• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:48
CEST 16:48
KST 23:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)78ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
The future of the SC game model Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Data needed BW General Discussion Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9277 users

[M] (3) Snowblind

Forum Index > SC2 Maps & Custom Games
Post a Reply
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2011-04-06 08:34:43
April 06 2011 02:32 GMT
#1
Snowblind

Overview:
[image loading]

Description:
i was attempting to create a non symmetric map. balancing imbalances (really isn't that bad at all). it's 4.23am here and i have all my thoughts on this topic basically written down in this thread already :D
i also tried to do a snow themed map based on mostly meinhoff texture set, mixed with some selfmade and some altered textures.
don't judge it too fast. give it a try, you may enjoy playing it. i did :D
feedback very welcome

detail pics:
+ Show Spoiler +
[image loading]
[image loading]


analyzer:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


"Snowblind" is available on EU
Map of the Month | The Planetary Workshop | SC2Melee.net
JohnQPublic
Profile Joined April 2010
United States123 Posts
April 06 2011 02:41 GMT
#2
I remember all the old bw maps with a similar tileset to this one used to make my eyes hurt really bad when playing on them. I assume that's what the map name is referencing but honestly it does suck and probably would really hurt the maps popularity.
non sum qualis eram
Noise
Profile Joined May 2010
Australia47 Posts
April 06 2011 03:04 GMT
#3
I actually LOVE snow terrain
YoureFired
Profile Blog Joined October 2009
United States822 Posts
Last Edited: 2011-04-06 03:06:50
April 06 2011 03:05 GMT
#4
The biggest problem I can see is if there is a Terran spawning bottom right, they can protect three bases (and easily acquire a fourth using medivac ferries) using siege tanks. Maybe try to make the 7 o'clock expansion slightly farther away?

EDIT oh and one more glaring problem. The top base can secure four bases by controlling just three ramp areas (all above ground defense) while the bottom two bases have to be way more spread out.
ted cruz is the zodiac killer
lefix
Profile Joined February 2011
Germany1082 Posts
April 06 2011 03:34 GMT
#5
about the snow tileset:
i really don't see the problem with it, but i have heard the complains from other people already. i have darkened the lighting quite a bit but it seems for some people it can't be dark enough :D
i dunno if some people have more sensitive eyes or just have really high gamma settings. personally, i find many dark maps way too dark. and i love blood splashes on snow textures :D

@YoureFired: indeed. however, about the highground advantage: the low ground distance between the 2 bottom ramps is a little shorter than on highground. making it quite hard to defend all ramps/prevent your opponent from getting up. especially with less mobile units like siege tanks. also. if the 2 spawns on the right decide to take one of the close thirds, they're forced to expand towards the more vulnerable centre of the map. the left spawn has his 3rd/4th base in either direction further away than the other spawns, but has a direct route towards them.


Map of the Month | The Planetary Workshop | SC2Melee.net
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 06 2011 06:58 GMT
#6
lefix you are awesome. When I've thought all there is to think, I will share my comprehensive thoughts, but how about this for starters:

Everything is approximately reflected for each spawn pair, with a few exceptions, and the question is whether those break the parity too much. For instance, if I spawn left side vs you top right, my third might be slightly harder to take, but I am compensated by the nice spot in front of my natural to camp out at. However, my fourth base choices are crummy compared to your 3oclock option. Nevertheless, I really like how in this example the main axis between the armies moves across the map. It's cool that all of the map comes into play so quickly.

I'm afraid you could only satisfied with the balance after a multitude of games, but that's not categorically different than any other map. =)
Comprehensive strategic intention: DNE
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2011-04-06 09:59:50
April 06 2011 09:59 GMT
#7
haha, yes it really requires an insane amount of testing. usually you only have to think about balancing 3 possible scenarios, tvz, zvp and pvt. but on this map it's also tvt, zvz and pvp. on 6 possible spawn variations. making it 24 possible matchup scenarios to balance in total. it is almost impossible to keep all that in mind
Map of the Month | The Planetary Workshop | SC2Melee.net
Please log in or register to reply.
Live Events Refresh
BSL22 NKC (BSL vs China)
14:00
Final Day
Mihu vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 223
elazer 217
ProTech168
MindelVK 26
StarCraft: Brood War
Britney 48593
Calm 12591
Mini 1785
Jaedong 1234
EffOrt 964
Light 739
BeSt 420
Soma 399
firebathero 290
ggaemo 195
[ Show more ]
ZZZero.O 170
Hyun 153
Mong 137
Rush 118
Last 101
Pusan 66
Sea.KH 52
JYJ 50
ToSsGirL 41
Hm[arnc] 23
GoRush 22
ajuk12(nOOB) 19
HiyA 18
Rock 17
Terrorterran 16
sorry 14
Sacsri 10
zelot 10
Noble 7
Dota 2
Gorgc6998
qojqva1626
XaKoH 377
League of Legends
Reynor80
Counter-Strike
pashabiceps905
x6flipin367
Sick199
Super Smash Bros
Mew2King86
Heroes of the Storm
Khaldor523
Liquid`Hasu195
Other Games
B2W.Neo1785
byalli276
Hui .178
KnowMe115
Liquid`VortiX115
Organizations
Dota 2
PGL Dota 2 - Main Stream10149
Other Games
EGCTV1320
BasetradeTV238
StarCraft 2
TaKeTV 73
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 34
• mYiSmile119
• Adnapsc2 8
• Response 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1329
Upcoming Events
Online Event
12m
RSL Revival
11h 12m
WardiTV Weekly
20h 12m
RSL Revival
1d 19h
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
Bombastic Starleague
4 days
[ Show More ]
Replay Cast
4 days
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.