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Active: 15307 users

Zombie brood - another SC2 customization

Forum Index > SC2 General
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1 2 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-10-04 17:32:44
September 12 2011 04:40 GMT
#1
[image loading]

Teliko did great work with Dark models swap for all 3 races, and someone in commentaries posted nice idea to expand this customization into modified building textures, like Dark Protoss. I'm a very big fan of zergs, so I've decided to slighty redesign Zerg buildings and units from brown-purple to green-grey colors. Ultralisk, Overseer, Corruptor and Infestor replacements are Teliko's work, all other units simply greyed.

Read more info about Dark units swap here
http://www.teamliquid.net/forum/viewmessage.php?topic_id=262239


As result, it's closer now to totally changed factions:
Terrans -> Mercenary Terrans from WoL campaign
Protoss -> Dark Protoss from WoL and maybe from ShakurasWoL
Zerg -> Infestation Brood from Left2Die

I've created small graphical addon to zerg buildings, that recolors them.

-------------------------------------------------
Screenshots

[image loading]

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[image loading]

-------------------------------------------------
Download link and installing
1) http://www.mirrorcreator.com/files/1HNI78KP/
2) Put downloaded file here:
\StarCraft II\Mods\LibertyMulti.SC2Mod\..here..
cAPS
Profile Blog Joined April 2010
United States153 Posts
September 12 2011 04:44 GMT
#2
That looks pretty neat. Thanks for sharing!
StaplerPhone
Profile Joined March 2011
United States813 Posts
September 12 2011 04:57 GMT
#3
Zombies only make things better
NaDa | MC | HerO | DeMusliM | TaeJa | viOLet
Censor
Profile Joined March 2011
United States122 Posts
September 12 2011 05:02 GMT
#4
Very cool, especially the infestors. Good work, man.
Fantasy | Hydra | Flash
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-09-12 05:08:12
September 12 2011 05:07 GMT
#5
On September 12 2011 14:02 Censor wrote:
Very cool, especially the infestors. Good work, man.

All unit models are from Teliko's "Dark Mercenary" replacements. I did only building and creep recoloring and put Teliko's units here for better comparsion of average style.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 12 2011 05:08 GMT
#6
I think I would like this but only on units. I don't know if this would be a hassle but could you make a separate mod for just units too?
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 12 2011 05:10 GMT
#7
On September 12 2011 14:08 solidbebe wrote:
I think I would like this but only on units. I don't know if this would be a hassle but could you make a separate mod for just units too?

Here are link in first post to Teliko's topic about dark units.
meep
Profile Blog Joined August 2009
United States1699 Posts
September 12 2011 05:14 GMT
#8
Wow Zerg actually looks scary.
閑静 しずか (ノ・_・)ノ
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 12 2011 05:17 GMT
#9
On September 12 2011 14:10 Existor wrote:
Show nested quote +
On September 12 2011 14:08 solidbebe wrote:
I think I would like this but only on units. I don't know if this would be a hassle but could you make a separate mod for just units too?

Here are link in first post to Teliko's topic about dark units.


Ah sorry I overlooked that, thx thx.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2011-09-12 05:26:11
September 12 2011 05:25 GMT
#10
I don't mean to rain on your parade—this is good work—but it might be good to remind everyone again that this is technically against the terms of use. A lot of things in that agreement aren't enforced either because it would be impossible to do so, or because it would be a waste of resources of Blizzard, or because they're only there to save Blizzard from a lawsuit.

These model swaps and reskins, however, I think, have begun stepping on the toes of possible expansions of StarCraft II's exploitability for money, and when you tread on Blizzard's moneymaking ground, you walk a thin wire.

Be careful.
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
September 12 2011 05:32 GMT
#11
On September 12 2011 14:08 solidbebe wrote:
I think I would like this but only on units. I don't know if this would be a hassle but could you make a separate mod for just units too?


you can just go into the mpq files and delete the ones you don't want
aka ChillyGonzalo / GnozL
SgtPepper
Profile Joined November 2010
United States568 Posts
September 12 2011 05:40 GMT
#12
Nice looking mod, good work.
"After I reconquer Ba Sing Se, I'm going to reconquer my tea shop! And I'm going to play Pai Sho every day."
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 12 2011 10:56 GMT
#13
Not slighty, but not heavily updated now. 3 new screenshots, grey units, less greeny creep and more greeny slime on buildings.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 12 2011 18:46 GMT
#14
If someone ave problems with working. Just check, did u had other mods in other folders, that has highter priority files with modified content.

And if you already had base.sc2data, just open it (google can open it) and open downloaded file, then select all files from new files and drag them to your current base.sc2data.

Also, if u dont have any mods, click Repair.exe then. It can help sometimes too, if some of your files was already corrupted.
Grend
Profile Blog Joined April 2010
1600 Posts
September 12 2011 19:49 GMT
#15
I like it but to be honest I hoped that you had pulled it a bit further.
♞ Against the Wind - Bob Seger ♞
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 12 2011 19:53 GMT
#16
I like the way the Infestors and Ultras look. Way gross-er and scarier.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Bensio
Profile Blog Joined April 2010
United Kingdom621 Posts
September 12 2011 19:55 GMT
#17
If I apply this, does this mean that if i see a zergling and my oppoenent is on lair tech, I can see it by just looking at the zergling?
Knutzi
Profile Joined July 2009
Norway664 Posts
September 12 2011 20:03 GMT
#18
im just curious, would it be possible at all to add capes to the banelings? im sure djwheat would love that ^:^
Bensio
Profile Blog Joined April 2010
United Kingdom621 Posts
September 12 2011 20:41 GMT
#19
Got a desync error when i try to custom game with this....Playing as Protoss at least.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 12 2011 20:56 GMT
#20
Damn man this makes me wish someone could make a sick campaign. The outbreak campaign mission would have looked so freaking badass with your design
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
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