• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:12
CEST 10:12
KST 17:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End3Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!42Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
WardiTV Mondays PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
[ASL22] Ro24 Preview: Summer's End Rush's Odyssey Controversy BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II Best Games Kespa era
Tourneys
[ASL22] Ro24 Group A CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8547 users

TL Mafia XXXIV: Pokemafia

Forum Index > TL Mafia
Post a Reply
tube
Profile Blog Joined February 2008
United States1475 Posts
Last Edited: 2010-12-08 02:27:05
December 08 2010 02:19 GMT
#64
/in

also, question:
how do you determine roles? randomly?
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 09 2010 22:54 GMT
#160
wait so this thing already started? holy crap
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 10 2010 00:36 GMT
#185
yeah dont lynch inactives
this is my first one and im pretty much just reading through the thread until i come up with something
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 10 2010 01:28 GMT
#220
On December 10 2010 10:21 LSB wrote:
Show nested quote +
On December 10 2010 10:19 jcarlsoniv wrote:
On December 10 2010 10:17 LSB wrote:
On December 10 2010 10:15 d3_crescentia wrote:
On December 10 2010 10:11 LSB wrote:
On December 10 2010 10:02 d3_crescentia wrote:
48 hours is not a long time to find scum. Let's start now.

LSB's blue plan is pretty meh. It's not a good plan of attack for our Zams to check lurkers and inactives; they should be checking people who could be scum, including whoever is contributing the most. Keep in mind that all the mafia needs to do is to distract and confuse the town enough so that they make poor decisions.

Remember, the town's best weapon is analysis. By checking the inactives, we flush out the mafia to the limelight where they easily could be found. We want the mafia to attempt to distract the town, this way we can catch onto what they are doing. The town has to be vigilant to guard against these attempts

+ Show Spoiler +
Discussing a plan is one of the best ways to generate activity and catch a scum btw

I'd rather we just kill the inactives. I think checking them is a waste.

The problem is that Lynching an inactive takes up an entire town lynch, which is far more useful and powerful than a DT check.

Our lynches must work twords lowering mafia KP.


At the same time, DTs must be used to work towards lowering mafia KP too. Analysis is great, but it can only go so far before WIFOM kicks in and confirmation is needed.

Again, what do you propose to do about inactives?

yeah i still think we shouldn't kill them yet
like i said, the inactives would be more likely to be the ones who have just started playing, and either ended up not really caring or just not having anything to say due to inexperience or something

basically, there are 48+ hours left, if we do decide something about inactives, we should do it later, when more people have had a chance to not simply be labeled "inactive"
i don't get how after 33 games of tl mafia somehow we now decide to be going into deep discussion over what should be done about inactives
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 10 2010 01:33 GMT
#225
On December 10 2010 10:31 d3_crescentia wrote:
Show nested quote +
On December 10 2010 10:28 tube wrote:
On December 10 2010 10:21 LSB wrote:
On December 10 2010 10:19 jcarlsoniv wrote:
On December 10 2010 10:17 LSB wrote:
On December 10 2010 10:15 d3_crescentia wrote:
On December 10 2010 10:11 LSB wrote:
On December 10 2010 10:02 d3_crescentia wrote:
48 hours is not a long time to find scum. Let's start now.

LSB's blue plan is pretty meh. It's not a good plan of attack for our Zams to check lurkers and inactives; they should be checking people who could be scum, including whoever is contributing the most. Keep in mind that all the mafia needs to do is to distract and confuse the town enough so that they make poor decisions.

Remember, the town's best weapon is analysis. By checking the inactives, we flush out the mafia to the limelight where they easily could be found. We want the mafia to attempt to distract the town, this way we can catch onto what they are doing. The town has to be vigilant to guard against these attempts

+ Show Spoiler +
Discussing a plan is one of the best ways to generate activity and catch a scum btw

I'd rather we just kill the inactives. I think checking them is a waste.

The problem is that Lynching an inactive takes up an entire town lynch, which is far more useful and powerful than a DT check.

Our lynches must work twords lowering mafia KP.


At the same time, DTs must be used to work towards lowering mafia KP too. Analysis is great, but it can only go so far before WIFOM kicks in and confirmation is needed.

