Replicant - Cost 200/200/4 Life 60/60 (hp/shields)
Hover, Mechanical - Build Time 30 seconds (Robo Facility)
Replicate: Cast on any visible unit (Global), transforms into targeted unit.
This ability can be used on player owned units, but cannot be used on Massive targets.
Oracle - Cost 200/200/4 Life 80/20
flying, caster - Build Time 40? (Stargate)
Phase Shift 50E: Target structure is phased out of existance for 45 secs. It cannot be attacked, use abilities, provide power, or provide tech. Range 9?
Preordain 50E: Target an enemy structure to gain vision and knowledge of what it is building for 2 mins. Range 9?
Entomb 75E: Blocks minerals from harvesting. Can be attacked to be destroyed. Duration 45 seconds.
Entomb has 75hp. 1 cast of entomb can cover all mineral patches. Range 9?
Tempest - 300/300/6 Life 300/150
flying, anti-air - Build Time 75 (Stargate)
Air attack: 22 damage, 3.0 attack speed, Range 6, AoE 2.0? radius
Ground attack: 35 damage, 2.2 attack speed, Range 6, single target
Nexus
Arc Shield 25E: adds an anti-light weapon on target building. Duration 20 seconds.
Mass Recall 75E: Same spell as mothership. Smaller radius.
Mothership: Removed
Carrier: Removed
Pylons: Cannot power buildings 'uphill'
Zerg
Viper: 100/200/3 Life 120
flying, caster - Build Time 37? seconds
Occular Parasite 25E: Target unit gains permanent detection.
Blinding Cloud 75E: Units in target area are silenced and have their range reduced to 1.
(abilities that do not cost energy can be used)
Abduct 100E: Target unit is pulled to the location of the viper. Can be used on enemy and allied units.
Swarm Host: 200/100/3 Life 120
Burrow, Map control - Build Time 40 Seconds
Spawn Locusts: 25 second cooldown ability, Summons 2 locusts, Summons only while burrowed. Attack-rally from the SH
Locusts: 80 life, 14 damage, .86 atk speed, last for 15 secs.
Baneling:
Tunneling Jaws Upgrade: Allows banelings to move while burrowed.
Cost 150/150 Time 100?
Movespeed: Faster than burrow roaches. ~1.88+
Ultralisk:
Burrow Charge Ability: Auto-cast ability that allows ultralisks to burrow ~7+ range from a target, and charge toward the enemy target at ludicrus speed.
Unlike normal Charge, this ability actually goes past the target and pushes units away upon surfacing.
Also, seems Much faster than normal charge.
Hydralisk:
Muscular Augments? Upgrade: Grants Hydras +50% movement speed off creep. This makes hydralisk movespeed equal on and off creep.
Movespeed: 2.25 + 1.125 = 3.38 in-game
Overseer: Removed
Terran
Warhound: 150?/75?/4? Life 260
anti-mech, anti-air - Build Time 45? (Factory)
Ground attack: 10/+10 Mech damage, 1.5? Attack speed, Range 7, single target
Air Attack: 4/+4 Light damage, ?? attack speed, Range 7?, AoE .5? radius, No. of missiles ??
Movement Speed: 2.25?
Shredder: 150/150/2? Life 180
mech, map control - Build time 30? seconds
Ground attack: 20dps (in ticks?), AoE 3.0? radius, Radius origin: self
The shredder deals damage as an aura around itself, and shuts off if friendly units enter its aura.
The shredder may also damage air units, it is unknown if it only hurts/shuts off near, bio units.
Movespeed: 2.25?
(May work like new Pylons, and be elevation specific in some way)
Hellion (Battle): Research cost? Life 135?
mech, anti-infantry - Morph time 4? seconds
Ground attack: Same as Hellion's, Aoe changed to cone < instead of a line --
Hellion morphs into a battle-bot, using its flamethrower differently and gaining durability from dual shields
Movement Speed: 2.25?
Thor: 600?/300?/6? Life 800
super unit, limit 1 - Build time 160? (Factory? - Requires fusion core and armory)
Ground attack: 65x2?, Single target?
Barrage: Target area receives 500 damage over 12 seconds, 2 second setup time, 2 second restore time, channeling
Other
Graphical Updates: New Creep edging and building edging
Textures also updated to be cleaner, multi-layer, and use equal or less resources
Physics Update: Completely new engine
Editor Update: 3D Modelling tools, some other stuff
All the research has been done solely by myself through links gathered by myself and others.
Stats with a ? beside it means that it is an educated guess from relationship to other units and/or visual estimates from youtube, etc.
If anything above is incorrect, please help me to correct it. I will be adding anything that is accurate enough to liquipedia.