• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:41
CET 07:41
KST 15:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
herO wins SC2 All-Star Invitational Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group A [ASL21] Ro24 Group B Small VOD Thread 2.0
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Darkest Dungeon Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2753 users

TvZ what is the best counter for mass chargelots?

Forum Index > Closed
Post a Reply
SpicyCrab
Profile Blog Joined March 2010
402 Posts
Last Edited: 2010-06-03 19:09:00
June 03 2010 19:08 GMT
#1
Yesterday I lost rather embarrassingly to some idiot who just built only zealots and rushed to the charge upgrade. I thought my ground army would perform a bit better than it did.

Assuming I realize this is happening too late to get banshees what would be the best ground based counter to this strategy?
I'm such a baller in my dreams. - HiFriend
RaDiX
Profile Joined September 2006
Finland67 Posts
June 03 2010 19:13 GMT
#2
Hellions with the upgrade melt zealots.
Snowfield
Profile Blog Joined April 2010
1289 Posts
June 03 2010 19:19 GMT
#3
I assume you mean TvP

And hellions is the answer ghosts also work fine

And if hes really massing zealots, maybe reapers can kill them fast, havent tried it much
SpicyCrab
Profile Blog Joined March 2010
402 Posts
June 03 2010 19:19 GMT
#4
Topic should be tvp, and thanks.
I'm such a baller in my dreams. - HiFriend
baconbits
Profile Joined April 2010
United States419 Posts
June 03 2010 19:47 GMT
#5
hellions with pre igniter, definately.
roemy
Profile Joined April 2010
Germany432 Posts
June 03 2010 19:57 GMT
#6
planetary fortress *duck*

User will probably get spanked for this post.

User was temp banned for this post.
rock is fine.. paper could need a buff, but scissors have to be nerfed
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
June 03 2010 19:57 GMT
#7
as ppl said, helions, but also use your sim city, any mass melee units get raped by a good sim city, even if it isn't a full wall or using a ramp.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
June 03 2010 20:03 GMT
#8
Any replay ? that would help to tell you what is your mistake and waht you should have do against this build
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
English
Profile Joined April 2010
United States475 Posts
June 03 2010 20:05 GMT
#9
Not sure how fast your opponent got charge-lots (and only chargelots), how many zealots he had, or what strategy you were going for, but I assume you could have gotten mass marauder with stim, ghosts and fought at a choke/wall.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2010-06-03 20:14:49
June 03 2010 20:13 GMT
#10
<edit> nm it's hard to say without reps but I'm guessing mm would rape this. Concussive shells ftw! Also preigniter helions like people said. I have nightmares about them. =[
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 03 2010 20:20 GMT
#11
bunkering with 4-6 reapers a bunker. just decimates zealots. each reaper deals 20 damage to a zealot so 8 reapers in 2 bunkers = dead zealot every attack (pretty much). and reapers attack pretty fast/ and building armor upgrade helps bunkers survive alot vs zealots.
Stagger Lee
Profile Joined May 2010
United States29 Posts
Last Edited: 2010-06-03 20:22:35
June 03 2010 20:20 GMT
#12
This is why I always 4 rax to FE with a few bunkers. Marines are extremely effective against chargelots in critical mass. Take 10 marines vs 5 chargelots (identical cost). Give the marines and zealots +1 upgrades. Give the zealots charge and the marines stim and combat shield. There are around 3 or 4 zealots left after the skirmish.

Take 20 marines vs 10 zealots - around 7 marines are left.

Take 50 marines vs 25 zealots - around 30 marines are left.

Take 100 marines vs 50 zealots - around 75 marines are left.

Sure throw some marauders and medivacs in the mix but not until you've reached at least 40 marines. This same ball of marines is equally effective against immortals or stalkers..even voidrays. I'm still amazed at how many Toss attack my main thinking there's no way their nicely balanced force of zealots, stalkers, immortals and sentries can possibly lose to 50 marines with no EMP support.