Again, what do you propose to do about inactives?

yeah i still think we shouldn't kill them yet
like i said, the inactives would be more likely to be the ones who have just started playing, and either ended up not really caring or just not having anything to say due to inexperience or something

basically, there are 48+ hours left, if we do decide something about inactives, we should do it later, when more people have had a chance to not simply be labeled "inactive"
i don't get how after 33 games of tl mafia somehow we now decide to be going into deep discussion over what should be done about inactives

This kind of happens every game.

ok then this game should be different in that there is a spike of new players (myself included) and that should be accounted for
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 10 2010 02:07 GMT
#245
LSB voted for Inf. before he even made the "efficiency" post..
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 10 2010 02:15 GMT
#252
On December 10 2010 11:12 Gabriel wrote:
Show nested quote +
On December 10 2010 11:04 d3_crescentia wrote:
On December 10 2010 10:58 Gabriel wrote:
On December 10 2010 10:46 d3_crescentia wrote:
On December 10 2010 10:42 LSB wrote:
On December 10 2010 10:34 jcarlsoniv wrote:
On December 10 2010 10:31 LSB wrote:
On December 10 2010 10:26 jcarlsoniv wrote:
On December 10 2010 10:21 LSB wrote:
On December 10 2010 10:19 jcarlsoniv wrote:
[quote]

At the same time, DTs must be used to work towards lowering mafia KP too. Analysis is great, but it can only go so far before WIFOM kicks in and confirmation is needed.

Again, what do you propose to do about inactives?


Well, here is my thought process. Wasting a lynch on an inactive sucks. However, I would prefer to use a lynch than a DT. Using a lynch is hit or miss, but it only wastes one action, while making more headway to finding scum with the DT. Using the DT on inactives pretty much wastes the DT if it is on town, while a lynch on a player is still a bit hit or miss (unless good analysis is done), and accidentally lynching an active townie would be more hurtful than an inactive townie.

I am hoping it does not come to this and that everyone contributes though. I would love for a game without a bagillion modkills.

Wait. What?
Lynch is less important than a DT check?


I would rather waste a Day 1 lynch than a Day 1 DT I feel. Day 1 lynches are tough. Definitely not impossible, but tough when everything is just starting out. Using a DT on someone who isn't going to even bother contributing wouldn't be worth it. Using DT checks on active members is definitely more important.

I'm a bit confused now though...You want to DT check inactives AND lynch inactives? That just seems like a waste of resources.

Lets say there are three people that are lurking. That's not a far fetched number, mafia love to lurk. Sure we lynch one of them during day one, but what about the other ones?
Not all the DTs have to check of course. But maybe setting something such as a probability system would be enough to flush out the mafia. Roll a 1 check inactive A. Roll a 2 check inactive B. Roll a 3 check whoever you want.

That plan will need to be modified, if not scrapped once we get our D1 vote list out.


I rather check the active player and lynch the inactive player. The active player right now is more likely to be +info in the future anyways, while the inactive is just... well... inactive. By the way one of the worst game aproachs is the "im noob just reading and getting used to play". If you are town you rather post something small but with actual meaning. I still have a decent target day 1 unless he posts a few more than oneliners. Inactives is also my treasure box.

I have no idea what that last line means.

Why don't you tell us/vote for who your "decent target"? +info always benefits town.

I have a half decent target in the "im new guys" list. However right now i really want to flip Infundibulum because A) He came out of nowhere to dismiss lynching inactives (and that is really nonsense for a player that has played a lot of games) B) I cant believe jcarsoniv just posted a single Why? to LSB vote.

ok well im basically the only person who has talked and is new, so you must be suspecting me
in which case i would respond by asking how i'm a "half decent" target
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 11 2010 04:22 GMT
#363
actually most of the earlier stuff kav said is the reason i voted for you initially lsb
you were really suspicious with the way you got us to spend all that time discussing inactives before the first (real-time) day was anywhere near over
then later i remember you pretty much completely changed stances on the issue
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 11 2010 04:36 GMT
#366
On December 11 2010 13:27 chaoser wrote:
Show nested quote +
On December 11 2010 13:22 tube wrote:
actually most of the earlier stuff kav said is the reason i voted for you initially lsb
you were really suspicious with the way you got us to spend all that time discussing inactives before the first (real-time) day was anywhere near over
then later i remember you pretty much completely changed stances on the issue


That's the point...we always start off with a "lets vote inactives!" and then that prompts discussion which is the real reason anyone says "vote inactive? yes? no/". Obviously it's better to vote mafia then inactive. We have a very low chance of hitting a mafia if we're just going for inactives. I don't see what's wrong with it at all.

