-town KP instantly, buying us a lot more time in finding scum, whereas if we hit scum (which we also need to kill of course), they still hold the KP. See my point here? Hitting scum early is good, but hitting the SK is even better.

On June 14 2012 13:00 rastaban wrote:
He encourages marv passively while being vague about what he dislikes. Which of Marv's points are valid, which aren't we don't get to know. He says why wait for day time, but then he doesn't do anything. This is twice now that he pushes people to do things he isn't. I think this is huge, who says that they disagree with your points for wanting to kill, and then not only not explain why, but actively encourage it?

If you wished to know the exact points in his play I agreed with, you could have just asked. The reason I did not bring them up separately is simply that I was doing a short response to gonzaw's question, not an analysis.

On June 14 2012 13:00 rastaban wrote:Another condemning post. Once again we have more infatuation with the SK.
All the gonzow discussion going on and all we get from Cephiro is at the end he thinks it could be ok to kill him immediately if it means the killing of the SK. Why is he again mentioning the SK,
What kind of Towney spends 2 of their 3 posts on tracking down the SK? I think this is scum trying to tack down their competitor and trying to seem town. He even shows he hasn't paid much attention as he also is fine with the shoot the miller plan instead of the current one. Notice how he gives no input on this plan or the Gonzaw shot (other than to possibly delay the shot unless maybe they can get the SK)


So just because I talk about the SK along with several other things you say I'm obsessed? I think the SK is a threat to town, is there a reason why you don't? Why your points about obsession are ridiculous is because I am also talking about several other things. What if I called out another person for being obsessed with scum? Read your win-con again. All anti-town players need to be eliminated.

If anyone has questions at me, shoot. I will however respond very shortly, unless you request a more in-detailed analysis, but the more details you ask from me now, the longer it will take me to finish my cases. So if you ask something, get straight to the point.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 14 2012 22:48 GMT
#896
Case #1: supersoft




supersoft. The man who constantly jumps from one thing to another. The man who doesn't finish what he starts.

On June 11 2012 16:10 supersoft wrote:
lol okay, now I got it. This setup is perfect for me.
Ahm let's discuss the dayshooting:

Should VTs shoot day1, to maximize their number of KP?

+
On June 11 2012 16:26 supersoft wrote:
4 scum, 4 blues? 1-2 GF means there is a 33% chance if we shoot into the non VT players to hit scum. 1/5 of all players are scum, so lets shoot all nonVTs day1?

Some of his first posts into the game. Random numbers pulled out of god knows where, this cannot serve to anything but cause confusion. And asking if VTs should shoot day 1, when it is our only reliable lynch method... seriously? No, we'll just no-shoot and give scum free kills. He also instantly drops the subject before others even have time to respond and moves on.

On June 12 2012 05:20 supersoft wrote:
because we probably got a LOT of blues. + In an optimal scenario, we really could benefit from a Millermassclaim D1 NOT N1....

This is something I found interesting after first overlooking it. What makes you think we probably have a LOT of blues? And if you believe that is the case, why do you think a Miller massclaim on D1 would benefit us? If you think we have a lot of blues, that means you think the town doesn't possess many guns (unless you think there are vigilante(s)?), and in that situation outing any KP that town millers have, in a mass miller claim doesn't sound very smart to me.

On June 12 2012 05:58 supersoft wrote:
Pressuring will be so MUCH easier:
I am going to type in one letter of the "##kill: MrZentor" in each post until he delivers his opinions!
WOA! So cool. Wish i was VT. Maybe I am... Maybe not...

+
On June 12 2012 06:04 supersoft wrote:
If I was VT, I would agree on that. Moreover would I assure, that I will shoot anyone that shoots townies without discussion.

I have no idea what you are trying to achieve by this. Especially as the next time you show up, you claim to have a gun. If you were trying to confuse scum/SK, you'd do a better job by just shutting up about it.

On June 13 2012 01:36 supersoft wrote:
We have to pressure a LOT more!

This is funny, because the way he does it has currently no credibility. He has several times threatened to shoot someone in the thread, yet backed off every single time. Always appearing trigger happy, but never keeping his word.

On June 13 2012 03:17 supersoft wrote:
"I won't claim my role though, that would only create more shitstorm."

I really can't think of a reason why you shouldn't claim except the hosts didn't give you guys your fakeclaims yet.

Not sure if serious or trolling. I'll give you one reason just as an example, although there are many more good ones.
By not claiming his role (if he was town), he could be able to draw kp (into a possible medic protection), or a possible scum roleblock, which would be very useful if he was a veteran for example. Say scum would roleblock but not kill him, in hopes of getting an easy mislynch later on, as he hasn't even done an exact claim. Now, a roleblock on a veteran without a kill following through is quite a waste for mafia, no?

+ Show Spoiler +

On June 13 2012 03:15 supersoft wrote:
full claim or i shoot you in the next minutes.

