• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:57
CET 14:57
KST 22:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool43Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast ASL21 General Discussion Soulkey's decision to leave C9 JaeDong's form before ASL
Tourneys
[ASL21] Ro24 Group B [ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3283 users

[G] The Bane Pain Train

Forum Index > StarCraft 2 Strategy
Post a Reply
ssartor
Profile Joined February 2011
United States129 Posts
October 09 2011 06:29 GMT
#1
What's up teamliquid? I'm ssartor a masters zerg player.

I present to you the Bane Pain Train or Bane Train for short.


What is the Bane Train?


The bane train is a offensive pre-battle micro trick. Similar to pre-splitting your marines before banes come except it will be an offensive maneuver as opposed to a defensive one. This trick is ZvZ specific and will probably not be effective for other match ups. The basic goal is get all your bane micro out of the way before you get to your opponents base. This will allow you to control solely your speedlings and will often cause your opponent to shit his pants and screw his own bane micro up horribly. The reason this is effective is because it is incredibly difficult to micro your banes in groups of two in order to take out the bane train. Your pairs will already be prepared so you don't even need to worry about your banes and you can just focus on your speedling micro.

The setup.

You can set up your own personal Bane Train directly outside your opponents base, in the middle of the map, or at your own base. Personally I like to hide my banes inside my base so my opponent is not expecting them. Also I like to feel the fear emanating from my opponent when the train moves out and he can see it hurdling towards him across the middle of the map.
Banes should be moved into pairs. Banes take two hits from other banes, so for him to kill your banes he must use two of his own or try to kill them with lings. Since you are controlling just your speedlings you will be able to deny his lings from killing your banes.
After your banes are in pairs you want to move them into a line that is increasingly farther from your opponents base. Don't spread them to closely or his bane splash can kill multiple pairs and don't spread them to far or he will have more time to get his bane pairs ready or snipe your banes with his queens.
It should look something like this. (The gap between 2 and 3 is a little bit wide so you want to shrink that in a bit.)
[image loading]

I like to keep my lings near the front of the line in order to pick off single lings that are trying to snipe my banes. This allows them to all get the the opponents base unharmed.

If you are doing it all the way back at your own base you can curl up the ramp in order to have a longer train that doesn't poke all the way into the middle. Something like this:
http://i.imgur.com/uqU7M.jpg

The execution:

After your own personal bane pain train is set up. Just move them into your opponents main base mineral line. O NOT ATTACK MOVE THEM* A simple move command will allow them to bypass the enemy defenses. Let your speedlings kill queens and distract the opponent. Once your banes make it up the ramp feel free to control them and have fun murdering innocent little drones.

An effective bane train will turn something that looks like this:

[image loading]

Into something that looks like this:

[image loading]


The bane train is not effective when there are queens or roaches blocking the ramp, unless you can manage to clear them out with your front lings. I personally love using the bane train after 15 hatching and when the opponent tries to bane me but I defend with my own banelings. The bane train is a great trick for all non super gosu players who don't the have the apm's to split banes into pairs on the fly.

Hope you all enjoyed my simple little guide and deem it a worthy contribution to this awesome site.

"If you don't know, the thing to do is not to get scared, but to learn." — Ayn Rand (Atlas Shrugged)
mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
October 09 2011 06:32 GMT
#2
nice post, a good opponent will also split his defensive banelings into groups of 2, however. but yes, your post is great for people that didnt know this little trick! thanks
ssartor
Profile Joined February 2011
United States129 Posts
October 09 2011 06:37 GMT
#3
On October 09 2011 15:32 Malstriks wrote:
nice post, a good opponent will also split his defensive banelings into groups of 2, however. but yes, your post is great for people that didnt know this little trick! thanks


very true, but as long as you have more bane pairs than him it can still be highly effective. Also since you are controlling just your lings you can send it single lings to possibly cause his banes to blow up just killing a single ling. and allowing your bane count to become higher than his
"If you don't know, the thing to do is not to get scared, but to learn." — Ayn Rand (Atlas Shrugged)
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
October 09 2011 06:46 GMT
#4
I prefer to have my banelings in pairs of one so it makes it even harder to deal with on the defense. On the defense I do like my 2 pairs of banelings.

Prespreading your banelings is so important in ZvZ sp/bl fights. It just gives you so much more calm during the actual engagement. I've done it in all of my ZvZs and it hurts me to just see an unsplitted amount of banelings in pro play.
ALPINA
Profile Joined May 2010
3791 Posts
October 09 2011 06:50 GMT
#5
If opponent has only lings and banes himself it's better to separate a little bit baneling pairs so he won't kill 2 banelings with 2 banelings.
You should never underestimate the predictability of stupidity
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
October 09 2011 07:02 GMT
#6
haha this is interesting and looks funny at the same time, a simple but powerful micro trick

Thanks for making
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
birdkicker
Profile Blog Joined August 2010
United States752 Posts
Last Edited: 2011-10-09 07:04:40
October 09 2011 07:03 GMT
#7
This is already known for a long time i think... when you are on offense then seperate them in 1s instead of 2s so it takes 2 of their banes to kill 1 of yours.
ssartor
Profile Joined February 2011
United States129 Posts
October 09 2011 07:25 GMT
#8
On October 09 2011 16:03 birdkicker wrote:
This is already known for a long time i think... when you are on offense then seperate them in 1s instead of 2s so it takes 2 of their banes to kill 1 of yours.



