• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:23
CEST 02:23
KST 09:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light ASL21 Strategy, Pimpest Plays Discussions vespene.gg — BW replays in browser Flashes ASL S21 Ro8 Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1986 users

TvZ what is the best counter for mass chargelots?

Forum Index > Closed
Post a Reply
SpicyCrab
Profile Blog Joined March 2010
402 Posts
Last Edited: 2010-06-03 19:09:00
June 03 2010 19:08 GMT
#1
Yesterday I lost rather embarrassingly to some idiot who just built only zealots and rushed to the charge upgrade. I thought my ground army would perform a bit better than it did.

Assuming I realize this is happening too late to get banshees what would be the best ground based counter to this strategy?
I'm such a baller in my dreams. - HiFriend
RaDiX
Profile Joined September 2006
Finland67 Posts
June 03 2010 19:13 GMT
#2
Hellions with the upgrade melt zealots.
Snowfield
Profile Blog Joined April 2010
1289 Posts
June 03 2010 19:19 GMT
#3
I assume you mean TvP

And hellions is the answer ghosts also work fine

And if hes really massing zealots, maybe reapers can kill them fast, havent tried it much
SpicyCrab
Profile Blog Joined March 2010
402 Posts
June 03 2010 19:19 GMT
#4
Topic should be tvp, and thanks.
I'm such a baller in my dreams. - HiFriend
baconbits
Profile Joined April 2010
United States419 Posts
June 03 2010 19:47 GMT
#5
hellions with pre igniter, definately.
roemy
Profile Joined April 2010
Germany432 Posts
June 03 2010 19:57 GMT
#6
planetary fortress *duck*

User will probably get spanked for this post.

User was temp banned for this post.
rock is fine.. paper could need a buff, but scissors have to be nerfed
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
June 03 2010 19:57 GMT
#7
as ppl said, helions, but also use your sim city, any mass melee units get raped by a good sim city, even if it isn't a full wall or using a ramp.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
June 03 2010 20:03 GMT
#8
Any replay ? that would help to tell you what is your mistake and waht you should have do against this build
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
English
Profile Joined April 2010
United States475 Posts
June 03 2010 20:05 GMT
#9
Not sure how fast your opponent got charge-lots (and only chargelots), how many zealots he had, or what strategy you were going for, but I assume you could have gotten mass marauder with stim, ghosts and fought at a choke/wall.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2010-06-03 20:14:49
June 03 2010 20:13 GMT
#10
<edit> nm it's hard to say without reps but I'm guessing mm would rape this. Concussive shells ftw! Also preigniter helions like people said. I have nightmares about them. =[
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 03 2010 20:20 GMT
#11
bunkering with 4-6 reapers a bunker. just decimates zealots. each reaper deals 20 damage to a zealot so 8 reapers in 2 bunkers = dead zealot every attack (pretty much). and reapers attack pretty fast/ and building armor upgrade helps bunkers survive alot vs zealots.
Stagger Lee
Profile Joined May 2010
United States29 Posts
Last Edited: 2010-06-03 20:22:35
June 03 2010 20:20 GMT
#12
This is why I always 4 rax to FE with a few bunkers. Marines are extremely effective against chargelots in critical mass. Take 10 marines vs 5 chargelots (identical cost). Give the marines and zealots +1 upgrades. Give the zealots charge and the marines stim and combat shield. There are around 3 or 4 zealots left after the skirmish.

Take 20 marines vs 10 zealots - around 7 marines are left.

Take 50 marines vs 25 zealots - around 30 marines are left.

Take 100 marines vs 50 zealots - around 75 marines are left.

Sure throw some marauders and medivacs in the mix but not until you've reached at least 40 marines. This same ball of marines is equally effective against immortals or stalkers..even voidrays. I'm still amazed at how many Toss attack my main thinking there's no way their nicely balanced force of zealots, stalkers, immortals and sentries can possibly lose to 50 marines with no EMP support.

