Introduction:
A long time ago in a town called Liquidia there lived a man. A good-nature, humble man by the name of Hacksaw Jim Duggan. HJD was an employee of a mysterious toy factory where even the most modest looking toys seemed to have life like qualities. The boss of the factory, simple known as THE MAN was rarely seen or heard from. This didn't stop the company from doing very well. In fact they produced so many high quality toys customers and even competitors said the toys seemed like real people.
One day when no one else was around HJD sneaked his way into the factory to play with some of his favorite toys. However when he went to open the box he noticed a broken Qatol Toy on the floor.
Hey you...whaddaya think you're doing!
The poor lumberjack bearded man looked around in a panic. He looked behind him and saw only his shadow in the dim lights. He looked to his right and saw a bunch of open toy boxes and ripped containers.
Over here shorty!
HJD looked down at his feet and saw to his amazement a small toy with a badge on it's chest.
Help me will ya! The Bad Toys broke him up into itty bitty pieces!
As the puzzled Hacksaw Jim Duggan picked up the lifeless pieces, the small but loud toy with the badge began to explain to him how it all happened.
There be some bad toys around here man! Every night for the past few months some of us toys been gettin' offed! We know fer sure it's some damn evil toys 'round here but we don't know which is which. Could ya help us out? Please? If too many of us die they might close down the factory! We won't have anywhere to go!
And as the toy tears slid down his little plastic cheek, Hacksaw picked him up in his manly palm and obliged. He knew what to do.
For see Hacksaw worked the conveyor belt at this little factory. This specific conveyor belt had a flame thrower attached on one end that was used as an incinerator for garbage.
He wiped the tears with his muscular pinky and said:
What's your name kid?
With a leap of joy in his heart the plastic playmate answered Woodly sir! That's what they call me!
They? replied Hacksaw, as Woodly pointed toward the back of the factory. Hacksaw saw a group of toys all arguing. As he walked over and overheard their squabbling he quieted them all.
SILENCE!
The toys stopped making a ruckus and looked at Woodly held up in HJD's hands:
I've got a plan. But I can't be here all night and I've still got a job to do. So I'll tell ya what. Every morning when I come in to operate the conveyor belt we'll settle this. You guys figure out whats going on and I'll get rid of all the Bad Toys for ya.
The toys looked at each other suspiciously, but Woodly winked at them. Most of them were upset at the death of Qatol Toy and would do anything to get back to being a happy factory full of toys all in one piece.
Well that settles it alright. Hacksaw said as he put Woodly down on the table.
Every morning we'll settle this until we get rid of all the baddies. I better go now before the boss catches me here.
And with that Hacksaw turned to leave. As he was walking out an innocent toy turned to Woodly and said
Who was that guy?
Our only hope of finding the Bad Toys. Woodly said
Let's get to it...
As those words stung the silence hanging in the air, the doors to the factory closed and they were cast in darkness once again. Little did they know many more deaths were sure to come...welcome to Death Factory Mafia.
The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread to play the game. If you do not have the time or patience to read the whole thread, do not play. I will not compensate for ignorance.
Rules:
*Qatol and flamewheel are helping me co-host this game. Any questions, complaints about balance or threats can be directed at the Gods themselves
Cheating:
Cheating includes (but is not limited to):
1. Posting after death. You may have one polite goodbye post, but it may not contain any potentially game-changing information.
2. Ruining the game by doing something like hand out your mafia's member list to the town.
3. Logging on to someone else's account / looking over someone's shoulder to get their role.
4. Comparing role PM times to determine roles.
5. Posting screenshots of your inbox.
6. Posting any PM you receive from a host.
7. Getting yourself modkilled to help your team. Your non-majority-decided death may not be used as a bargaining chip.
8. Signing up more than once using smurf accounts.
Cheating is not tolerated here. The punishment will be severe.
Posting:
Mod Font:
This is mod font. It is reserved for moderators. Please do not use it.
Question Font:
This is question font. Use it to ask the moderators questions about the rules.
Activity:
You must post in this thread once per day/night cycle and Push/Pull every day. If you do not want to Push/Pull make it clear by posting ## Wait.
Spam:
Spam is slightly tolerated in this game. In fact when people are being useless it is perfectly acceptable to say whatever you want to pass the time...except if you're Town. Then you might just get incinerated for talking too much while not watching the queue.
Editing:
Editing is not allowed for any reason. Editing will result in a warning. After that, you will be modkilled. This is the one part of the site where it is okay to be double posting, even triple-posting. While I ask for everybody to post as concisely as possible, post again if you have to edit anything.
Inappropriate posts:
If you want to post something insulting or inappropriate and know the TL mods would have a problem with it elsewhere, don't post it here. If you do, a host will warn you or modkill you and request that you be banned from future games. The hosts have the final say on what is inappropriate.
Play to win.
You have been warned.
+ Show Spoiler +
Something burning-hot and life-ending this way comes.
