But fun and GG anyway
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Forum Index > TL Mafia |
RebirthOfLeGenD
USA5860 Posts
March 23 2011 05:13 GMT
#1101
But fun and GG anyway ![]() | ||
RebirthOfLeGenD
USA5860 Posts
March 23 2011 05:13 GMT
#1102
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kitaman27
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United States9244 Posts
March 23 2011 05:13 GMT
#1103
On March 23 2011 14:12 Eiii wrote: Oh, that reminds me, can we get a role list etc? I'd like to see what happened/could have happened There's the time traveling toy, the bomb laying toy, the double day vig toy......and the pony. :p | ||
Eiii
United States2566 Posts
March 23 2011 05:14 GMT
#1104
On March 23 2011 14:12 chaoser wrote: Show nested quote + On March 23 2011 14:09 Eiii wrote: the setup seemed really cool, it's a shame not too much came of it :x I don't know if some of the roles are too crazy or if we just played dumb/got unlucky, but I would sign up for this again in a second if a second round popped up. Is griefing like chaoser did really allowed around here, or am I taking the 'play to win' rule too seriously? :S It's not really griefing cause I didn't know the mafia could flip the flames but I did want to commit suicide and at the same time make everyone super close to the edge so that it would put the fear of death in the mafia. That it ended up killing the people that called for my death was unexpected but hilarious. You should see my IM box with RoL it's just me el oh el ing for like a good 10 minutes Yeah, I guess you were pushing for putting people close to the edge earlier in the thread. Forgot about that sorry :x difference between a dumb move and a malicious move I guess | ||
GGQ
Canada2653 Posts
March 23 2011 05:14 GMT
#1105
On March 23 2011 14:13 RebirthOfLeGenD wrote: Oh and why did you guys hit Meapak first? Just gonna say, it wasn't my choice! | ||
annul
United States2841 Posts
March 23 2011 05:16 GMT
#1106
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OriginalName
Canada1140 Posts
March 23 2011 05:17 GMT
#1107
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Ace
United States16096 Posts
March 23 2011 05:17 GMT
#1108
annul (scum) (Seeking Toy) GGQ (scum) (Mirror Toy) OriginalName (scum) (Merciless Toy) GMarshal (scum)(Darkness Toy) Kenpachi (Pow Pow Toy) Meapak_Ziphh (Warp Prism Toy) Mr. Wiggles (De Ja Vu) bumatlarge (Blaster Mine Toy) kitaman27 (Horsee Toy) Keifru (Fat Boy Toy) Insanious (Vengeance Toy) chaoser (Odds and Evens Toy) darmousseh (Police Car Toy) RoL (Twin Boy Toys - Dante) Eiii (Hulk Toy) CubEdIn (Doppelganger Toy) Rean (Twin Boy Toys - Virgil) + Show Spoiler [Role List] + Welcome to Death Factory Mafia! You are the epic De Ja Vu Toy! You are a Good Toy. You have the ability to rewind time. One time during the game you can PM me and activate it. In doing so every Toy that started the Day alive will be reset to their original positions on the queue. You win by eliminating all of the Bad Toys. Good luck! Welcome to Death Factory Mafia! You are the evil Mirror Toy! You are a bad, Bad Toy. A cleverly crafted Toy, any actions carried out on you result in the opposite. Players that Push you end up Pulling you. If you get Pulled you will instead be Pushed. You also have the ability to one time reverse the entire queue by PMing me. Players in the lowest positions will be swapped with players in the highest positions and vice versa for every other position. You win by eliminating all the Good Toys or out numbering them at the end of the day. Your allies are (). Good luck! Welcome to Death Factory Mafia! You are the insidious Merciless Toy! You are a bad, Bad Toy. A nasty little bugger you are. You appear to be a Good Toy to any detecting toys. You also get TWO PoP actions per day. You win by eliminating all the Good Toys or out numbering them at the end of the day. Your allies are (). Good luck! Welcome to Death Factory Mafia! You are the stalker Seeking Toy! You are a bad, Bad Toy. As all bad guys know information is power. You were originally a search and rescue toy but decided that you'd rather stalk other toys. At night you can pick a player and find out the name of the Toy they represent. The following day you will automatically start 1 queue behind them. You win by eliminating all the Good Toys or out numbering them at the end of the day. Your allies are (). Good luck! Welcome to Death Factory Mafia! You are the obscene Darkness Toy! You are a bad, Bad Toy. A toy crafted in the nether realms you are used to pitch black vision. With your alien powers at night you have the ability to shut off the electricity in the factory that powers the lights. The next day no one will be able to see their position on the queue but you will know your position. You can use this ability once. You win by eliminating all the Good Toys or out numbering them at the end of the day. Your allies are (). Good luck! updated role not: This one got to see Toys 1 position adjacent to him when he shut off the lights. Welcome to Death Factory Mafia! You are the itchy trigger fingered Pow Pow Toy! You are a Good Toy. Due to your high sense of justice you can't Push any players and instead can only Pull them. However starting Night 2 you can shoot any player you please. You have 2 bullets. You win by eliminating all of the Bad Toys. Good luck! Welcome to Death Factory Mafia! You are the energetic Warp Prism Toy! You are a Good Toy. A mystical toy encrusted with a warping stone, you have the ability to swap positions instantly with the toy nearest to you as long as they aren't sharing their queue position with anyone else. You can do this once per day and must do so within the first 12 hours of the day before you run out of energy. You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are