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TL Mafia XLIII

Forum Index > TL Mafia
Post a Reply
heist
Profile Joined April 2011
United States720 Posts
August 01 2011 03:06 GMT
#11
/in
heist
Profile Joined April 2011
United States720 Posts
August 01 2011 20:52 GMT
#107
Loving the TF2 theme.

I'd just like to say that it's highly recommended to post somewhat actively in the thread and not just disappear into solely IRC or PMs. We don't want an atmosphere where RED Team can just sit back, consort amongst themselves, and generally be inactive in the thread.
heist
Profile Joined April 2011
United States720 Posts
August 01 2011 23:50 GMT
#159
On August 02 2011 08:27 DoctorHelvetica wrote:
Show nested quote +
On August 02 2011 08:25 sandroba wrote:
How is that going to keep discussion focused on blues? We'll have 2 lynches to discuss and basically skip night 1. If you say it's rare to hit mafia that way day1 it's exactly the same way as a day1 lynch and we go straight into the next lynch with info from the flip/wagons.

so we should kill more townies to get more information? the best thing to do imo is save the town kp for the end when it becomes safer to use, that's how games get won lol'

it isnt a skip night 1 simple mafia stack hits on vig ruining everything no wthere are probably 3 dead townies and a wasted town kill power thats a great plan i support it 100%.....


Are you opposed to this plan in general? Or its use day 1? I fully support this plan day 2, and tentatively day 1 depending on town's conviction of the victim.

After 24 hours if we don't have a strongly suitable candidate, I don't think we should use the day vig just yet. The soldier is the most powerful role for the town: a day vig that can confirm himself. Let's not waste it on someone who is sorta fishy/lurky just to get a confirmed townie. We can wait till day 2.

I can't see mafia not double stacking the day vig night 1 if he is revealed. He provides an easy outlet for dt checks and the ability to coordinate all roleblocks and protections. If we wait till day 2, it'll be a lot clearer for the day vig to coordinate who to roleblock/kill/protect etc. Also if we wait till day 2, the night 1 DT checks will provide confirmed townie/scum. So if the day vig is doublestacked, he can pass his entire network to the confirmed townies. That way everything isn't completely destroyed if the day vig dies.
heist
Profile Joined April 2011
United States720 Posts
August 02 2011 00:05 GMT
#175
On August 02 2011 08:55 ghrur wrote:
Show nested quote +
On August 02 2011 08:50 heist wrote:
On August 02 2011 08:27 DoctorHelvetica wrote:
On August 02 2011 08:25 sandroba wrote:
How is that going to keep discussion focused on blues? We'll have 2 lynches to discuss and basically skip night 1. If you say it's rare to hit mafia that way day1 it's exactly the same way as a day1 lynch and we go straight into the next lynch with info from the flip/wagons.

so we should kill more townies to get more information? the best thing to do imo is save the town kp for the end when it becomes safer to use, that's how games get won lol'

it isnt a skip night 1 simple mafia stack hits on vig ruining everything no wthere are probably 3 dead townies and a wasted town kill power thats a great plan i support it 100%.....


Are you opposed to this plan in general? Or its use day 1? I fully support this plan day 2, and tentatively day 1 depending on town's conviction of the victim.

After 24 hours if we don't have a strongly suitable candidate, I don't think we should use the day vig just yet. The soldier is the most powerful role for the town: a day vig that can confirm himself. Let's not waste it on someone who is sorta fishy/lurky just to get a confirmed townie. We can wait till day 2.

I can't see mafia not double stacking the day vig night 1 if he is revealed. He provides an easy outlet for dt checks and the ability to coordinate all roleblocks and protections. If we wait till day 2, it'll be a lot clearer for the day vig to coordinate who to roleblock/kill/protect etc. Also if we wait till day 2, the night 1 DT checks will provide confirmed townie/scum. So if the day vig is doublestacked, he can pass his entire network to the confirmed townies. That way everything isn't completely destroyed if the day vig dies.


