• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:32
CET 14:32
KST 22:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0222LiuLi Cup: 2025 Grand Finals (Feb 10-16)26Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)14
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Revival: Season 4 Korea Qualifier (Feb 14)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Which units you wish saw more use in the game? StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1790 users

[G]How to make a results/BO hider map

Forum Index > SC2 Maps & Custom Games
Post a Reply
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-06-13 10:25:00
March 11 2011 14:51 GMT
#1
Warning: This method has too many flaws, you shouldn't use it.

As you might saw in the "TSL Casters and map pool" news, i edited the maps to have results and build orders hidden and i want to share my method with you. You can't do a results hider map without hiding the score screen aka "BO hider". I also fixed the BO hider to get the replays working. I'll first show you how to make the fixed BO hider map and then i'll show my results hider method.

I'll use iCCup Testbug as an example.

The BO hider method is based on Teddyman's one and i modified severals things.
Go to Map > Game variants. Untick "Use default variants" and "Add" a new one, the name doesn't matter, it's just for your own understanding.
+ Show Spoiler +
[image loading]


Go to Data and select "Score results" next to "Terran objects"
+ Show Spoiler +
[image loading]


Click on "BuildOrder" in the left column and tick "ResultsFlagHidden", repeat it for every line in the left column.
+ Show Spoiler +
[image loading]


Click on "Standard" in the left column and search for "CScoreResultsRoot HeaderTable" in the right column and delete everything there (Score summary, economy breakdown, etc...)
+ Show Spoiler +
[image loading]

To test if the BO hider map works well, you have to upload it on Battle.net
You can of course just make a BO hider map and not use the results hider.


Now let's do the results hider version. I didn't use triggers, i tried at first but i couldn't manage to get something working and the way i use now was my last idea and fortunatly it was succesful.
Firstly, enlarge the bottom part on your map using "Modify Map Bounds". Why the bottom part? Because players won't have any chance to see the computer.
+ Show Spoiler +
[image loading]


This is the most akward part of the method. I'll name the terrain levels "Level0" the unpathable terrain(space, water, etc...), "Level1" the low ground, "Level2" the midground, "Level3" the highground.
You have to place the computer's start location in the outside of the map and not in the same level of ground as the closest pathable terrain inside the map. On the screenshot below, you can see the "space" third which is on the level2, that mean you have to put the start location on level1 or level3 otherwise the scvs will spawn on that third and possibly disturb the game.
+ Show Spoiler +
[image loading]

Paint the area near the start location with "ground" pathing (the green one) to let the scvs spawn near the start location.
+ Show Spoiler +
[image loading]


Now go to Map > Player properties. Select an unused slot (slot #4 in the example), name it "Results Hider", select Terran or Protoss race to avoid any creep inside the map. Put the control to the computer and not to hostile, and select the start location according to the one you put outside the map.
+ Show Spoiler +
[image loading]


Now go to Map > Game Variants, select the previously made variant, go to Game Type, select the Melee category, FFA mode and Max Team Size: 1. Why FFA? It allows the computer to not be in any team otherwise it would be with one of the two players and if the one who has the computer as ally will have the win if the opponent leaves.
+ Show Spoiler +
[image loading]

Now go to Attributes, click on (Game) Teams, and select FFA, do the same for (Game) Teams [Premade].
Click on (Player) Team [Free For All], click on the first player, give him Value: Team 1 [1], the second player and give him Value: Team 2 [1] and so on with all players.
+ Show Spoiler +
[image loading]

Now go to Modules > Triggers. Delete "Melee - Start the melee AI for all computer players" otherwise the scvs or probes of the computer would float other level0 terrain, start collecting the closest minerals and get stuck there because they can't go back into level0.
+ Show Spoiler +
[image loading]


To test if there are no scvs on the map, put some air units for you and test the map directly from the editor.