On June 13 2012 03:18 supersoft wrote:
lol dude, i love the feeling to shoot scum. I will if you don't claim. I certainly will :D

On June 13 2012 03:20 supersoft wrote:
hahaha I got a gun dude, don't suspect me without giving reasond ^___________^

On June 13 2012 04:26 supersoft wrote:
OKAY WAIT:

Gonzaw I have this figured out. I want you to claim now. I have a rough idea what i want you to claim. If you fail you're guaranteed dead. Go for it. If you're town claim.

On June 13 2012 04:30 supersoft wrote:
CLAIM NOW

On June 13 2012 04:31 supersoft wrote:
fuck you remind me so much of my last scumgame where I screwed thread discussions for onw whole day when i was guaranteed dead. You do that right now.

On June 13 2012 04:45 supersoft wrote:
he won't he's scum. He basically claimed it in here.

On June 13 2012 06:16 supersoft wrote:
Show nested quote +
On June 13 2012 05:59 wherebugsgo wrote:
hey supersoft does Toad not understanding a joke mean he's mafia, or that he's just dumb?


i am more concerned about his reaction to this gonzawmess:
He doesn't seem to be very surprised about it. I expected him to have a stronger opinion here since he defended gonzaw earlier... (hope i remember that correctly)

@Toad: Dude, seriously, how could you not get that joke! Makes us Germans look like we have no humor!

can I shoot gonzaw now?

On June 13 2012 07:08 supersoft wrote:
gonzaw one last chance: full claim


For someone that wants to shoot Gonzaw this badly, I felt kind of disappointed when he let it go so easily. When people were talking of others taking the shot instead of him, he semt quite satisfied with it. Not only that, but he went "trigger happy", on payl shortly after:

+ Show Spoiler +

On June 13 2012 06:23 supersoft wrote:
Payl, you have 5 minutes. I am crazy and I will shoot you if you don't shoot gonzaw.

On June 13 2012 06:25 supersoft wrote:
I don't think so. I am tired of that. I really think I have to set an example for future games.

On June 13 2012 06:27 supersoft wrote:
1 min. Do you even have a gun?

On June 13 2012 06:32 supersoft wrote:
OH SCREW YOU! I don't wanna waste my shot on an idiot like this!?

On June 13 2012 06:34 supersoft wrote:
maybe 5 min is too short -_-

going to play one lol-ranked-match. After that I chose between Toadesstern, gonzaw and payldude if they haven't already shot eachother.

On June 14 2012 22:56 supersoft wrote:
shut up marvel.
if payl doesn't claim within the next 8 hours i (or better toad) shoot him at midnight european time.


Yet no, nothing happens. He insists on being the one to shoot way too much for someone who doesn't follow up with anything. After doing this twice, why do you think anyone will even take a shot threat of you seriously? I guess you don't have a gun after all...

On June 14 2012 14:55 supersoft wrote:
actually i think a mass roleclaim would be quite beneficial. discuss.

You suggest a mass roleclaim with absolutely no reasoning. How is it beneficial for town, as multiple scum could easily fake-claim VT, and asking all the so-said gun owners to take their shot would take way too long.

Now he's changed his mind and prefers ordering others to shoot, as he knows his claim won't be taken seriously:

+ Show Spoiler +

On June 15 2012 06:10 supersoft wrote:
shoot payle now. i want to sleep and nothing is going to happen until we shot some useless bewns.
Payle refuses to communicate with us. Bullet please.

On June 15 2012 06:12 supersoft wrote:
I assume that he atleast readed my question about him having a gun. I asked him 2 or 3 times. I assume he doesn't want to answer this because he's scum and thinks he can scoot by with that shit. Go shoot him now Toad.

On June 15 2012 06:13 supersoft wrote:
Yes so what? I want to see toad shoot him since i don't really buy that toad really has a gun. My gun will be used early enough.



On top of this, he has asked multiple persons if they own a gun. Does a townie really need to know if everyone has a gun or not?

How can anyone find this kind of play pro-town?


I have more on other persons, but it is getting late and I am way too sleepy to finish the other cases currently, so I will post them the instant I wake up, unless some smart-ass decides to shoot me.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 14 2012 22:57 GMT
#901
EBWOP: Leaving in 15 minutes, so if you have anything you want to ask, use that time. If today's shot is going to be between payl/Zentor, I'd rather see payl shot.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 14 2012 23:02 GMT
#909
I am very well aware that Gonzaw had a green check on him. The way supersoft has constantly threatened to use his shot but still has been very happy about moving the responsibility to someone else is what has made me suspicious of him. Basically, he seems to be ready to shoot almost anyone under the pressure at any given moment, which I do not think a townie should do that lightly.
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 22 2012 11:18 GMT
#1331
Afaik only the SK's bulletproof ability was blockable, but his night-kill wasn't.
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