• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:40
CET 17:40
KST 01:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [D] the control group Simple Questions/Answers [G] How to playtest arcade maps
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Sagi.gg Launcher Released Top Players of October 2026 (EBPD Rankings) BW General Discussion Rollback Netcode in Brood War
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [Mixed-Gender CK] Rush+4 vs Best+4 [BSL23] RO24 Group F - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8735 users

[G] 1 Void 3 Phoenix Dual Stargate (PvZ)

Forum Index > StarCraft 2 Strategy
Post a Reply
Atrensis
Profile Joined August 2010
Spain7 Posts
August 14 2010 00:18 GMT
#1
WHAT IS THIS GUIDE ABOUT?
You've all probably heard of the Nony Phoenix rush. I started using it, and really liked how it worked out. However, I noticed that although I could harass very well, it would quickly die off against a good defense. Sure, it did damage but it lacked crippling potential because of no air-to-ground capabilities.
Void ray rushes, on the other hand, DO have crippling potential, but we all know how fragile Void Rays can be. So I decide to try to mix both strategies out. But first, I had to check if they could really be as deadly as I hoped. So I made a few quick tests.

1 Void Ray and 3 Phoenixes can kill, assuming appropiate micro from both parts and 100 energy on the Phoenixes
-4 Hydras/queens (any 4 of these, it doesn't matter what mix)
-7 Mutas
-7marines (relevant if anyone is brave/silly enough to try this vs Terran).

I played a few games with this build, winning some and losing some, then went off to try and tweak the build in YABOT. I had several restrictions in mind.
-I would scout at 9. I want to check if they way is clear to go on with this build, as a few things can ruin your day (more on this later).
-I would wall off. This means that the probes would be off mining a bit more than if you built tightly.
-I would quickly get 2 Zealots and a Stalker. I really want to hold off any early attack, so I would not only get them, but I would Chronoboost all three. If you feel safe with just one zealot you can skip the second one and get two more probes, but I REALLY like my two Zealots. In other words, the more defenses you get, the later you'll finish this build.



WHAT IS THIS BUILD GOOD AND BAD AGAINST?

Any attack that you would consider a "rush" (starting at 6-pool) will put you against the ropes. If your wall-off with 2 Zealots and a Stalker can't contain the enemy attack, you'll have to divert your attention away from the build and get some defense up. I've also lost a game against a quick Zergling/Nydus rush, in a big map when my Void Ray was halfway across the map. The zerg didn't get to see my Stargates either, so I guess that's just something that happens.
On the other hand, if the Zerg tries to early expand, or try to tech up, this build will be very effective.
Of course, the map also matters. If the map has a short flight distance then you'll have a clear advantage. Also, if your opponent spawns close to you in a 4-player map it'll be more effective. In 4 player maps zerg are less inclined to rush you. But in some 4-player maps the distance if the zerg spawns opposite to you will give him a lot of time to prepare against your eventual attack.
This is the reason why I say you have to scout at 9 supply. You need to know where your enemy is and what he's doing. But getting those zealots and the stalker will grant you plenty of time to decide!



BUILD ORDER

This is the build order I've perfected with YABOT (a really great tool!), and I'll include my best times for it too. Note that I'm only Gold League, so a better player will probably be able to squeeze a few more seconds out. And I went for a safe buil (2 Zealots and a Stalker) so cutting some of that will also make the build go a bit faster. I used Chronoboost on ALL my battle units, meaning I didn't have much left for probes. Again, you may vary that to fit your style.

9 - Pylon 1
12 - Gateway 1
13 - Assimilator 1
14 - Pylon 2
16 - Zealot @2:45 (also get your second Zealot either here or at 17)
18 - Cybernetics Core
18 - Assimilator 2
22 - Stalker @3:53
24 - Stargate 1 @4:12
25 - Stargate 2 @4:43
25 - Pylon 3
25 - Void Ray @5:23



[b]HOW TO PLAY THIS BUILD[B]

It is crucial that you wall off. You'll be working out of a single Gateway, so you can't let the zerg player inside your base. When scouting, look out for any cheesy rush, and if you see something like a 6-pool coming up change to another build. Just before the Zerg gets his queen or first zerglings out, you may want to leave his base. If you do, leave the probe at a Xel'naga tower to serve as an early warning against any attacks.
The beginning of the build is very generic, so feel free to morph into a 4-gate or a 3-gate Robo build if you think that'll work better against the enemy, or if you see the flight distance between your bases is too large. Since you sent out that early probe, you can also choose to get a proxy pylon for a 4-gate push. Flexibility is key!