Of course you'll need to transition to mech/air and throw some ghosts in the mix to be ready for the HTs and colossi. 4 rax FE opening is the safest initial build against Protoss so far.

roymarthyup
Profile Joined April 2010
1442 Posts
June 03 2010 20:28 GMT
#13

with that mass marine strats you can beat anything the toss uses except for collossi or psi storm

so try to get vikings asap against collossi and ur golden

and before the toss gets collossi the terran can expand as much as he wants since his army is pretty much unbeatable
nextgen
Profile Joined April 2010
Belgium6 Posts
June 03 2010 21:10 GMT
#14
if the protoss went speedlots, high templar are most certain to come out next since its a shorter tech to ht then collosi so better get ghosts before vikings imo
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-06-03 21:13:14
June 03 2010 21:12 GMT
#15
On June 04 2010 05:28 roymarthyup wrote:

with that mass marine strats you can beat anything the toss uses except for collossi or psi storm

so try to get vikings asap against collossi and ur golden

and before the toss gets collossi the terran can expand as much as he wants since his army is pretty much unbeatable


Except for the whole "Good Protoss players that get a large mixture of Gateway units and know how to use Force Field to separate and isolate groups of range 5 Marines from one another" thing.
zomgzergrush
Profile Joined August 2008
United States923 Posts
June 03 2010 21:18 GMT
#16
Make some chronoboosted colossus.

If it is not possible for you to chronoboost or make colossus, I would say the next best thing is to use pre-ignited hellions.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
June 03 2010 22:44 GMT
#17
On June 04 2010 05:20 Stagger Lee wrote:
This is why I always 4 rax to FE with a few bunkers. Marines are extremely effective against chargelots in critical mass. Take 10 marines vs 5 chargelots (identical cost). Give the marines and zealots +1 upgrades. Give the zealots charge and the marines stim and combat shield. There are around 3 or 4 zealots left after the skirmish.

Take 20 marines vs 10 zealots - around 7 marines are left.

Take 50 marines vs 25 zealots - around 30 marines are left.

Take 100 marines vs 50 zealots - around 75 marines are left.

Sure throw some marauders and medivacs in the mix but not until you've reached at least 40 marines. This same ball of marines is equally effective against immortals or stalkers..even voidrays. I'm still amazed at how many Toss attack my main thinking there's no way their nicely balanced force of zealots, stalkers, immortals and sentries can possibly lose to 50 marines with no EMP support.

Of course you'll need to transition to mech/air and throw some ghosts in the mix to be ready for the HTs and colossi. 4 rax FE opening is the safest initial build against Protoss so far.



Sick post I need to keep this in mind. Also wtf don't I switch to terran? =[[
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
June 03 2010 23:28 GMT
#18
Post the replay. Did P expand in the process? Did you move out too early before you had a strong composition?

Obviously if you scout it coming miles away then you can do whatever you'd like. But if your unit composition isn't strong enough to beat his when you move out, then just stay in your base a while longer and move out when you know you can crush his army.
Official Entusman #21
zatic
Profile Blog Joined September 2007
Zurich15364 Posts
June 03 2010 23:30 GMT
#19
Strategy forum guidelines
ModeratorI know Teamliquid is known as a massive building
Please log in or register to reply.
Live Events Refresh
Next event in 5h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 124
Livibee 49
StarCraft: Brood War
Zeus 6138
GuemChi 4519
Dewaltoss 67
yabsab 60
ToSsGirL 39
Bale 32
ZergMaN 17
Icarus 11
Dota 2
XaKoH 74
League of Legends
JimRising 640
Super Smash Bros
C9.Mang0368
Other Games
WinterStarcraft470
Organizations
StarCraft: Brood War
UltimateBattle 105
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling103
Upcoming Events
WardiTV Team League
5h 19m
Big Brain Bouts
10h 19m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 3h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 5h
Platinum Heroes Events
1d 8h
BSL
1d 13h
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
BSL
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.