Game Mechanics:
1. Unlike normal Mafia games this game works on a Push and Pull system. If you type ## push: player then that player will be bumped up one spot (+1) in the queue. If you type ## pull: player then they will be bumped down (-1) in the queue. Any lethal spots in the queue will be highlighted in red. At the end of the Day any players in a red numbered queue will be incinerated. Realize that multiple mass lynches are possible. Be careful.
2. Please "vote" in the following format: ##Push Qatol or ## Pull Qatol. "Votes" from here on in refered to as Push or Pulls aka PoPs not done in the correct fashion will not be counted. I will update PoP counts whenever I get the chance or RebirthofLegend whines about it too much. The deadline is 12AM ET/ 13:00 KST for every other day phase.
3. At the start of every day phase, there will always be a total of 20 queue slots on the conveyor belt. There will also be a certain number of queues designated as lethal at the beginning of each day. On the first day this will be the three highest spots on the queue. Each subsequent day additional spots on the queue will be marked lethal starting from the previous lethal spots and going down. So if spots 20, 19, and 18 are the first lethal spots then 17 and 16 may be lethal the next day. In essence the flamethrower at the end of the conveyor belt consumes more queues as the game goes on. At the end of the day phase any toy in a lethal queue will be incinerated by it.
4. There is enough room for 2 toys to occupy the same spot on the conveyor belt. However if a 3rd toy is PoPed into their spot that toy is going to be PoPed into the next available spot in most cases. Clearly there are exceptions this rule.
5. At the start of each day, every Toy will begin on the middle most queue of the non-lethal queues. However since only 2 toys can be in one spot I will randomly sprinkle you around the remaining queues to start off.
6. Toys can be PoPed to the edge of the conveyor belt (aka the highest or lowest slot on the queue). If they are pushed past that they will be thrown off the conveyor belt and fall to the floor. This will cause the Toy to break aka die.
7. No conditional PoPing.
8. You may not PoP yourself in most instances.
9. PoPing is not mandatory but if you want to win it is strongly encouraged .
10. All Toys have hidden abilities aka roles. Remember this is a TOY FACTORY - strange things can happen.
11. Toys have one Push and one Pull option per day. Use them wisely because once they are used you can not get them back on that day.
12. There are 4 Bad Toys in the game and they can kill 1 Toy per night.
13. This is a semi-closed setup - roles are hidden but will be revealed upon death.
14. At the beginning of each day along with updates this is what the queue will resemble:
+ Show Spoiler [da queue] +
20. [_____L_________][________________]
19. [_____Qatol_____][____flamewheel______]
28.[_______________][_______________]
19. [______Caller______][_____Incognito__________]
17.[_______________][_______________]
etc...
In this situation Caller and Incognito would be safe at the deadline (12 AM ET). L, Qatol and flamewheel would all be incinerated. The queue is publicly available just like a vote count. Everyone will always know their position and other player's positions.
Signups:
This game is open to anyone (with preference for experienced or active players)
Signed Up
- Mr. Wiggles
- GGQ
- OriginalName
- Kenpachi
- Meapak_Ziphh
- annul
- bumatlarge
- kitaman27
- Keifru
- Insanious
- chaoser
- darmousseh
- RoL
- GMarshal
- Eiii
- CubEdIn
- Rean
Replacements
- LSB
- Nemesis
+ Show Spoiler [Important Posts] +
+ Show Spoiler [Dead Players] +
Good Toys in Green Bad Toys in Red
Meapak_Ziphh, Warp Prism Toy - killed Night 1
Kenpachi, Pow Pow Toy - killed Day 2
Rean, Twin Boy Toy Virgil killed Day 2
GGQ, Mirror Toy killed Day 2
bumatlarge, Blaster Mine Toy killed Day 2
Eiii, Hulk Toy killed Day 2 killed Day 2
Insanious, Vengeance Toy killed Day 2
Keifru, Fat Boy Toy killed Day 2
Mr.Wiggles, De Ja Vu Toy killed Day 2
RebirthofLegend, Twin Boy Toy (Dante) killed Day 2
Game-specific rules:
Modkills:
This game follows the TL Mafia Ban List. If you are modkilled, your punishment will go beyond being eliminated from this game. Please refer to it for questions about your punishment.
Clues:
There are (no) clues.
PMs
PMs are (not) allowed in this game unless I explicitly tell you so.
Time Cycle:
This game will follow a 24 hour night/48 hour day cycle. In case I am not able to post around deadline or update the queue any PoPs after the 24 hour mark will not count and the game will be put on halt until the night post is up. Currently the deadline is 12:00 AM ET.
Credits:
Thanks to anyone who has ever hosted a game. This list grows ever longer.
Thanks to everyone who helped balance this game (Qatol and Hessmyrr).
If you have not read all the rules, go back and do so. I will not compensate for ignorance!
FAQs
1.) What happens if we PoP or carry out actions and you (Ace) aren't here?
No problem! I just update the queue with all of your actions based on the time things are sent in. So even if I'm not here all PoP actions are valid. If something drastic happens I'll put the pieces together