• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:25
CEST 11:25
KST 18:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon225.0.16 Hotfix (June 30) - Balance + Bug Fixes28Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? ByuL, and the Limitations of Standard Play
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Starcraft vs Retro Category on Twitch Best thing happen to StarCraft since Remastered? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5084 users

Surprisingly Normal Mini Mafia V

Forum Index > TL Mafia
Post a Reply
1 2 Next All
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 20 2011 08:49 GMT
#19
eh what? This is for new players only? So where do I go for small normals?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2011-07-20 20:18:56
July 20 2011 20:18 GMT
#33
/in

all roles are randomly assigned, right?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 20 2011 20:25 GMT
#35
ok then I'll play
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 20 2011 21:06 GMT
#38
not reading the thread? Looks like the first lynch is obvious
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 21 2011 00:01 GMT
#43
On July 21 2011 07:10 Hesmyrr wrote:
Ace joined? Oh shit. Looks like this game might be pretty interesting to follow along.


I'll be relaxing this game so I won't be doing anything out of the ordinary. I'm just here to drink my champagne.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 01:26 GMT
#78
I propose a random number generator to start things off. Agreed?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 01:47 GMT
#84
On July 22 2011 10:31 VisceraEyes wrote:
Hmmmmm...ACE with the first scummy post. Go figure.

Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet...


Lots of new players(no meta) + I don't always take meta into consideration on Day 1. I'm also not going to wait for a Scum slip. I also don't want to know what the setup is until Day 2 when (if) the Detective has a chance to get off an investigation.

So we can random lynch to kick things off, or go the traditional route and play the discussion game.

Although if I was going to lynch someone you or Palmero over there would get the noose asap.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:00 GMT
#90
What meta is there to consider? Unless we have someone like Vivi57 or Kenpachi in the game then there is no policy lynch to consider.

Secondly basing lynches off of purely meta are dangerous, and most importantly: useless much of the time. If you want to go the meta route then break down some players' meta for us and lets see what everyone thinks.

@Jacinto: We can do random lynch via Mod by having him roll a number for us, or pick an unbiased source or random event (like sports score or timing of a home run) to lynch someone.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:13 GMT
#93
I'm for random lynching because I'm not expecting anyone to just out themselves so easily. I think it's a fun way to start off the game anyway because I'm not in the mood to read people arguing about things that aren't really that important to this game (like meta).

I'm not sure we have a Detective, but if he/she exists throwing up a random lynch and letting the pieces fall might help set their Scumdar in the right direction.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:14 GMT
#94
What question didn't I answer? Clarify.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:18 GMT
#100
I've seen you and Palmar play before thats why
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:29 GMT
#103
On July 22 2011 11:17 Trotske wrote:
+ Show Spoiler +
On July 22 2011 11:06 Jacinto wrote:
@Ace

Allright, that makes more sense.
However, I don't really see the point of random lynching. Sure, the DT could get an investigation, but we still don't know if we actually have a DT or even a doctor in the game. I don't get how random lynching could "kick things off", to the contrary, to me it seems that a RL would just keep the game stagnated.
Could you explain more closely exactly how a RL would contribute to our cause?


I agree with this.

As far as I can see a RL has a 9:3 chance of just making us down a townie and we don't even know if we have a DT, If we have a DT then there is a 50% chance of there being a Roleblocker also if the DT claims they then have a 50% chance of being useless.

Can someone please explain why a RL is better than a no lynch.


It isn't always better, but in this game with so many new players and an uncertain setup why not kick it off this way? Then on Day 2 see what happens.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:31 GMT
#104
On July 22 2011 11:29 VisceraEyes wrote:
Show nested quote +
On July 22 2011 11:18 Ace wrote:
I've seen you and Palmar play before thats why


Fair enough. So what, we're not good enough to play with you? We're...what, anti-town by existing?


No and Yes

You guys have a weird ability to tunnel through anything, even Scum posting right before your eyes like RoL in CC Mafia. But I wouldn't REALLY vote for your lynch off of that because I've only seen it happen a few times and what happens in this game is far more important for my vote.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:58 GMT
#116
On July 22 2011 11:37 Jacinto wrote:
@Ace

Show nested quote +
I'm for random lynching because I'm not expecting anyone to just out themselves so easily. I think it's a fun way to start off the game anyway because I'm not in the mood to read people arguing about things that aren't really that important to this game (like meta).


So this is your answer to my last post, asking for clearification. Of course no one is gonna do a total scumslip d1(chances are that no one will anyway), but we can still harvest information. As you know, this game isn't about getting people to openly admit that they are scum, it's about making a plaussible case against someone you think is acting wierd. Also, we are not discussing meta at all. We are discussing very concrete stuff, namely what to do d1. If you can't get reads out of this sort of discussions, what could you get reads from?

I feel that I have made my case pretty clear, but I am still not satisfied with the explaination for an RL that you have given. Please, explain more closely exactly how an RL would help us killing mafia in the long run(or even the short run for that matter).


I've already explained myself as best I can but here goes again. My "meta" responses were in part based off the question VE asked earlier. Why random lynch?

No meta to go off of + meta being sketchy in most circumstances
Not going to play expecting a blatant Scum slip on Day 1
No knowledge of the setup yet until a possible DT claim or death of a power role
My experience in these setups where people just generally dont know what do
To see what happens just because I want to

Add it all up and I'd rather start off with a random lynch.

