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Active: 1205 users

A guide to forcefields: From no0b to no0b

Forum Index > StarCraft 2 Strategy
Post a Reply
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
Last Edited: 2011-02-16 06:52:04
February 16 2011 05:59 GMT
#1
So, When I first started using protoss, everyone told me the wonders of forcefields.

It wasn't until I hit high gold, however, before I finally learned how to use them in combat. I had seen them in progames, I had seen them in crazy surround tactics, I had seen them to block ramps and bunkers from being repaired... Not until I did some unit testing, however, did I learn their true value in combat.

here is my guide, take everything I say with a grain of salt. If I forgot anything, just let me know, I'll think about what I do, and add it once I'm sure.

For illustrations with letters: Spaces are added for visual clarity, make them hug your units. Z = Zealot, S = Stalker, E = Sentry, z = zergling. Will be adding pictures as soon as I have time... Not sure when that will be...


BASIC TECHNIQUES

Forcefielding ramps:


+ Show Spoiler +
There are two ways to do this. You can just forcefield the very bottom in order to completely prevent damage. The other option is to wait until a small part of their army is halfway up the ramp, and then forcefielding the back of the ramp behind them, allowing your zealots and stalkers to kill them, slightly weakening their attacking army.



Preventing Kiting:

+ Show Spoiler +
Forcefield behind the section of the army you don't want kiting you, then kill it off. If your forcefielded more than you can take on, put two more down in front of them in order to prevent them following you, and retreat.


VS. TERRAN


Zealot-sentry vs. Small bio force:

+ Show Spoiler +
If you think your zealots can kill his MM without being evaporated (I.E. Before Stim/Conc shell) Make a line of forcefields, or just two (creating a very narrow choke) like this:

FFFFF FFFFF

MMMMMMMMMMM

ZZZZZZZZZZZZEEEE

Or

FFFFFFFFFFFFFFFFFFFFFFFF

MMMMMMMMMMMMMM

ZZZZZZZZZZZZZZZZZZZZEEEE

To trap their units to kill their force, and/or get some free units as they try to micro past the choke you have created.


Zealot-Sentry-Stalker vs. Midsize Bio Army (With Stim/Conc Shell). You are going to want that golden 3:3:1 ratio (3 zealots and stalkers for every sentry).

+ Show Spoiler +
Basically throw down random forcefields, preferably connected (like walls) in the middle of their bioball. This will allow your zealots to get closer (even without charge) without dying, will prevent kiting, while still allowing them to kill everything in the front, while protecting your stalkers and sentries from getting killed by lowering the number of units behind the forcefields that can hit them. This can REALLY change the outcome of a battle if done right before the engagement starts. If you still have energy after the zealots clean up the front line, throw up guardian shields, move the zealots back, and move up the sentry/stalker to eliminate one line of MM at a time, as the forcefields should prevent the bio army from moving up, if they are still up. As soon as they feel they are going down, retreat unless you think your remaining forces can destroy the, (don't forget the move the zealots back to the front if you decide to re-engage after forcefields wear off)


Zealot-Collosus: Very large bio army: All upgrades and medivacs: This should only be your first push, as for your second one, they will have added vikings, and you will want stalkers. This is assuming no zealot charge.

+ Show Spoiler +
Before you put down your forcefields, put up guardian shields and move up your sentries to cover your engaging zealots. Then use any leftover energy to forcefield in the same fashion as vs. the midsize ball, allowing your collosus to retreat should all your zealots die, or to outrange things trapped behind forcefields. If your zealots have charge, put down the forcefields ASAP, before the zealots can be evaporated, but save energy for the guardian shields.


Stalker Collosus: Very Large Bio Army: Upgrades, Medivacs, Vikings

+ Show Spoiler +
Guardian shields then forcefields all in front of the bio army. Then retreat then turn back in order to have the maximum collosus-stalker range to minimize damage taken. If they are microing their vikings to snipe collosi, micro collosi to the back, and sacrifice stalkers in the front/side accordingly to distract/take out vikings.


Stalker/Zealot Collosus: Very Large Bio Army: Upgrades, Medivacs, Vikings... You want to use this composition vs. less vikings and more marauders

+ Show Spoiler +
Follow Midsize army guidelines, move stalkers slightly back before a-clicking with them to get maximum range and minimum damage taken, don't forget the guardian shields.