the explosive Blaster Mine Toy! You are a Good Toy. Usually sold to children as a glorified fire cracker you ended up stuck in the factory with some bad, bad toys. But you refuse to be a sitting duck. Using your blaster charges you can destroy actual spaces on the queue. You have 2 charges and may use them in one of 2 ways: 1.) You can place a primer under a single queue at night. At the end of the day any toy in that position of the queue will be blown up or 2.) You can place both of your charges under the queue position and the first Toy to encounter it will be blown up. Be careful as if you do this, when the day starts it will immediately blow up anyone starting on that queue which could be you! You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are the helpful Horsee Toy! You are a Good Toy. Usually mistaken for a pony of some kind, you have the ability to move up or down the queue one position once per day. You also have the unique ability to put another Toy on your back by PMing me their name. It will show up as [X picks up player Y] in the thread. You can only pick up toys that are adjacent to you or occupy the same queue position. By picking them up you can not PoP them and they can not PoP you in return. If another player PoPs either one of you both of you are affected. You also count as taking up 1 spot together in the queue. You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are the bloated Fat Boy Toy! You are a Good Toy. As the biggest Toy around you have some very unique abilities. You can not be moved easily as it takes 2 people to PoP you in the same direction for you to move one position. Not only do you take up 2 spots in a position on the queue but any toy that is PoPed into your queue will bounce back to their original position in most circumstances. Likewise if you are PoPed into a full queue position you will throw your weight around and bounce whatever Toy(s) are there out of it. You win by eliminating all of the Bad Toys. This one was edited and shown earlier. The ability to bounce toys back to their original position would have been a little too ridiculous. Welcome to Death Factory Mafia! You are the harbinger of justice - the Vengeance Toy! You are a Good Toy. Originally created as a companion toy to watch over little children at night, this impending doom brought in by the Bad Toys has changed you. At night you may send me the name of a player you want to keep tabs on. If that player is targeted by any actions that night the next day you will be notified and start off within 2 positions of the offending Toy. You won't know the identity of the said Toy but you will have the chance to day kill by sending me the order via PM. You must be occupying the same queue position or be the next queue position over to target a player. You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are the gambling Odds and Evens Toy! You are a Good Toy. As a young Toy growing up you had a hard life. With no spare parts you spent your time gambling by shooting dice all day long and playing roulette. That being said you built up a very weird habit of calling "Odds or Evens!" You have the ability to PM me during the day with a choice of bumping everyone including yourself into: A.) the next highest or lowest odd position B.) the next highest or lowest even position You can only use both choices one time per game at any time before the day is over. You win by eliminating all of the Bad Toys. This one was slightly updated: The Odds choice affects those on Odd positions. Likewise for Evens. Welcome to Death Factory Mafia! You are the criminal catching Police Car Toy! You are a Good Toy. My my well aren't you one of the most popular Toys around? You're used to being the tools of little boys imaginations everywhere in chasing down the bad guys! That said you come with a homing beacon that can detect evil near you. You can trade your PoPing ability during the day to turn on your homing beacon. It will detect Bad Toys up to 2 queues above and below you by signaling a red light if any are in the vicinity. It will give you a false positive if at least 2 toys aren't available to be scanned. If you PoP anyone you can't use it during that same day. Once you have been PoPed your homing beacon will turn off. update note: This was updated to 1 position instead of 2. With only 4 scum and under 20 players 2 seemed way too powerful. You win by eliminating the Bad Toys. Welcome to Death Factory Mafia! You are Dante, one of the Twin Boy Toys! You are a Good Toy. Usually packaged as a set of Twin Toys you guys are nearly inseparable. At the beginning of every day phase you two will begin on the same queue position or next to each other. You and your Twin Brother Virgil () have the unique ability to leap frog each other once per day (each). This means if you are in adjacent positions on the queue you can hop over your twin once a day in addition to your normal PoP actions. You also have the ability to talk via PMs. You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are Virgil, one of the Twin Boy Toys! You are a Good Toy. Usually packaged as a set of Twin Toys you guys are nearly inseparable. At the beginning of every day phase you two will begin on the same queue position or next to each other. You and your Twin Brother Dante () have the unique ability to leap frog each other once per day (each). This means if you are in adjacent positions on the queue you can hop over your twin once a day in addition to your normal PoP actions. You also have the ability to talk via PMs. You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are the mischievous Doppelganger Toy! You are a Good Toy. A toy constructed with a powerful magnetic field of some sort you exhibit some strange powers. At night you may