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Team Mini Mafia III BCE

Forum Index > TL Mafia
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Incognito
Profile Joined November 2008
United States2071 Posts
December 22 2010 22:04 GMT
#52
On December 23 2010 04:23 LSB wrote:
/in [LSB] and [Kavdragon]


Stacked team right here.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-12-23 05:43:43
December 23 2010 05:42 GMT
#68
Wait wait wait what!?!?!?!

Signing me up for a game behind my back are we?

...fine...who could possibly want to be on my team anyway...
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
December 23 2010 05:55 GMT
#70
On December 23 2010 14:47 BloodyC0bbler wrote:
Show nested quote +
On December 23 2010 14:42 Incognito wrote:
Wait wait wait what!?!?!?!

Signing me up for a game behind my back are we?

...fine...who could possibly want to be on my team anyway...


the bc incog team! or the flamewheel incog team!


Thanks for the support, but do I really want to be on a team with a person who killed me in a game where I should've been medic protted? Or a game with someone who signed me up behind my back?

In all seriousness, are players choosing who they're partnering with or is host going to random it?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
January 03 2011 05:28 GMT
#99
Ahem. Can I give all my votes to my partner? I think this might work better if only junior players votes counted. Otherwise it makes it tempting to follow the vets which won't help anyone.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
January 14 2011 05:03 GMT
#492
I think this is a good format. The size makes it easy to play the game without being overwhelmed, especially as a learning game. I don't know how active all the seniors were, but I know this was helpful for subversion and a few others. As for modkills, I'm neutral. Maybe have modkills, except no bans associated with them. As a learning experience it would be souring to have bans come out of it, but posting is necessary.

As for the role of the seniors, I think each team took it differently. Some played quietly behind the scenes, while others took an active role posting and calling people out. I'm kinda on the fence about this. I know everyone has their own style, but I feel like seniors should take a more back seat role. Yes, calling out people and being dominant in thread may get things rolling, but I feel like it could intimidate or take detract from the whole learning experience. Sometimes its just scary to get out there and try to argue with a big bad vet. And sometimes it seems like there's some following going around. I saw a few posts where people made decisions because thats what their senior thought/told them. I'm not sure if they actually agreed with the thought process or were just following along. I think having only juniors voting went ok, but it didn't come with the activity I hoped for. I'd still think its a good idea to have in the next game though.

Its too bad that some seniors were afk the whole time. But its hard to prevent. I had an idea I discussed with RoL earlier that involved a larger game + a couple seniors just posting a bit in the thread to give general thoughts during the game. Sometimes its difficult to know exactly what's going on or where to go. The biggest slips from both town and mafia come from not knowing what to do and how to do it. Execution is critical, but it seems to be getting messed up all the time when there's all sorts of chaos going around. Some sort of general guidance in a larger game might be appropriate to get people thinking about their role in larger games.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
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