VS. ZERG

Vs. Zerglings: (this is mainly during a 3 gate expand) With Zealot-Sentry or Zealot-Stalker-Sentry

+ Show Spoiler +
If you have mainly sentries, create a wall in front of the zerglings and retreat to your ramp/natural. If you have a good force of zealots too, then forcefield in whichever way it takes to allow your zealots to engage without getting surrounded. For example.

zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz


FFFFFF ZZZZZZZZZZZZZZZZZ FFFFF
FFFFF EEEEEEEEEEEEE FFFFF

FFFFFFFFFFFFFFFFF


If you have not microed your zealots to the front then...

zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzz

FFFFFFFFFFFFFFFFFFFFFFFFFFF

FFFF EEEEEEEEES SSSSSS FFFFF
FFFFFF ZZZZZZZZZZZZZZZZZZZZZZZZ FFFFF
This disables the zerglings from getting a surround on your zealots, while keeping the sentries safe.


Vs. Zergling/Roach with Zealot-Stalker-Sentry with superior forces

+ Show Spoiler +
Forcefield behind you to prevent zerglings from getting a surround on your units (MAKE SURE YOU MICRO ZEALOTS TO THE FRONT BEFORE GOING ONTO CREEP!!!) Then forcefield behind the roaches (if your army is big enough to defeat them) while guardian shielding. If you don't think you can fight them, kill the zerglings, then forcefield in front of the roaches while you retreat. This allows you to get a very good number of zergling kills for minimum army.


Vs. Zergling/Roach with lesser forces (for free kills) Zealot-Stalker-Sentry:

+ Show Spoiler +
When the zerglings run in front of the roaches, forcefield behind them and your units so they can't surround you, and then you can get a large number of free zergling kills (remember, ZEALOTS IN FRONT!) while getting a free retreat from the roaches.


Vs. Roaches, Medium Numbers

+ Show Spoiler +
Forcefields in the middle of the ball/front line, see vs. terran bioball midsize for mor information on why.


Vs. Roach/Hydra, medium numbers, Zealot-Stalker-Sentry:

+ Show Spoiler +
Forcefields in front of the line, kill off roaches with stalkers, then bring up zealots and have them attack as forcefields go down, as they rip through hydras. If they try to retreat, throw down forcefields blocking their retreat path, (surrounding them with fields) to get free roach kills with your stalkers (DO NOT KEEP ZEALOTS IN FRONT WITH THIS)


Vs. Mass Roach/Hydra or just Mass Roach: (DO NOT INCLUDE ZEALOTS IN THIS MIX) Stalker-Sentry Collosus

+ Show Spoiler +
Random forcefields spread throughout the roach/hydra line and front to force the roaches to reposition and allow less of them to fire.


That is all I have. If I missed something, please tell me. If you were helped by this (I hope you were, I spent 20 minutes on it) Then please reply to say thanks to keep it on top of the thread list so others can see it and be helped. Thanks all!
"Friendship ain't a business deal"
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
February 16 2011 06:15 GMT
#2
Bumping, I want to help as many people as possible!
"Friendship ain't a business deal"
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
February 16 2011 06:20 GMT
#3
Lol, good initiative, but like, it's really hard to understand..

You didn't put keys to explain your labelling (that i Could see).

Also, I just think it'll be better overall with picture diagram rather than just word-diagrams. =\
nGBeast
Profile Joined July 2010
United States914 Posts
February 16 2011 06:21 GMT
#4
yeah it'd be pretty awesome if you included pictures still nice tho
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
February 16 2011 06:22 GMT
#5
Sounds good, I'm not able to play right now, so I couldn't get any pictures. I'll dig up pictures from some replays to show you... I didn't have a lot of time. I'll add labels right now. Thanks for the feedback!
"Friendship ain't a business deal"
ashburn
Profile Joined March 2010
Singapore76 Posts
February 16 2011 06:27 GMT
#6
Thanks for putting up this. Agree with the others, I got lost at the lings section as well, trying to imagine how it look like.. The first MM part is easier to understand.