If you do decide to continue with this build, there are several things you should note. If the flight distance is really short, you may want to get a Phoenix before the Void Ray, to have a little more energy. If the flight distance is very long, however. You can send out your Void Ray, in a path trying to avoid enemy scouting, and rally the Phoenixes to him. Just be careful to have the Phoenixes avoid Xel'naga towers and probably Overlord paths. If your are discovered, you should probably just move on WITHOUT engaging Overlords. This increases the chances that your opponent will fail to notice your attack, make sure your travel time is as short as possible. If you realise he's noticed you're attacking, feel free to have the Phoenixes attack Overlords, while not straying too far away from the Void Ray.

When fighting, there are also a few key things you should note. In the event that you find Mutas on your way, focus fire. The Void Ray should attack one muta, to charge up his attack, while the Phoenixes take other mutas down. If you encounter Anti-Air grounds forces (Queens or Hydras) pick as many of them up as you can, and KEEP THEM UP. Every second in the ground is a second they can be attacking you, so deny that DPS.
If you fight Queens and Hydras, remember that Hydras deal more damage. That means pick them up first. And always have the Void Ray target whatever AA they have first, meaning anything you couldn't pick up. So if fighting 4 queens, pick 3 of them up, and fire on the one left on the ground.



WHAT IF I'M ATTACKED?

If an attack comes to your base before you move out, ask youself a simple question: can you hold it off? If not, have your Void Ray and Phoenixes support the battle. If you CAN hold off the attack, try to move out unseen.



HOW TO ACT AFTER THIS BUILD

After getting the Void Ray and 3 Phoenixes, you'll have several options:
-Get more air units: this will allow you to put the nail on the coffin of your opponent. You don't want more than 6-7 Phoenixes however, and remember Void Rays will take a long time to reinforce your army, specially if the flight is long. This can allow you to win the game then and there. Make sure to take out any AA you see, and save your Phoenix energy to pick up any AA units that the zerg creates. Your Void Ray can kill off drones if you want to play it safe. However, you may be able to bring down their tech buildings, and maybe even the Lair/Hatchery, meaning you'll only have to defend your base to win.
-You can expand: specially in the case of the enemy having lost an army of roaches in transit, you won't have to fear a counter-attack.
-You can get a Gateway or two and THEN expand. This is the safe route. It will give the enemy counter-attack time to get to your base, and once you ward it off you can exoand safely, and make sure you have a grounds army to back it up.

After you expand, note tha you'll have air superiority and map control. The zerg will probably have to get Hydralisks, so plan accordingly. I've tried getting a Fleet Beacon (or fleet BACON) and teching up to Carriers, but they're just so slow. I strongly recommend you get more Gateways, research Warp, and go for Twilight Council and possibly Templar Archives. This will allow you to get a Zealot/Stalker army with air support. And High Templars with Storm are great against Hydralisks!
Take advantage of your map control and try to secure a third expansion. Use your air force to try to keep the zerg contained, but be careful with Hydralisks on creep.
phil.ipp
Profile Joined May 2010
Austria1067 Posts
Last Edited: 2010-08-14 00:32:19
August 14 2010 00:31 GMT
#2
nice guide, i will try this :D

had good trys with zeals & voids, never thought about getting phoenixes too
Chiburi
Profile Joined July 2010
United States166 Posts
August 14 2010 01:23 GMT
#3
As a Protoss struggling with my PvZ, I'd really like to try out this build. Do you have any replay examples of this build in action?
"Though we strike at you from the shadows, do not think we lack the courage to stand in the light." ~Zeratul
Please log in or register to reply.
Live Events Refresh
OSC
23:00
King of the Hill #267
EmpressLilyy93
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 302
SHIN 138
BRAT_OK 82
ByuN (SOOP) 30
EnDerr 9
StarCraft: Brood War
Jaedong 1912
Light 861
Mini 670
Soulkey 377
Stork 283
Soma 281
BeSt 275
Snow 228
ZerO 201
hero 197
[ Show more ]
actioN 189
ggaemo 150
Hyuk 130
firebathero 119
Bonyth 109
Mind 91
Leta 85
Hyun 84
Mong 72
Zeus 59
Sharp 48
JYJ 35
Bale 30
sorry 29
Shinee 28
Terrorterran 21
Aegong 19
Bishop 17
Sacsri 17
soO 15
ajuk12(nOOB) 13
scan(afreeca) 9
Dota 2
Dendi1043
monkeys_forever285
BananaSlamJamma267
Other Games
qojqva1251
Liquid`RaSZi1241
FrodaN308
syndereN279
Fuzer 275
Liquid`VortiX215
XaKoH 180
ArmadaUGS89
Mew2King82
QueenE77
NeuroSwarm51
Trikslyr40
Railgan25
Chillindude24
JuggernautJason13
ZerO(Twitch)9
Organizations
Counter-Strike
PGL267
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 39
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• FirePhoenix7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2432
• TFBlade730
Other Games
• WagamamaTV549
• Shiphtur502
Upcoming Events
IntoTheTV X SOOP
1d 18h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
2 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2 days
IntoTheTV X SOOP
2 days
IPSL
3 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
5 days
[ Show More ]
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.