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Team Mini Mafia III BCE

Forum Index > TL Mafia
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deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
December 21 2010 17:33 GMT
#35
/in as noob
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 03 2011 15:51 GMT
#124
Would a good idea be to work off the assumption we are in setup #2? Basically we assume that there are no blues, and if we do have a DT or medic its a bonus. That way we focus more on scumhunting rather than relying on a DT/medic to form a circle that might not be there at all.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 03 2011 16:04 GMT
#126
On January 04 2011 00:59 LSB wrote:
Good point about that. If everyone is pretty active I don't think its going to be a problem.

But even if we are in setup #2, the plan still can accomplish it's goal. The big point of the plan is its there to try to encourage activity. It's to try to change play so that people, and the mafia, will become more active.

Just the threat of DTs checking lurkers should be enough for the mafia to start posting a bit. And just the threat of medics protecting active people should be enough for the mafia to try to either A) get protected. Or B) not hit actives.


The mafia have an advantage in that they can eliminate 2 of the setups as possibilities as well. That kind of sucks a bit too.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 03 2011 23:00 GMT
#137
On January 04 2011 06:22 aidnai wrote:
Here we go again!

Since I didn't get it and Kav explained it to me, I'll assume someone else could benefit from an explanation as well: The colors on the banner are supposed to represent teams.

Decon: I think it'd be silly to have a roleblocker and no roles to block, no? Setup 2 is the least likely imo. However, town circle is still out (no pm's).

A few rules to clear up:
Are we expected to stop communicating with our senior/junior partner if they are modkilled?
Do we vote to lynch teams, or individuals?


I'm assuming its randomly rolled, so each setup is just as likely. The idea with a roleblocker and no roles to block is just to give mafia information about which setup it is.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 04 2011 16:14 GMT
#152
On January 05 2011 01:12 GMarshal wrote:
Well, I find this lack of information to be rather annoying, with nothing to go on, and having to vote, perhaps lynching an inactive is the only choice (lynching the most active person certainly dosn't seem like the best idea ), basically unless more information crops up I think we have to lynch an inactive.

What are we going to do if everyone posts though?


Everyone posting is what we want. That way we can look through posts and analyse them. Its much easier to analyse someone who posts a lot. (For obvious reasons)
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 04 2011 17:41 GMT
#161
Btw, I don't think Chezinu is even around TL. I've sent him PMs and have gotten no response. Looks like I'm on my own for now.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 04 2011 20:35 GMT
#168
Blah, I don't really see anyone good to vote for yet. I mean theres not any real inactives, as at least one person on each team has been talking. Similarly I've seen nothing scummy from anyone yet.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 04 2011 21:28 GMT
#171
##Vote Beneather/BC

I don't have much to go on, but they only have 2 posts. Both from Beneather and both of them one liner spam essentially. Not beneather's fault really, but I don't see a better option yet.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 05 2011 15:31 GMT
#239
On January 05 2011 23:02 orgolove wrote:
I mean, what made you vote for Beneather?


Most people gave reasons when voting. For myself, it was because BC hadn't posted at all and Beneather had 2 spam posts. Its unfortunate that it turned out like it did, but we are better off to have inactive towns out of the game early.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 05 2011 16:52 GMT
#243
On January 06 2011 01:10 orgolove wrote:
>>>> Vote for inactives strategy is... not beneficial at all for the town, to say the least. The reds can subtly direct to whoever they would know is not a red and yet inactive. :/ We as town have no information, and reds can use that to lynch a green. If we don't have any information, pressuring is fine.. but just hitting someone because they're inactive is not a good strategy at all. This is why I also like the mayor idea for the first day, as it gives a way for town to get useful info on day 1...


It is beneficial in a number of ways:

1. It encourages activity. People don't want to be lynched, so they will (hopefully) start posting more.

2. It gets rid of inactive townies earlier on rather than later. Mafia have no incentive to kill an inactive townie, so they live until the end of the game if they aren't lynched. You then might need to pick a mafia out of a bunch of people with less that 3 posts each, not at all helpful to town.

3. If the mafia do push the lynch to a green rather than a mafia, we still get to look at the voting patterns and the posts. For example today, who voted for BC/Beneather over other inactives, and why? Were BC/Beneather the most inactive team?
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 06 2011 12:41 GMT
#289
The roleblocked claim is interesting.

Roleblock claim is legit: We are in setup 1 or 2, incog/sub are town.

Roleblock claim is fake:
-Incog/Sub are mafia and didn't use roleblock (unlikely imo)
-Incog/Sub are mafia and don't have roleblock (setup 3/4 guaranteed to have exactly 1 blue)

It seems like a fairly risky thing to do considering the circumstances. Might be a good idea to hypocop right now.

deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 06 2011 14:28 GMT
#291
Everyone claims to be a cop and gives out a report, if/when the real cop dies town can then look at what the reports were. Its used in situations with a roleblocker or when theres no medic protection so that cop can't safely claim openly. The biggest disadvantage with it is that mafia can work out who the cop is quicker than normal by eliminating people who give wrong reports.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 06 2011 20:26 GMT
#295
Wouldn't mind getting some people's opinions on doing a hypocop.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 13:34 GMT
#308
On January 07 2011 17:10 TheMango wrote:
since we've largely ignored this team, what does everyone think of Deconduo/Chezinu? I haven't seen anything from them except decundo trying to convince everyone to 'hypocop'. I don't get a scum tell from that necessarily, but they have been on the quiet side so far otherwise.

@aidnai: as for flamwheel/orgolove, I don't agree with your analysis aidnai. Orgolove's activity has been spotty in the other game I'm in as well, and I don't see any major deviations in posting (I also do not get a scum feel from him in that game either)

If I had to vote now, it would be between kingjames/aidnai (kingjames for his over the top response in trying to get subversion lynched, which was based off faulty data - aidnai for pushing for 0 discussion during night) and subversion/incognito (for obvious reasons, could be lying about being roleblocked).

I'd like to hear from incognito if possible, since he's been largely MIA this game.




Chezinu isn't around at all, and hasn't responded to any of my PMs, so I'm on my own.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 13:58 GMT
#309
Some more thoughts:

-If we hit a town today, it goes to Lylo. Kind of important to think about.

-If sub/incog is telling the truth the cop can safely claim during the night (if he exists.) We can verify this by lynching sub/incog. This might not be a great idea however, as I think they are town. It would be a pretty ballsy thing for mafia to fake.



For myself, the only person who's posting I don't really like is orgolove. Aidnai's post sums it up pretty well, but I want to add two things. Orgolove is against lynching inactives and being quieter at night. These I feel are both anti-town things. I already explained why lynching inactives is good in a previous post. As for posting at night, I feel (as do others) that it helps mafia narrow down the blue roles. Town has no lynch power at night, and we should do most of our discussion during the day time. (This doesn't matter really if we are in setup #2 however)
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 23:22 GMT
#319
I'm reading the analyses. My problem is that I think both orgolove and kingjames are scummy (flamewheel hasn't posted enough and aidnai's posts seem legit to me), but its pretty obvious that at least one of them isn't maf.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 08 2011 00:08 GMT
#325
##Vote Orgolove/Flamewheel

I feel orgolove is the scummier of the two, I hope I'm not wrong.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 09 2011 13:06 GMT
#350
GG good luck. Thanks for the complement aidnai, that was exactly the way I was trying to play it I was even considering fake claiming DT to draw a hit tonight, but I'm glad I didn't need to.

Hope you guys can win this <3
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