Wait, what? No, there wouldn't be confirmed townies aside from the Dayvig unless you're risking letting the info fall into the hands of the godfather. Why would you suggest that? I understand picking townie isn't likely, but it's still a possibility we CANNOT rule out. There are confirmed scum through DT checks, but no confirmed townies.

Also, day2 reveals a problem as well. If the DT checks the dayvig, he's essentially wasted a DT check.


I just don't want the day vig dying night 1 to a double stack and losing such a good role and info coodination. The godfather is a possibility I completely forgot about. I suppose it is a risk you can't take.
heist
Profile Joined April 2011
United States720 Posts
August 02 2011 00:21 GMT
#178
I'm trying to think of ways to not have the confirmed townie train end with the Soldier's death, but actually now that I think about it more, there can't be double of every blue role. Unless mafia would really like to stick out their necks, there should be at least a singular blue role claim. That's the person the Soldier can pass the information to. We can increase this likelihood by switching the day vig from Soldier to Sniper.

What is everyone's thoughts on making one sniper claim and do the day vig shot? As far as I know mafia can't day vig. And I'm almost positive there is only 1 soldier, who can confirm himself if need be.
heist
Profile Joined April 2011
United States720 Posts
August 02 2011 00:49 GMT
#194
On August 02 2011 09:39 redFF wrote:
I don't see why i am being fos'ed for opposing this plan.

Why would we want to enforce a double lynch and use a dayvig shot day 1, when we can use it later game when we have a far higher chance of hitting mafia. All this plan will most likely do is kill 3 townies and lose us a dayvig shot which can be far more useful later on. Idk what the fuck is going on when its a good idea to double lynch day 1. It seems to be the proponents of this plan are just like LETS KILL TOWNIES FASTER!!!!1111ONEONE!!!

If anything it's scummy to defend this plan and then just call whoever is against it scum with zero reasoning. We lynch today, vigs for the most part should hold their shots, and we win this game by scumhunting, not by some kooky plan Sandroba made up in 5 minutes.

Pros
1. get a confirmed townie
2. Every blue claims to this townie??

Cons
1. Double lynch on the day when we are most likely to lynch town.
2. Mafia can infiltrate pm circle
3. One townie directing all blue actions
4. Confirmed townie will most likely be shot
5. We lose a dayvig shot early when it can be put into far better use later on in the game.

Someone please put forward a convincing argument as to why this plan is good aside from pulling a Drazerk and going "lolscum"


The heart of the matter is whether having a confirmed townie earlier is worth the risk of a less accurate vig shot. And the advantages are great, someone who can potentially point out suspicious claims, coordinate actions, provide a safe outlet for DT checks, etc

We are not killing 3 townies to do so.....and stop assuming they are going to be townies just because it's day 1.

First of all, someone is dying to the lynch anyways. Someone is getting hit by mafia KP anyways. We are only introducing 1 more KP into the equation for a double lynch.

Second, it is not a PM circle. It is a PM dictatorship. No blues will know each other. Mafia will know no more of blue roles than the town. The medics really should only be targeting the Soldier. We are not losing the dav vig shot for nothing; we are trading it for a confirmed townie with the benefits of a double lynch.
heist
Profile Joined April 2011
United States720 Posts
August 02 2011 21:34 GMT
#309
Trotske

On August 02 2011 09:33 Trotske wrote:
I would be for this plan on like day 3 with a sniper using the second shot because by then we would have a lot more info to make a better choice on who to shoot and if we do kill a townie with it by accident it would give us even more info.


On August 02 2011 09:46 Trotske wrote:
If you use the sniper as a second lynch but don't have him claim until he is out of kills he can't get taken out until he is just a normal townie.

And since the sniper would be acting on the towns behalf it would show you who was pushing really hard for the vig shot on a townie. and let you reexamine what the townie who got shot had said because he was now a confirmed townie.