The reason I do two instead of 1 is because I think it's easier to target banes when they are coming 1 at a time. You get overwhelmed faster with pairs and it's much harder to target fire with spines and queens. I've been playing around with it a lot and I've had a little more success with the pairs instead of singles. And yes I know it's been around for a while but some people may not have thought of it/heard of it and I thought I would coin the maneuver with a cool name.
"If you don't know, the thing to do is not to get scared, but to learn." — Ayn Rand (Atlas Shrugged)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 09 2011 07:30 GMT
#9
I thought this was going to be based around pre-emptively splitting up your banelings in to a connected line for ZvT so tanks don't kill 5 banelings at a time with splash damage, but this is a good thing to know for people who already didn't.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Macpo
Profile Joined September 2010
453 Posts
Last Edited: 2011-10-09 07:38:26
October 09 2011 07:36 GMT
#10
Yes, why not setting up a train with "one baneling wagons"? if they are close enough, it's not easier to face, and you will take much less splash damage from the opponent banelings. Basically, if you gather them in groups of two, your opponent can defend with groups of 2 banelings too; if you send them 1 by 1, then he cannot sacrifice cost efficiently his banelings on yours anymore...

Also, in order to set up the "train", i would recommend morphing banelings when your zerglings are running. That way, banelings will be naturally spread in line, with a good space between them and without effort.
"Courage consists, however, in agreeing to flee rather than live tranquilly and hypocritically in false refuges." G. Deleuze
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
October 09 2011 07:47 GMT
#11
Interestingly enough, my friend told me about such a technique yesterday. His method was to send first baneling to mineral line and order second baneling to follow first one and construct his vagons that way.
"windows bash is a steaming heap of shit" tofucake
grappasc
Profile Joined September 2011
Belgium86 Posts
October 09 2011 07:57 GMT
#12
I like it, but I wanna note that in ZvZ having forward overlords is safer, so you'll easily get spotted if you do this in the wrong place. seems like you can always do it in your base though.
ALPINA
Profile Joined May 2010
3791 Posts
October 09 2011 08:55 GMT
#13
On October 09 2011 16:25 ssartor wrote:
Show nested quote +
On October 09 2011 16:03 birdkicker wrote:
This is already known for a long time i think... when you are on offense then seperate them in 1s instead of 2s so it takes 2 of their banes to kill 1 of yours.



The reason I do two instead of 1 is because I think it's easier to target banes when they are coming 1 at a time. You get overwhelmed faster with pairs and it's much harder to target fire with spines and queens. I've been playing around with it a lot and I've had a little more success with the pairs instead of singles. And yes I know it's been around for a while but some people may not have thought of it/heard of it and I thought I would coin the maneuver with a cool name.


If opponent does not has spine it's always better to separate those 2 banelings before opponents banelings hits.

Btw this tip is very old, I remember MrBitter was talking about it with I think Ret in his 12 weeks with pros.
You should never underestimate the predictability of stupidity
gozer
Profile Joined October 2010
Australia5 Posts
October 10 2011 03:11 GMT
#14
Any replays of the bane train? Love to see it in action, and also watch the technique for setup - mine's pretty messy...
DreamChaser
Profile Blog Joined February 2011
1649 Posts
October 10 2011 03:20 GMT
#15
I had to read the title about 3x to make sure i had it right lol nice title and write up OP
Plays against every MU with nexus first.
Please log in or register to reply.
Live Events Refresh
Next event in 10h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko594
LamboSC2 244
ProTech138
StarCraft: Brood War
Britney 47007
Calm 7860
Horang2 3495
Bisu 2936
Shuttle 850
firebathero 543
BeSt 496
Larva 467
Stork 383
actioN 311
[ Show more ]
EffOrt 309
Mini 307
Light 288
Snow 268
Soma 218
ZerO 203
ggaemo 189
Rush 148
Leta 145
Zeus 122
HiyA 88
ToSsGirL 81
Sea.KH 75
Free 75
Mind 72
Pusan 63
Killer 58
Backho 57
PianO 53
Sharp 42
[sc1f]eonzerg 38
Hm[arnc] 32
Movie 26
Barracks 26
sorry 24
Nal_rA 21
Bale 17
GoRush 17
soO 14
Shinee 12
IntoTheRainbow 12
ivOry 9
Terrorterran 8
Sacsri 8
ajuk12(nOOB) 6
Dota 2
Gorgc6211
BananaSlamJamma218
Counter-Strike
olofmeister1448
zeus391
markeloff108
edward57
oskar7
Other Games
singsing2228
B2W.Neo806
hiko613
XBOCT456
crisheroes306
DeMusliM203
Hui .167
Sick139
QueenE93
ArmadaUGS76
Trikslyr20
Rex15
ZerO(Twitch)14
Organizations
Dota 2
PGL Dota 2 - Main Stream50
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen66
League of Legends
• Nemesis1478
• TFBlade634
Upcoming Events
PiGosaur Cup
10h 3m
Replay Cast
19h 3m
Afreeca Starleague
20h 3m
hero vs YSC
Larva vs Shine
Kung Fu Cup
21h 3m
Replay Cast
1d 10h
KCM Race Survival
1d 19h
The PondCast
1d 20h
WardiTV Team League
1d 22h
OSC
1d 22h
Replay Cast
2 days
[ Show More ]
WardiTV Team League
2 days
RSL Revival
3 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
3 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
4 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Light vs Calm
Royal vs Mind
Wardi Open
5 days
Monday Night Weeklies
6 days
OSC
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Rush vs PianO
Flash vs Speed
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.