• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:20
CEST 16:20
KST 23:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview5[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris38Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
#2: Serral - Greatest Players of All Time 2024/25 Off-Season Roster Moves #1: Maru - Greatest Players of All Time Maestros of the Game: Week 1/Play-in Preview Greatest Players of All Time: 2025 Update
Tourneys
LiuLi Cup - September 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) Maestros of The Game—$20k event w/ live finals in Paris Kirktown Chat Brawl #8 - 4.6K max Tonight LiuLi Cup - August 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Post ASL20 Ro24 discussion. BGH Auto Balance -> http://bghmmr.eu/ Easiest luckies way to get out of Asl groups BW General Discussion No Rain in ASL20?
Tourneys
[ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! Small VOD Thread 2.0 Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Path of Exile Mechabellum Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 713 users

[D] Map Pool Suggestion to Blizzard

Forum Index > SC2 Maps & Custom Games
Post a Reply
Keitase
Profile Joined July 2011
United States38 Posts
Last Edited: 2011-10-20 01:54:00
October 20 2011 01:24 GMT
#1
Hey, so this is my first official TL post! haha. I'm a z33k NA admin, and in discussion with some of the other admins I came up with this idea about the Blizzard Official Map Pool.

Overview
+ Show Spoiler +

So here is an overview of the entire thought. Essentially, I think it might be beneficial for Blizzard to not take any maps away when a new season occurs, just simply add to the map pool. Yes, there will be an extreme amount of maps at the end of the day, but then that will allow for variety of maps that can be played upon.

Following this, Players would also be granted even more maps to down vote. This would allow players that wanted to play less of a variety of maps the ability too, while not taking away from the overall variety given to all the players.


Major Benefits
+ Show Spoiler +

The major benefits of this is that it would allow players that want to play a larger variety of maps on ladder the option to, while also offering those that want to play a specific set of maps the option to.


Other Options
+ Show Spoiler +

Other options to this is that the selectivity of maps could go all the way down to allowing players to select an individual map. This would allow players to practice map specific builds as well as train on a specific map if they are having a lot of trouble with it.


Edit
I'm not suggesting that they add every single map. But it would be nice if there was something like triple the amount of maps and double the amount of down vote possibilities.


What are all of your thoughts on this:
z33k NA Admin - follow me @Keitase
kedarking
Profile Joined August 2011
Netherlands98 Posts
October 20 2011 01:28 GMT
#2
I think Blizzard needs to stop making their own maps and putting them into the ladder pool, it'd be way better to take maps from ICCup , i.e. Katrina or Icarus, since those are waay better. This would also allow for better map specific build, since the would be using more maps that are being currently used in big tournaments.
"There's nothing more awesome, than being proud of the things you love." The most inspirational man I've ever known, also knon as Day[J]
G_Wen
Profile Joined September 2009
Canada525 Posts
October 20 2011 01:31 GMT
#3
Just from a balance perspective lets say at the end of the day there are 30 maps and players are allowed to veto 25 maps so there are 5 maps that they can play on (same number of maps as before change). Now players would obviously pick the 5 maps that favored their race but by trippling the amount of maps in the map pool the player's top 5 maps are more likely to give that race a large advantage. This will result in more mirror matchups (come on which zerg player didn't veto steppes of war) and make it harder to practice against players on maps that aren't favored for that race. With 5 maps out of a pool of 10 there's more of a chance that at least one of the maps will be less favored for the race leading to more diversity in ladder.

Larger maps also means a steeper learning curve.

What is z33k?
ESV Mapmaking Team
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 20 2011 01:40 GMT
#4
That's a terrible idea imo. I think the best way to handle the mappool is either switching about 3 maps each 3 months or just 1 map per month. That is if Blizzard doesn't want to make big changes about the system.

My absolute favourite solution would be to have individual mappools for each league, starting from maybe platinum or diamond. One of Blizzards primary concerns is that the mappool has to be noob friendly. That obviously isn't the case if you have ~30 maps.

Btw. admin of what?
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Conquerer67
Profile Joined May 2011
United States605 Posts
October 20 2011 01:47 GMT
#5
What is z33k?


A tournament hosting website.

As for the idea, I agree, but seeing as how the Season 4 map pool is the same as the season 3 pool, I doubt they will implement changes like this for a long time
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Keitase
Profile Joined July 2011
United States38 Posts
October 20 2011 01:49 GMT
#6
On October 20 2011 10:40 FlopTurnReaver wrote:
That's a terrible idea imo. I think the best way to handle the mappool is either switching about 3 maps each 3 months or just 1 map per month. That is if Blizzard doesn't want to make big changes about the system.