Varpulis has a right to be suspicious. I don't know why he isn't being so heavily pressured for this plan. He is asking the sniper to kill someone night 1 based solely on his gut reads and not claim the kill at all. Not to mention the fact that with a possibility of more than 1 vig, it'll be hell to sort out the day post. Also town will not be held accountable since we will not be voting on who to kill. All the drawbacks of an early vig hit with none of the upsides of a confirmed townie or information from the votes.

Will waiting till the sniper is a vanilla townie do him any good at surviving? No. He argues to wait till day 3 for the confirmed townie. But he still advocates an early vig hit. It's like taking the worst of both worlds: early vig hit, later/delayed confirmed townie, no way of protecting the confirmed townie anyways. And his reasoning? He reiterates the merits of a double lynch, which does us no good. It doesn't support his alternate plan in any way in comparison to the original.

On August 03 2011 03:34 Trotske wrote:
Show nested quote +
On August 03 2011 03:23 Varpulis wrote:
On August 03 2011 02:43 Mig wrote:
Varp every post you make screams wishy washy to me. Where is the confident Varpulis I have played with in the past? Every opinion you give you list the pros and cons and then you end up taking a pretty neutral stance. I haven't seen you have a strong opinion of anything yet.

If you had to vote for someone right now who would it be for and why? Do you find anyone besides red scummy?

I got called out for wishy washiness in PTP (day 1) as well. Day 1 nothing is solid, there's rarely anything to base arguments off of until late in the day, and I'm usually focused on proving my activity, not calling people scum. I haven't taken a stance because I don't have a really strong feeling about anybody yet.

By the way, if we're going ahead with the plan, could we have a soldier/sniper claim? If there are none we need to reevaluate.


you don't want the day vig to claim before the town has agreed to the plan (Which they havn't) or until we know where we want the dayvig to aim.


Clear contradiction here. He doesn't want the day vig to claim before we know where we want the dayvig to aim. Yet he's totally fine with the sniper shooting someone on his own night 1?


On August 02 2011 23:07 Trotske wrote:
Show nested quote +
On August 02 2011 19:35 Lucidity wrote:
Haha, I guess I was still in the Asylum mindset with mass blue everywhere - somehow thought that all 7 blue roles listed would be in the game. ~4 blues make sense and we're very unlikely to have 2 medics in that, so a plan to coordinate them this early isn't actually that great.

I think the only time that we should be claiming is if Mafia only have 1 KP left or if a Day Vig hits a Vet, leaving us with 2 confirmed townies. One of them will survive the night and be able to pass on info~

redFF, forever RED?



As you will know from this post

Show nested quote +
On August 02 2011 07:23 Kurumi wrote:
On August 02 2011 07:14 Curu wrote:
BLU Soldier
You don't care unless area is maggot free. You will blast them maggots when the sun is blazing hot!
Day Vigi with two shots. Type ##Rocket Player in the thread to use Your ability.

Kurumi/Palmar, when this guy shoots, does it get announced in thread regardless if the hit player dies or not?

There is no notification.


If a day vig trys to hit someone and they survive we have no way of knowing if they are both scum or a vig / vet .


No idea if you weren't reading the posts or just scum trying to slip this idea in to see if anyone would catch it.

FoS Lucidity



He makes a very very weak FoS accusation. He doesn't simply try to correct his misunderstanding but capitalizes on it to push forward a lynch based on very shaky foundations. His entire reasoning is based off one thought. His entire suspicions rest solely through the interpretation that this one thought is a sneaky attempt to push scum agendas.
heist
Profile Joined April 2011
United States720 Posts
August 02 2011 21:53 GMT
#315
So you're attempting to feign ignorance are you?
Sniper has 1 bullet for day and 1 bullet for night.
heist
Profile Joined April 2011
United States720 Posts
August 04 2011 00:11 GMT
#466
I'm so terribly sorry everyone. I went out of town unexpectedly and I couldn't come back in time for the lynch. Sorry sorry.
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