Ok so... you don't see whats wrong with what?
You just said that we have a very low chance of hitting a mafia going for inactives, which is obvious. So how would LSB's promotion of lynching inactives agree with what you said.

Obviously it's better to vote mafia then inactive.

why did you even say this when it is, as you say, obvious
it doesn't even match with whatever you're trying to say (that "the point" is to waste time discussing inactives or that you don't see whats wrong with it)
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 11 2010 04:59 GMT
#370
On December 11 2010 13:42 Insanious wrote:
tube your acting simply just very confrontational right now... what chaoser was trying to say is that you have to start the game somewhere. Promoting lynching inactives is a place to start. You never want to end with simply lynching inactives, but the discussion between whether we lynch or do not lynch inactives can actually lead to something that can be analyzed.

Look at every mafia game here, or on any other site and it always starts with the "do we lynch inactives or not", why? Because it gets people talking, and unless people talk then we will never ever find scum.

Activity is counter productive to the mafia, as that means they have to participate more, and that gives them more chances to slip up.

LSB started on the convo, but now we have found a few people acting scummy, and as such we are no longer talking about lynching inactives, but weather to lynch people who've actually said something.

Do we lynch Kenpachi for his posting habbits, Gab for his out burst, Infun for his previous actions, LSB for trying to be the head of the town, or you for just angrily, randomly, accusing people of being scum.

This is where the game should be focused, but we needed a start... and lynching inactives is a start.

how is my responding to his response a scum accusation
the only person I've accused so far is LSB, nor was it a random or angry accusation
you just suggested that I be a lynch prospect on a basis that doesn't exist

chaoser's post reminded me much of Gabriel's in that it was contradictory and made few actual points
and if we really are past the point of inactive lynching, I really suggest that people go back and look at LSB's posts
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 11 2010 05:39 GMT
#376
On December 11 2010 14:17 chaoser wrote:
Also, I don't think I've added "very little", I responded to the whole Gabe Bandwagon and right now I'm responding to this little situation...It's kind weird that you're getting so defensive/confrontational though...just calm down dude

I was only talking about your reply to my post, in which you did not say that that was a normal switch to happen
your post was hard to actually understand, and if that came off as confrontational then I'll just say that I wasn't feeling confrontational at all

Is it normal to tell others to "calm down" in a Mafia game after they respond to something like
On December 11 2010 13:42 Insanious wrote:
Do we lynch Kenpachi for his posting habbits, Gab for his out burst, Infun for his previous actions, LSB for trying to be the head of the town, or you for just angrily, randomly, accusing people of being scum.
.
that is pretty much completely untrue?

Also, before you defend LSB you should take another look at the manners in which hes been posting
On December 11 2010 12:55 LSB wrote:
Kav, you completely misinterpreted what I did in the game.
Take a look at my posts with Jcarlsoniv. They are not spam, they serve a specific purpose. If you want me to explain, sure... but it's quiet obvious

Secondly, you are taking all of the posts out of context. Most of them are responses to other people.
Look at his defense against Kav's [long] list of suspicions. He tries to answer for all of his posts by merely responding that they were all taken out of context. Nor does he even say what "specific purpose" any of those posts had. If those purposes were to answer questions, they had more of an effect of making him look like hes trying hard to come off as town. Though apparently we should see his purposes as "quiet obvious" to the point where he does not have to explain them. (or can't?)

Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 14 2010 22:47 GMT
#632
haven't read through thread due to forgetting about mafia, but i still think its lsb
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
December 17 2010 00:32 GMT
#795
i still think its lsb
Two in harmony surpasses one in perfection.
Please log in or register to reply.
Live Events Refresh
Next event in 1h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft578
StarCraft: Brood War
PianO 1397
910 736
Killer 610
Larva 288
Mind 234
EffOrt 96
ZergMaN 41
Noble 30
Bale 30
Terrorterran 0
Counter-Strike
ceh9602
olofmeister302
kRYSTAL_56
Super Smash Bros
Mew2King106
Other Games
summit1g6089
singsing1186
Happy345
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV628
• lizZardDota2310
League of Legends
• Rush1504
• Stunt504
• HappyZerGling156
Upcoming Events
Afreeca Starleague
1h 48m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2h 48m
The Patches Monday
7h 48m
Afreeca Starleague
1d 1h
Sharp vs Shinee
Action vs Shine
GSL
1d 2h
PiGosaur Cup
1d 15h
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
CranKy Ducklings
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.