My absolute favourite solution would be to have individual mappools for each league, starting from maybe platinum or diamond. One of Blizzards primary concerns is that the mappool has to be noob friendly. That obviously isn't the case if you have ~30 maps.

Btw. admin of what?


z33k.com

Essentially, its a Starcraft 2 tournament website. z33k hosts some tournament, but players also have the option of running some of their own tournaments.

But basically responding to the previous 2 ideas. If players are going to pick maps that favor their race then 1. I think thats a bit more of an issue with the map development rather than the actual selection of them and 2. that's why there can be a certain restriction on them.

For example, Lets say there are 30 maps. You could have the possibility of down voting maybe 20 or something. Then you would still have 10 maps left over.

In addition, they could give you another option that allows you to only select 1 map if that's the map that you want to work on.

Now, I don't expect them, nor am I asking, that they add every single map. But maybe have something like triple the map pool and double the amount of available down votes.
z33k NA Admin - follow me @Keitase
Keitase
Profile Joined July 2011
United States38 Posts
October 20 2011 01:51 GMT
#7
On October 20 2011 10:28 kedarking wrote:
I think Blizzard needs to stop making their own maps and putting them into the ladder pool, it'd be way better to take maps from ICCup , i.e. Katrina or Icarus, since those are waay better. This would also allow for better map specific build, since the would be using more maps that are being currently used in big tournaments.


Blizzard has already done that. Taldarim Altar was originally a GSL map. However, I would say I do like the new maps that they have added, and I think they are getting better at making them in general. But I can see what your saying. Map quality seems to favor custom maps over Blizzard maps.
z33k NA Admin - follow me @Keitase
NewSunshine
Profile Joined July 2011
United States5938 Posts
October 20 2011 02:11 GMT
#8
I personally like the idea for league specific maps. For Bronze/Silver, you'd have scrap station, searing crater, steppes of war, and other such maps. Y'know, cool maps, but also flawed ones, but at this league the flaws make no difference. For gold/plat/diamond, have a map pool somewhat like the current pool, with stuff like abyssal caverns, Xel'Naga caverns, shattered temple, etc., but for Masters and GM, have big tournament maps, but not all of them. Have to keep some for the big tournies themselves, too.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-10-20 04:23:30
October 20 2011 04:23 GMT
#9
This wont work for a few reasons:
A: Too many maps is overwhelming, people will just play what they know.
B: Too many maps will have favorances for particular races which leads to C.
C: People will have way too many variables on map choices and no one will ever connect to a game (increased search times) unless D
D: Blizzard reduces the veto power like they did in wc3 and that sucks ass.
A man is what he thinks about all day long.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2011-10-20 06:20:31
October 20 2011 06:18 GMT
#10
This wouldn't work because all zergs would play on the best zerg maps, making ZvZ common.

I'd rather have an ingame ladder worth no points where players could try out the new maps. If a player likes the map, they can upvote the map for their main ladder race. If a map gets 95% upvotes for every race, it is added to the map pool. The current ladder maps would be voted on also.

Mapmakers can see the map statistics to help them improve.

The ladder map pool can be really large, so players have to pick 7 maps, and can pick any number more.
http://grooveshark.com/#/deltrus/music
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 20 2011 07:00 GMT
#11
First off if you're gonna make suggestions to blizzard make them on their own forum.

I, personally, would love to see a gigantic map pool. I think the problem would be both selectivity by race and otherwise, and I think this could lead to much longer queue times. Although I suppose if you kept the number of vetoes to less than one half of the pool then there would always be a map available for any pairing so maybe that wouldn't be a problem. So yeah, a bigger map pool would be great.
Callynn
Profile Joined December 2010
Netherlands917 Posts
October 20 2011 09:10 GMT
#12
Yes, there will be an extreme amount of maps at the end of the day, but then that will allow for variety of maps that can be played upon.


This is very new-user unfriendly. It would mean new players need a special smaller map pool to become familiar with the game, or risk drowning in losing for weeks because they always get a map they never played upon. Otherwise, I think it's an okay idea.
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Rhodon
Profile Joined July 2011
United States51 Posts
October 20 2011 14:42 GMT
#13
I think that this idea in general is awesome. I think that this would be the best option though:
On October 20 2011 11:11 MisfortuneS Ghost wrote:
I personally like the idea for league specific maps. For Bronze/Silver, you'd have scrap station, searing crater, steppes of war, and other such maps. Y'know, cool maps, but also flawed ones, but at this league the flaws make no difference. For gold/plat/diamond, have a map pool somewhat like the current pool, with stuff like abyssal caverns, Xel'Naga caverns, shattered temple, etc., but for Masters and GM, have big tournament maps, but not all of them. Have to keep some for the big tournies themselves, too.