Of course you'll need to transition to mech/air and throw some ghosts in the mix to be ready for the HTs and colossi. 4 rax FE opening is the safest initial build against Protoss so far.

roymarthyup
Profile Joined April 2010
1442 Posts
June 03 2010 20:28 GMT
#13

with that mass marine strats you can beat anything the toss uses except for collossi or psi storm

so try to get vikings asap against collossi and ur golden

and before the toss gets collossi the terran can expand as much as he wants since his army is pretty much unbeatable
nextgen
Profile Joined April 2010
Belgium6 Posts
June 03 2010 21:10 GMT
#14
if the protoss went speedlots, high templar are most certain to come out next since its a shorter tech to ht then collosi so better get ghosts before vikings imo
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-06-03 21:13:14
June 03 2010 21:12 GMT
#15
On June 04 2010 05:28 roymarthyup wrote:

with that mass marine strats you can beat anything the toss uses except for collossi or psi storm

so try to get vikings asap against collossi and ur golden

and before the toss gets collossi the terran can expand as much as he wants since his army is pretty much unbeatable


Except for the whole "Good Protoss players that get a large mixture of Gateway units and know how to use Force Field to separate and isolate groups of range 5 Marines from one another" thing.
zomgzergrush
Profile Joined August 2008
United States923 Posts
June 03 2010 21:18 GMT
#16
Make some chronoboosted colossus.

If it is not possible for you to chronoboost or make colossus, I would say the next best thing is to use pre-ignited hellions.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
June 03 2010 22:44 GMT
#17
On June 04 2010 05:20 Stagger Lee wrote:
This is why I always 4 rax to FE with a few bunkers. Marines are extremely effective against chargelots in critical mass. Take 10 marines vs 5 chargelots (identical cost). Give the marines and zealots +1 upgrades. Give the zealots charge and the marines stim and combat shield. There are around 3 or 4 zealots left after the skirmish.

Take 20 marines vs 10 zealots - around 7 marines are left.

Take 50 marines vs 25 zealots - around 30 marines are left.

Take 100 marines vs 50 zealots - around 75 marines are left.

Sure throw some marauders and medivacs in the mix but not until you've reached at least 40 marines. This same ball of marines is equally effective against immortals or stalkers..even voidrays. I'm still amazed at how many Toss attack my main thinking there's no way their nicely balanced force of zealots, stalkers, immortals and sentries can possibly lose to 50 marines with no EMP support.

Of course you'll need to transition to mech/air and throw some ghosts in the mix to be ready for the HTs and colossi. 4 rax FE opening is the safest initial build against Protoss so far.



Sick post I need to keep this in mind. Also wtf don't I switch to terran? =[[
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
June 03 2010 23:28 GMT
#18
Post the replay. Did P expand in the process? Did you move out too early before you had a strong composition?

Obviously if you scout it coming miles away then you can do whatever you'd like. But if your unit composition isn't strong enough to beat his when you move out, then just stay in your base a while longer and move out when you know you can crush his army.
Official Entusman #21
zatic
Profile Blog Joined September 2007
Zurich15365 Posts
June 03 2010 23:30 GMT
#19
Strategy forum guidelines
ModeratorI know Teamliquid is known as a massive building
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Amantes de StarCraft 2 #44
CranKy Ducklings37
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Vindicta 101
Ketroc 20
ROOTCatZ 2
StarCraft: Brood War
Britney 11854
GuemChi 4319
Aegong 100
NaDa 23
Dota 2
NeuroSwarm139
League of Legends
Doublelift10270
summit1g8640
Super Smash Bros
hungrybox463
AZ_Axe79
PPMD37
Other Games
gofns15195
tarik_tv10125
C9.Mang0362
Artosis354
JimRising 309
monkeys_forever307
PiGStarcraft164
Maynarde157
ViBE95
Livibee55
CosmosSc2 43
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• davetesta52
• musti20045 36
• Adnapsc2 9
• CranKy Ducklings SOOP8
• IndyKCrew
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• HerbMon 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21508
League of Legends
• Scarra665
Upcoming Events
RSL Revival
9h 37m
Classic vs Solar
herO vs SHIN
OSC
12h 37m
Big Brain Bouts
15h 37m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
1d 2h
RSL Revival
1d 9h
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 15h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 18h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
[ Show More ]
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
3 days
The PondCast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.