target a player and tag them with your doppelganger. If you are PoPed or moved in any direction or number of spaces they are also regardless of what abilities they may have or if any Toys are in their way. If they get somehow get moved off the edge of the queue they will automatically die. You win by eliminating all of the Bad Toys. Welcome to Death Factory Mafia! You are the brutish Hulk Toy! You are a Good Toy. Hulk Smash! Not only are you one of the most famous toys around but you are one of the strongest! During the day pound the conveyor belt by PMing me the action - all toys except you fly into the air due to your super strength. Everyone is randomly rearranged on a different queue or might stay the same. You can do this twice during the game. Your PoPs are also much stronger than normal and go 2 positions in either direction. You win by eliminating all the Bad Toys. | ||
RebirthOfLeGenD
USA5860 Posts
March 23 2011 05:19 GMT
#1109
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Eiii
United States2566 Posts
March 23 2011 05:19 GMT
#1110
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chaoser
United States5541 Posts
March 23 2011 05:23 GMT
#1111
On March 23 2011 14:16 annul wrote: it was between meapak and you, and i decided i could use you by DTing you and breadcrumbing. i figured you were the only player smart enough to understand my play and buy into it LOLOL YOU GOT PLA...good game mafia. I was pretty suspicious of GM from day one once I realized his voting plan didn't work at all and once people started to take it apart he barely came up to defend it when in the previous game after his PM plan got shat on he was all over defending that. Annul was mafia for obvious reasons but ON was the last one that I probably wouldn't have thought of | ||
bumatlarge
United States4567 Posts
March 23 2011 05:29 GMT
#1112
Thought RoL was doing a handy job as I figured GM wasn't town, and he wouldn't chainsaw annul like that. Sorry chaoser, I trusted RoL, but you didn't have to mess everything up like that lol... | ||
Qatol
United States3165 Posts
March 23 2011 05:32 GMT
#1113
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GMarshal
United States22154 Posts
March 23 2011 05:33 GMT
#1114
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Ace
United States16096 Posts
March 23 2011 05:37 GMT
#1115
Unused/Unfinished roles: Helicopter Toy - can fly off the conveyor belt and view other toys. This gives her/him a good look at the other toys and the ability to see what toys are 2 squares on each side to it. This will be publicly revealed to all players (maybe). By "what toys" this meant Toy names. This would have killed any fake claiming though. Short Circut Toy - (1 time) stopping the entire queue/conveyor belt no one can be pushed or pulled for the next 3 hours Originally slated to be a Scum Toy Captain Commando toy - you may once per game send out a latch and cling to a player's queue. However if you attempt to swing by or latch on to a queue occupied by opposing forces they will kick your latch off and you will fall to the floor. You will not be able to push/pull until the next day when HJD comes back to pick you up off the floor. This also makes you immune to night hits. The greater the distance of your latch the higher the chances of it breaking by itself. probably too broken ![]() Ninja Toy (overlaps slightly with CC toy) - due to your excellent training in toy warfare you can use camoflauge each night and to avoid being killed. However if you are targeted the bullets will strike another Good Toy. very rare use and not really beneficial to the Town. Needed more power. Horsee Toy + passenger being PoPed into Fat Boy Toy would move him. Woodly Toy - the bravest Toy of them all HJD will never incinerate you if he sees you on the conveyer belt. However if another toy is in the lethal queue it will block his vision of you leading to your death. (You can never die solo). Unless something goes wrong or circumstances dictate it you never start the day next to a Bad Toy. Beyond broken | ||
Qatol
United States3165 Posts
March 23 2011 05:38 GMT
#1116
On March 23 2011 14:33 GMarshal wrote: also what was the insane alternative you guys were considering for my power? I'm kind of curious I think we had a version where you could see the whole queue but nobody else could. I know we talked about a version where you could see the whole scum team but nobody else. And I know we talked about a version where you only knew where you were. Finally, I think there was a version where nobody knew where they were. | ||
Ace
United States16096 Posts
March 23 2011 05:38 GMT
#1117
On March 23 2011 14:33 GMarshal wrote: also what was the insane alternative you guys were considering for my power? I'm kind of curious I think it was allow you to see the entire queue in the dark. Would have been a little too good for Scum ^_^ | ||
Qatol
United States3165 Posts
March 23 2011 05:39 GMT
#1118
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Ace
United States16096 Posts
March 23 2011 05:41 GMT
#1119
Swing - Break - end up on floor - lol cant kill me at night and the guy who kicked my latch is scum! Repeat Day 2 or until Scum Tears roll ![]() | ||
Mr. Wiggles
Canada5894 Posts
March 23 2011 05:42 GMT
#1120
Captain Commando toy - you may once per game send out a latch and cling to a player's queue. However if you attempt to swing by or latch on to a queue occupied by opposing forces they will kick your latch off and you will fall to the floor. You will not be able to push/pull until the next day when HJD comes back to pick you up off the floor. This also makes you immune to night hits. The greater the distance of your latch the higher the chances of it breaking by itself. Huh? :p | ||
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