All a man needs is to love and to be loved
Kanil
Profile Joined April 2010
United States1713 Posts
October 20 2011 15:05 GMT
#14
On October 20 2011 11:11 MisfortuneS Ghost wrote:
Have to keep some for the big tournies themselves, too.

What? Why?

Isn't it more fun to play the map you see the pros play on than some crap map Blizzard puts on ladder?
I used to have an Oz icon over here ---->
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 20 2011 15:12 GMT
#15
That's the point. A huge part of most pros practice is still playing the ladder. So if the maps are completely different than in tournaments, they have to find another way to practice those. Imo that wouldn't necessarily be a bad thing but I guess like everyone else too, pros are a bit lazy and like the convenience of clicking one button to practice^^
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Dudemeister
Profile Joined July 2010
Sweden314 Posts
October 20 2011 15:49 GMT
#16
I think they should have a public vote each month. The bottom 3 maps are taken out and 3 new ones are added. There are soooo many good maps out there. Without a change, how can the melee mapmaking community survive?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 20 2011 16:05 GMT
#17
With tournaments stop being afraid and making a step towards the future. NASL seems to go the right direction.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2011-10-20 17:36:03
October 20 2011 17:31 GMT
#18
gotta love custom games. Ladder uses a variety of maps that can all be played differently so unless you want to train map specific they are the way to go to get overall better. And i personally like blizzard made maps just because they add new kicks to the maps that if they are good will float over to custom map makers making more awesome tournament maps. (its strange that custom maps are happy with what they have, well some nice exception out there luckily, but not enough)

Of course it doesn't work to copy the cool pro strats specific made for a map. But ladder would be boring to win blindly, just because everyone plays 2 base carriers on daybreak or on whichever map it was until the next super impressive walk over is casted.
So i am actually quiet happy, that it works that way.
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
S2 Championship: Playoffs D2
SteadfastSC420
IndyStarCraft 223
BRAT_OK 118
EnkiAlexander 68
3DClanTV 60
IntoTheiNu 15
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 420
IndyStarCraft 223
BRAT_OK 118
Clem_sc2 47
StarCraft: Brood War
Britney 75076
Bisu 1381
Jaedong 1067
firebathero 830
Mini 739
BeSt 578
Hyuk 564
ggaemo 221
Barracks 182
Hyun 146
[ Show more ]
Last 135
hero 111
Movie 96
Mind 91
Pusan 89
Mong 80
Leta 74
sSak 65
PianO 65
Free 56
Sea.KH 44
ToSsGirL 41
sas.Sziky 32
Yoon 27
soO 25
Backho 22
zelot 21
yabsab 13
SilentControl 9
Noble 9
NaDa 5
Shinee 0
Dota 2
Gorgc5865
qojqva2479
Dendi1065
XcaliburYe323
syndereN205
Fuzer 176
Counter-Strike
fl0m2610
ScreaM1261
zeus722
edward46
Heroes of the Storm
Liquid`Hasu423
Other Games
B2W.Neo4069
singsing2059
Hui .302
SortOf141
KnowMe127
oskar124
Organizations
Other Games
gamesdonequick771
StarCraft: Brood War
Kim Chul Min (afreeca) 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hinosc 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
Other Games
• WagamamaTV236
Upcoming Events
Maestros of the Game
1h 41m
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
4h 41m
Team Bonyth vs Team Sziky
BSL Team Wars
4h 41m
Team Dewalt vs Team Sziky
Afreeca Starleague
19h 41m
Soulkey vs BeSt
Snow vs Light
Monday Night Weeklies
1d 1h
Replay Cast
1d 9h
Sparkling Tuna Cup
1d 19h
PiGosaur Monday
2 days
LiuLi Cup
2 days
Replay Cast
3 days
[ Show More ]
The PondCast
3 days
RSL Revival
3 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
4 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
5 days
Team Bonyth vs Team Dewalt
CranKy Ducklings
5 days
RSL Revival
5 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
5 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[BSL 2025] Weekly
6 days
RSL Revival
6 days
Cure vs Bunny
Creator vs Zoun
Liquipedia Results

Completed

Acropolis #4 - TS1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 2
Maestros of the Game
SEL Season 2 Championship
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.