This would be golden if you can put in the pictures, but I understand it will take a lot of time :p
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
Last Edited: 2011-02-16 06:31:43
February 16 2011 06:30 GMT
#7
I will put them in, one at a time, first for the lings, then the MM, then everything else. Basically, what you want to do is put forcefields to the side and behind you, to force lings to engage zealots. You can also put them behind the zerglings, basically putting you in a "box" where they are forced to engage you. If your zealots were not in front, you can forcefield in an arc in front of your units, forcing the zerglings to attack the zealots at the back, or allowing an easy retreat.
"Friendship ain't a business deal"
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
February 16 2011 06:32 GMT
#8
Zergling/MM pics SHOULD be up by the end of tomorrow. Thanks for all the support!
"Friendship ain't a business deal"
kmh
Profile Joined November 2010
Finland351 Posts
February 16 2011 06:33 GMT
#9
The proportional font pretty much ruins the diagrams. I'd love to see screnshots instead, and I'm, looking forward to that.
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
February 16 2011 06:51 GMT
#10
Yeah... They're even more messed up than when I posted them! lol
"Friendship ain't a business deal"
Allred
Profile Joined November 2010
United States352 Posts
Last Edited: 2011-02-16 07:04:14
February 16 2011 07:03 GMT
#11
just an idea that would be sort of cool- throwing it out there- it would be really cool if someone who was good with the map maker could make a custom map to practice forcefields- maybe you start with a certain size army (different sizes depending on difficulty or something) and you need to move through the map using forcefields and try to get to the end with the biggest army- each battle you face has a different unit combination and size etc and you can get reinforcements and what not- sure i mean you could use unit tester etc for this but i think it would be fun to try and compare how well you can micro your army etc and how good your forcefields are and the placement of your forcefields
An expert is a man who tells you a simple thing in a confused way in such a fashion as to make you think the confusion is your own fault. ~William Castle
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
February 16 2011 07:11 GMT
#12
Oh my god that would be amazing! Especially if we could add in the super-computer micro of the Green Tea AI (It's very good at splitting and what not!). Thanks for the suggestion. If anyone who reads this thread is a good mapmaker, maybe take this suggestion into account?

Thanks all! The pictures should be up tomorrow!
"Friendship ain't a business deal"
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
February 16 2011 07:20 GMT
#13
Any kind of forcefield guide(and most guides that involve micro/positioning for that matter) is honestly useless without pictures. You should have waited until you got the screenshots ready and then made the thread.
Envy fan since NTH.
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
Last Edited: 2011-02-16 07:34:46
February 16 2011 07:31 GMT
#14
I'm sorry Piledriver... I'll do that next time I do something like this... It was sorta a spur of the moment thing. I think the descritpions still help people though... I know I would have LOVED this sort of post when I was in bronze/silver. I LOVE your quote though... Omg, that is so awesome.
"Friendship ain't a business deal"
palanq
Profile Blog Joined December 2004
United States761 Posts
February 16 2011 07:42 GMT
#15
On February 16 2011 16:20 Piledriver wrote:
Any kind of forcefield guide(and most guides that involve micro/positioning for that matter) is honestly useless without pictures. You should have waited until you got the screenshots ready and then made the thread.

yeah I agree. the letter-pictures are just a pain to look at and interpret
time flies like an arrow; fruit flies like a banana
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
February 18 2011 20:44 GMT
#16
can u upload pictures of this plz, that way u can show this to other ppl and u dont have to explaint two times what ZZZZZZZZeEEe means
if play random i can't call any race imba?
Brandus
Profile Joined September 2010
148 Posts
February 18 2011 20:50 GMT
#17
I see you have included Forcefielding your own ramp, but it can be used offensively on the enemies ramp too. I have sniped many expo's by ff'ielding the enemies ramp , trapping the army inside, then escaping with no harm. Similiarly, its also great to FF zerg's ramp to prevent reinforcements from swarming in during an engagement outside the main base.
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
February 18 2011 20:58 GMT
#18
Should of included some pictures (screen shots) to explain what you mean. Like an example of a properly forcefielded ramp etc.

But other then that great initiative.
Can you feel the rush?
zylog
Profile Joined August 2010
Canada943 Posts
February 18 2011 21:04 GMT
#19
Yeah, some pictures or videos rather than ASCII art would be more helpful and intuitive.
KaiserW
Profile Joined November 2010
United States87 Posts
February 18 2011 21:39 GMT
#20
I commend your effort. Great to see people giving back to the community.

Good idea for a guide as well.


I sent you a PM, check it out.
"We are all but shadows in the void." - Stalker
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