On July 22 2011 11:41 VisceraEyes wrote:
Ace, so far you're the ONLY person who's brought meta into the game. For someone who's so against 'arguing about things that aren't really that important to this game (like meta), that seems....contradictory. At best.


How is it? I'm not arguing about meta. I'm also not pushing any major points about it.

On July 22 2011 11:46 Jacinto wrote:
Show nested quote +

It isn't always better, but in this game with so many new players and an uncertain setup why not kick it off this way? Then on Day 2 see what happens.


I don't understand this at all. The only thing this will give us is that we will be at exactly the same possition as d1, except with one less townie. I can't see how that's better than trying to lynch as good as possible. At least this will show us who is ready to vote for who, pressure reaction etc.

I could agree with doing a last minute RL, if it's obvious that we won't get an majority lynch, but other than that, I do not see the point.


That is only true if we are in a setup with no DT/Medic, everyone gets null reads and we don't lynch a Mafia on Day 1. Otherwise we'll be in a better position.

On July 22 2011 11:47 VisceraEyes wrote:
Yeah, Random Lynch could be fun. What's more fun than watching one of your fellow townies die because there was a 50% greater chance of hitting him than the scum who offered up Random Lynch in the first place.

Further, what then sir? Best case scenario: we hit scum randomly. Huzzah! But then were are we? Right back here were we are now because we all decided unanimously to lynch someone. What information is there to glean from that? What stances are people going to be held accountable for?

No, Random Lynching is an awful idea. And the fact that you're so wishywashy about your PERSONAL desire to start things off that way (a fun way to start, kick things off, why not), combined with your contradictory statement about meta, you get the honor of being my first scum pick. Congratulations sir!

##Vote: Ace



This is exactly why I said you wouldn't be a bad lynch. Show me where I have been wishy washy. Point out the exact sentences in my posts.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 03:00 GMT
#118
On July 22 2011 11:54 VisceraEyes wrote:
@Dragon

Actually, you're saying I'm not helpful to YOU. I've answered Jacinto's questions to his satisfaction, where Ace has still failed to do so. Palmar seems to think my opening statements were fine. You're speaking for town when you shouldn't be. Let town speak for themselves. Vote for me if you really think I'm scummy, but don't put words in everyone else' mouths. Let them think for themselves.



oh ok this makes it even easier.

## vote VisceraEyes
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 03:03 GMT
#120
*yawn*
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 03:04 GMT
#122
you want a shovel to dig yourself out of the hole you're making? I'd help you bro, but this champagne glass I'm holding is a little too smooth to put down.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 03:05 GMT
#124
VisceraEyes should be renamed Sixth Sense because he's seeing things.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 03:14 GMT
#131
On July 22 2011 12:09 Jacinto wrote:
Show nested quote +
On July 22 2011 11:58 Ace wrote:
That is only true if we are in a setup with no DT/Medic, everyone gets null reads and we don't lynch a Mafia on Day 1. Otherwise we'll be in a better position.


This is true. But I still it's only 25% chance that we are. We even gain some even if we have a cop and not a medic(but i guess it would not be worth it). But even then I don't see the point of not gaining additional information about players, and do a RL instead of trying to go for a conscious lynch. Even if we misslynch we will have a day extra of posts we can generate information to analyze.


We aren't going to be blindly random lynching though. This very discussion and, if we were to go through with a RL, the way we figure out how to do it will be more than enough ammo for Day 2 reads.

Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 03:17 GMT
#133
On July 22 2011 12:13 Jacinto wrote:
Oh, I think i have missunderstood your post Ace.
Please explain how we are in a better possition in the setup with just a medic.


Relative to a setup with no power roles? Isn't that self explanatory?

Maybe this will clear it up:

I'm operating under the assumption that we are in a setup with Vanilla Town vs some combination of Mafia so we don't have to rely on Power Roles. However if one does pop up then we narrow down the setup possibilities.

Does that help?
Math me up, scumboi. - Acrofales
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
StateSC2 142
StarCraft: Brood War
Britney 13692
Sea 1928
Shuttle 760
Mong 354
BeSt 315
Mind 168
Soma 114
Leta 111
Larva 107
Soulkey 100
[ Show more ]
Dewaltoss 95
soO 86
Free 81
Killer 81
ZerO 77
actioN 60
Sharp 53
ToSsGirL 43
Sacsri 31
Bale 30
yabsab 26
sorry 23
Movie 15
Hm[arnc] 11
ajuk12(nOOB) 11
Noble 9
Purpose 8
Terrorterran 5
League of Legends
Doublelift6345
Counter-Strike
olofmeister1659
Super Smash Bros
Mew2King107
Other Games
Livibee88
BEARDiaguz8
Organizations
Other Games
gamesdonequick833
BasetradeTV256
Dota 2
PGL Dota 2 - Main Stream242
StarCraft: Brood War
UltimateBattle 86
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH315
• LUISG 18
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota290
League of Legends
• Rush1297
Upcoming Events
CrankTV Team League
1h 36m
Bombastic Starleague
10h 36m
The PondCast
1d
HomeStory Cup
1d 1h
Replay Cast
1d 14h
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
OSC
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
WardiTV Weekly
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

Escore Tournament S3: W1
CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.