Enjoy!
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
Last Edited: 2011-03-11 15:20:47
March 11 2011 15:05 GMT
#2
*hides bug abuse method*
[image loading]
Live Fast Die Young :D
Superouman
Profile Blog Joined August 2007
France2195 Posts
March 11 2011 15:14 GMT
#3
There is probably a lot of methods to hide the results but i just thought about this one.
Players are too much used to just leave the game and if they would think to pause, there is still the possibility that someone will ragequit and bam, you can see the result.
In my method, players don't have to think about other stuff than their games.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
March 11 2011 15:22 GMT
#4
i'ld edit just incase som1 else reads the method lol,
could you screenshot and show the other methods, people like me are stupid and to see it phyically what you mean, but thank you, appieate it alot.

xox
Live Fast Die Young :D
Superouman
Profile Blog Joined August 2007
France2195 Posts
March 11 2011 15:28 GMT
#5
I said "probably", i dont know other method other than the one i wrote. I think it's possible to do with triggers but i don't understand them. T_T
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Madsquare
Profile Joined April 2010
Germany157 Posts
Last Edited: 2011-03-11 16:21:31
March 11 2011 16:20 GMT
#6
You can also go to data editor (F7) -> score results -> click the 'hide' flag on each of them.

Either way its no longer a melee map. Greetings from blizzard.

cheers-
madsquare.
I do not obey any norms. I redefine standard with every thought I make.
adso
Profile Joined March 2011
718 Posts
March 11 2011 16:31 GMT
#7
cheers
and thank you for formidable post!
Serejai
Profile Blog Joined September 2010
6007 Posts
March 11 2011 16:37 GMT
#8
On March 12 2011 01:20 Madsquare wrote:
You can also go to data editor (F7) -> score results -> click the 'hide' flag on each of them.

Either way its no longer a melee map. Greetings from blizzard.

cheers-
madsquare.


As far as I'm aware, the only difference between a Melee map and a Custom map is what category it shows up under in the map browser. This is irrelevant for practice games.
I HAVE 5 TOAST POINTS
adso
Profile Joined March 2011
718 Posts
March 11 2011 17:33 GMT
#9
very relevant for tourneys / competitions
Dhy
Profile Joined May 2008
16 Posts
March 12 2011 21:01 GMT
#10
very useful post, thank you so much superouman !
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
2025 Grand Finals Playoffs
Serral vs RogueLIVE!
Reynor vs TBD
Maru vs TBD
RotterdaM2271
ComeBackTV 1326
PiGStarcraft734
IndyStarCraft 420
BRAT_OK 260
Rex227
3DClanTV 116
IntoTheiNu 37
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #119
ByuN vs KrystianerLIVE!
CranKy Ducklings121
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2271
PiGStarcraft734
IndyStarCraft 420
BRAT_OK 260
Rex 227
EmSc Tv 29
StarCraft: Brood War
Britney 29979
Rain 3191
Sea 2462
Flash 1701
firebathero 1495
actioN 1374
Stork 876
EffOrt 530
Mini 445
Soma 408
[ Show more ]
Rush 339
ggaemo 175
Last 147
Hyun 135
Sharp 127
JYJ 82
Movie 58
Sea.KH 55
Shuttle 51
ToSsGirL 43
Backho 43
sorry 31
sSak 27
JulyZerg 22
IntoTheRainbow 17
soO 16
GoRush 14
Shine 14
yabsab 13
Sacsri 11
Terrorterran 11
zelot 9
Noble 9
SilentControl 9
HiyA 7
Icarus 5
NotJumperer 2
Calm 0
Dota 2
Dendi2284
XaKoH 681
XcaliburYe571
Fuzer 346
febbydoto8
Counter-Strike
olofmeister4192
fl0m2722
x6flipin606
Super Smash Bros
Mew2King132
Heroes of the Storm
Khaldor209
Other Games
singsing3241
B2W.Neo1114
Liquid`RaSZi947
Happy300
crisheroes215
KnowMe39
MindelVK8
Organizations
Counter-Strike
PGL44657
StarCraft 2
EmSc Tv 29
EmSc2Tv 29
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH161
• Adnapsc2 5
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• FirePhoenix10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2158
League of Legends
• Nemesis3959
• Jankos2693
• Stunt569
Upcoming Events
Ladder Legends
4h 28m
Replay Cast
10h 28m
Replay Cast
19h 28m
Wardi Open
22h 28m
Monday Night Weeklies
1d 3h
OSC
1d 10h
WardiTV Winter Champion…
1d 22h
PiGosaur Cup
2 days
Replay Cast
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
PiG Sty Festival
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
Epic.LAN
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.